// // "$Id$" // // MacOS specific code for the Fast Light Tool Kit (FLTK). // // Copyright 1998-2006 by Bill Spitzak and others. // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Library General Public // License as published by the Free Software Foundation; either // version 2 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Library General Public License for more details. // // You should have received a copy of the GNU Library General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 // USA. // // Please report all bugs and problems on the following page: // // http://www.fltk.org/str.php // //// From the inner edge of a MetroWerks CodeWarrior CD: // (without permission) // // "Three Compiles for 68Ks under the sky, // Seven Compiles for PPCs in their fragments of code, // Nine Compiles for Mortal Carbon doomed to die, // One Compile for Mach-O Cocoa on its Mach-O throne, // in the Land of MacOS X where the Drop-Shadows lie. // // One Compile to link them all, One Compile to merge them, // One Compile to copy them all and in the bundle bind them, // in the Land of MacOS X where the Drop-Shadows lie." // warning: the Apple Quartz version still uses some Quickdraw calls, // mostly to get around the single active context in QD and // to implement clipping. This should be changed into pure // Quartz calls in the near future. // we don't need the following definition because we deliver only // true mouse moves. On very slow systems however, this flag may // still be useful. #define CONSOLIDATE_MOTION 0 extern "C" { #include } #include #include #include #include #include #include #include #include #include "flstring.h" #include // #define DEBUG_SELECT // UNCOMMENT FOR SELECT()/THREAD DEBUGGING #ifdef DEBUG_SELECT #include // testing #define DEBUGMSG(msg) if ( msg ) fprintf(stderr, msg); #define DEBUGPERRORMSG(msg) if ( msg ) perror(msg) #define DEBUGTEXT(txt) txt #else #define DEBUGMSG(msg) #define DEBUGPERRORMSG(msg) #define DEBUGTEXT(txt) NULL #endif /*DEBUG_SELECT*/ // external functions extern Fl_Window* fl_find(Window); extern void fl_fix_focus(); // forward definition of functions in this file static void handleUpdateEvent( WindowPtr xid ); //+ int fl_handle(const EventRecord &event); static int FSSpec2UnixPath( FSSpec *fs, char *dst ); // public variables int fl_screen; CGContextRef fl_gc = 0; Handle fl_system_menu; Fl_Sys_Menu_Bar *fl_sys_menu_bar = 0; CursHandle fl_default_cursor; WindowRef fl_capture = 0; // we need this to compensate for a missing(?) mouse capture ulong fl_event_time; // the last timestamp from an x event char fl_key_vector[32]; // used by Fl::get_key() bool fl_show_iconic; // true if called from iconize() - shows the next created window in collapsed state int fl_disable_transient_for; // secret method of removing TRANSIENT_FOR const Fl_Window* fl_modal_for; // parent of modal() window Fl_Region fl_window_region = 0; Window fl_window; Fl_Window *Fl_Window::current_; EventRef fl_os_event; // last (mouse) event // forward declarations of variables in this file static int got_events = 0; static Fl_Window* resize_from_system; static CursPtr default_cursor_ptr; static Cursor default_cursor; static WindowRef fl_os_capture = 0; // the dispatch handler will redirect mose move and drag events to these windows #if CONSOLIDATE_MOTION static Fl_Window* send_motion; extern Fl_Window* fl_xmousewin; #endif enum { kEventClassFLTK = 'fltk' }; enum { kEventFLTKBreakLoop = 1, kEventFLTKDataReady }; /** * Mac keyboard lookup table */ static unsigned short macKeyLookUp[128] = { 'a', 's', 'd', 'f', 'h', 'g', 'z', 'x', 'c', 'v', '^', 'b', 'q', 'w', 'e', 'r', 'y', 't', '1', '2', '3', '4', '6', '5', '=', '9', '7', '-', '8', '0', ']', 'o', 'u', '[', 'i', 'p', FL_Enter, 'l', 'j', '\'', 'k', ';', '\\', ',', '/', 'n', 'm', '.', FL_Tab, ' ', '`', FL_BackSpace, FL_KP_Enter, FL_Escape, 0, 0/*FL_Meta_L*/, 0/*FL_Shift_L*/, 0/*FL_Caps_Lock*/, 0/*FL_Alt_L*/, 0/*FL_Control_L*/, 0/*FL_Shift_R*/, 0/*FL_Alt_R*/, 0/*FL_Control_R*/, 0, 0, FL_KP+'.', FL_Right, FL_KP+'*', 0, FL_KP+'+', FL_Left, FL_Num_Lock, FL_Down, 0, 0, FL_KP+'/', FL_KP_Enter, FL_Up, FL_KP+'-', 0, 0, FL_KP+'=', FL_KP+'0', FL_KP+'1', FL_KP+'2', FL_KP+'3', FL_KP+'4', FL_KP+'5', FL_KP+'6', FL_KP+'7', 0, FL_KP+'8', FL_KP+'9', 0, 0, 0, FL_F+5, FL_F+6, FL_F+7, FL_F+3, FL_F+8, FL_F+9, 0, FL_F+11, 0, 0/*FL_F+13*/, FL_Print, FL_Scroll_Lock, 0, FL_F+10, FL_Menu, FL_F+12, 0, FL_Pause, FL_Help, FL_Home, FL_Page_Up, FL_Delete, FL_F+4, FL_End, FL_F+2, FL_Page_Down, FL_F+1, FL_Left, FL_Right, FL_Down, FL_Up, 0/*FL_Power*/, }; /** * convert the current mouse chord into the FLTK modifier state */ static void mods_to_e_state( UInt32 mods ) { long state = 0; if ( mods & kEventKeyModifierNumLockMask ) state |= FL_NUM_LOCK; if ( mods & cmdKey ) state |= FL_META; if ( mods & (optionKey|rightOptionKey) ) state |= FL_ALT; if ( mods & (controlKey|rightControlKey) ) state |= FL_CTRL; if ( mods & (shiftKey|rightShiftKey) ) state |= FL_SHIFT; if ( mods & alphaLock ) state |= FL_CAPS_LOCK; Fl::e_state = ( Fl::e_state & 0xff000000 ) | state; //printf( "State 0x%08x (%04x)\n", Fl::e_state, mods ); } /** * convert the current mouse chord into the FLTK keysym */ static void mods_to_e_keysym( UInt32 mods ) { if ( mods & cmdKey ) Fl::e_keysym = FL_Meta_L; else if ( mods & kEventKeyModifierNumLockMask ) Fl::e_keysym = FL_Num_Lock; else if ( mods & optionKey ) Fl::e_keysym = FL_Alt_L; else if ( mods & rightOptionKey ) Fl::e_keysym = FL_Alt_R; else if ( mods & controlKey ) Fl::e_keysym = FL_Control_L; else if ( mods & rightControlKey ) Fl::e_keysym = FL_Control_R; else if ( mods & shiftKey ) Fl::e_keysym = FL_Shift_L; else if ( mods & rightShiftKey ) Fl::e_keysym = FL_Shift_R; else if ( mods & alphaLock ) Fl::e_keysym = FL_Caps_Lock; else Fl::e_keysym = 0; //printf( "to sym 0x%08x (%04x)\n", Fl::e_keysym, mods ); } // these pointers are set by the Fl::lock() function: static void nothing() {} void (*fl_lock_function)() = nothing; void (*fl_unlock_function)() = nothing; // // Select interface -- how it's implemented: // When the user app configures one or more file descriptors to monitor // with Fl::add_fd(), we start a separate thread to select() the data, // sending a custom OSX 'FLTK data ready event' to the parent thread's // RunApplicationLoop(), so that it triggers the data ready callbacks // in the parent thread. -erco 04/04/04 // #define POLLIN 1 #define POLLOUT 4 #define POLLERR 8 // Class to handle select() 'data ready' class DataReady { struct FD { int fd; short events; void (*cb)(int, void*); void* arg; }; int nfds, fd_array_size; FD *fds; pthread_t tid; // select()'s thread id // Data that needs to be locked (all start with '_') pthread_mutex_t _datalock; // data lock fd_set _fdsets[3]; // r/w/x sets user wants to monitor int _maxfd; // max fd count to monitor int _cancelpipe[2]; // pipe used to help cancel thread void *_userdata; // thread's userdata public: DataReady() { nfds = 0; fd_array_size = 0; fds = 0; tid = 0; pthread_mutex_init(&_datalock, NULL); FD_ZERO(&_fdsets[0]); FD_ZERO(&_fdsets[1]); FD_ZERO(&_fdsets[2]); _cancelpipe[0] = _cancelpipe[1] = 0; _userdata = 0; _maxfd = 0; } ~DataReady() { CancelThread(DEBUGTEXT("DESTRUCTOR\n")); if (fds) { free(fds); fds = 0; } nfds = 0; } // Locks // The convention for locks: volatile vars start with '_', // and must be locked before use. Locked code is prefixed // with /*LOCK*/ to make painfully obvious esp. in debuggers. -erco // void DataLock() { pthread_mutex_lock(&_datalock); } void DataUnlock() { pthread_mutex_unlock(&_datalock); } // Accessors int IsThreadRunning() { return(tid ? 1 : 0); } int GetNfds() { return(nfds); } int GetCancelPipe(int ix) { return(_cancelpipe[ix]); } fd_set GetFdset(int ix) { return(_fdsets[ix]); } // Methods void AddFD(int n, int events, void (*cb)(int, void*), void *v); void RemoveFD(int n, int events); int CheckData(fd_set& r, fd_set& w, fd_set& x); void HandleData(fd_set& r, fd_set& w, fd_set& x); static void* DataReadyThread(void *self); void StartThread(void *userdata); void CancelThread(const char *reason); }; static DataReady dataready; void DataReady::AddFD(int n, int events, void (*cb)(int, void*), void *v) { RemoveFD(n, events); int i = nfds++; if (i >= fd_array_size) { FD *temp; fd_array_size = 2*fd_array_size+1; if (!fds) { temp = (FD*)malloc(fd_array_size*sizeof(FD)); } else { temp = (FD*)realloc(fds, fd_array_size*sizeof(FD)); } if (!temp) return; fds = temp; } fds[i].cb = cb; fds[i].arg = v; fds[i].fd = n; fds[i].events = events; DataLock(); /*LOCK*/ if (events & POLLIN) FD_SET(n, &_fdsets[0]); /*LOCK*/ if (events & POLLOUT) FD_SET(n, &_fdsets[1]); /*LOCK*/ if (events & POLLERR) FD_SET(n, &_fdsets[2]); /*LOCK*/ if (n > _maxfd) _maxfd = n; DataUnlock(); } // Remove an FD from the array void DataReady::RemoveFD(int n, int events) { int i,j; for (i=j=0; iDataLock(); /*LOCK*/ int maxfd = self->_maxfd; /*LOCK*/ fd_set r = self->GetFdset(0); /*LOCK*/ fd_set w = self->GetFdset(1); /*LOCK*/ fd_set x = self->GetFdset(2); /*LOCK*/ void *userdata = self->_userdata; /*LOCK*/ int cancelpipe = self->GetCancelPipe(0); /*LOCK*/ if ( cancelpipe > maxfd ) maxfd = cancelpipe; /*LOCK*/ FD_SET(cancelpipe, &r); // add cancelpipe to fd's to watch /*LOCK*/ FD_SET(cancelpipe, &x); self->DataUnlock(); // timeval t = { 1000, 0 }; // 1000 seconds; timeval t = { 2, 0 }; // HACK: 2 secs prevents 'hanging' problem int ret = ::select(maxfd+1, &r, &w, &x, &t); pthread_testcancel(); // OSX 10.0.4 and older: needed for parent to cancel switch ( ret ) { case 0: // NO DATA continue; case -1: // ERROR { DEBUGPERRORMSG("CHILD THREAD: select() failed"); return(NULL); // error? exit thread } default: // DATA READY { if (FD_ISSET(cancelpipe, &r) || FD_ISSET(cancelpipe, &x)) // cancel? { return(NULL); } // just exit DEBUGMSG("CHILD THREAD: DATA IS READY\n"); EventRef drEvent; CreateEvent( 0, kEventClassFLTK, kEventFLTKDataReady, 0, kEventAttributeUserEvent, &drEvent); EventQueueRef eventqueue = (EventQueueRef)userdata; PostEventToQueue(eventqueue, drEvent, kEventPriorityStandard ); ReleaseEvent( drEvent ); return(NULL); // done with thread } } } } // START 'DATA READY' THREAD RUNNING, CREATE INTER-THREAD PIPE void DataReady::StartThread(void *new_userdata) { CancelThread(DEBUGTEXT("STARTING NEW THREAD\n")); DataLock(); /*LOCK*/ pipe(_cancelpipe); // pipe for sending cancel msg to thread /*LOCK*/ _userdata = new_userdata; DataUnlock(); DEBUGMSG("*** START THREAD\n"); pthread_create(&tid, NULL, DataReadyThread, (void*)this); } // CANCEL 'DATA READY' THREAD, CLOSE PIPE void DataReady::CancelThread(const char *reason) { if ( tid ) { DEBUGMSG("*** CANCEL THREAD: "); DEBUGMSG(reason); if ( pthread_cancel(tid) == 0 ) // cancel first { DataLock(); /*LOCK*/ write(_cancelpipe[1], "x", 1); // wake thread from select DataUnlock(); pthread_join(tid, NULL); // wait for thread to finish } tid = 0; DEBUGMSG("(JOINED) OK\n"); } // Close pipe if open DataLock(); /*LOCK*/ if ( _cancelpipe[0] ) { close(_cancelpipe[0]); _cancelpipe[0] = 0; } /*LOCK*/ if ( _cancelpipe[1] ) { close(_cancelpipe[1]); _cancelpipe[1] = 0; } DataUnlock(); } void Fl::add_fd( int n, int events, void (*cb)(int, void*), void *v ) { dataready.AddFD(n, events, cb, v); } void Fl::add_fd(int fd, void (*cb)(int, void*), void* v) { dataready.AddFD(fd, POLLIN, cb, v); } void Fl::remove_fd(int n, int events) { dataready.RemoveFD(n, events); } void Fl::remove_fd(int n) { dataready.RemoveFD(n, -1); } /** * Check if there is actually a message pending! */ int fl_ready() { EventRef event; return !ReceiveNextEvent(0, NULL, 0.0, false, &event); } /** * handle Apple Menu items (can be created using the Fl_Sys_Menu_Bar * returns eventNotHandledErr if the menu item could not be handled */ OSStatus HandleMenu( HICommand *cmd ) { OSStatus ret = eventNotHandledErr; // attributes, commandIDm menu.menuRef, menu.menuItemIndex UInt32 ref; OSErr rrc = GetMenuItemRefCon( cmd->menu.menuRef, cmd->menu.menuItemIndex, &ref ); //printf( "%d, %08x, %08x, %d, %d, %8x\n", rrc, cmd->attributes, cmd->commandID, cmd->menu.menuRef, cmd->menu.menuItemIndex, rrc ); if ( rrc==noErr && ref ) { Fl_Menu_Item *m = (Fl_Menu_Item*)ref; //printf( "Menu: %s\n", m->label() ); fl_sys_menu_bar->picked( m ); if ( m->flags & FL_MENU_TOGGLE ) // update the menu toggle symbol SetItemMark( cmd->menu.menuRef, cmd->menu.menuItemIndex, (m->flags & FL_MENU_VALUE ) ? 0x12 : 0 ); if ( m->flags & FL_MENU_RADIO ) // update all radio buttons in this menu { Fl_Menu_Item *j = m; int i = cmd->menu.menuItemIndex; for (;;) { if ( j->flags & FL_MENU_DIVIDER ) break; j++; i++; if ( !j->text || !j->radio() ) break; SetItemMark( cmd->menu.menuRef, i, ( j->flags & FL_MENU_VALUE ) ? 0x13 : 0 ); } j = m-1; i = cmd->menu.menuItemIndex-1; for ( ; i>0; j--, i-- ) { if ( !j->text || j->flags&FL_MENU_DIVIDER || !j->radio() ) break; SetItemMark( cmd->menu.menuRef, i, ( j->flags & FL_MENU_VALUE ) ? 0x13 : 0 ); } SetItemMark( cmd->menu.menuRef, cmd->menu.menuItemIndex, ( m->flags & FL_MENU_VALUE ) ? 0x13 : 0 ); } ret = noErr; // done handling this event } HiliteMenu(0); return ret; } /** * We can make every event pass through this function * - mouse events need to be manipulated to use a mouse focus window * - keyboard, mouse and some window events need to quit the Apple Event Loop * so FLTK can continue its own management */ static pascal OSStatus carbonDispatchHandler( EventHandlerCallRef nextHandler, EventRef event, void *userData ) { OSStatus ret = eventNotHandledErr; HICommand cmd; fl_lock_function(); got_events = 1; switch ( GetEventClass( event ) ) { case kEventClassMouse: switch ( GetEventKind( event ) ) { case kEventMouseUp: case kEventMouseMoved: case kEventMouseDragged: if ( fl_capture ) ret = SendEventToEventTarget( event, GetWindowEventTarget( fl_capture ) ); else if ( fl_os_capture ){ ret = SendEventToEventTarget( event, GetWindowEventTarget( fl_os_capture ) ); fl_os_capture = 0; } break; } break; case kEventClassCommand: switch (GetEventKind( event ) ) { case kEventCommandProcess: GetEventParameter( event, kEventParamDirectObject, typeHICommand, NULL, sizeof(HICommand), NULL, &cmd ); ret = HandleMenu( &cmd ); break; } break; case kEventClassFLTK: switch ( GetEventKind( event ) ) { case kEventFLTKBreakLoop: ret = noErr; break; case kEventFLTKDataReady: { dataready.CancelThread(DEBUGTEXT("DATA READY EVENT\n")); // CHILD THREAD TELLS US DATA READY // Check to see what's ready, and invoke user's cb's // fd_set r,w,x; switch(dataready.CheckData(r,w,x)) { case 0: // NO DATA break; case -1: // ERROR break; default: // DATA READY dataready.HandleData(r,w,x); break; } } ret = noErr; break; } } if ( ret == eventNotHandledErr ) ret = CallNextEventHandler( nextHandler, event ); // let the OS handle the activation, but continue to get a click-through effect fl_unlock_function(); return ret; } /** * break the current event loop */ static void breakMacEventLoop() { EventRef breakEvent; fl_lock_function(); CreateEvent( 0, kEventClassFLTK, kEventFLTKBreakLoop, 0, kEventAttributeUserEvent, &breakEvent ); PostEventToQueue( GetCurrentEventQueue(), breakEvent, kEventPriorityStandard ); ReleaseEvent( breakEvent ); fl_unlock_function(); } // // MacOS X timers // struct MacTimeout { Fl_Timeout_Handler callback; void* data; EventLoopTimerRef timer; EventLoopTimerUPP upp; char pending; }; static MacTimeout* mac_timers; static int mac_timer_alloc; static int mac_timer_used; static void realloc_timers() { if (mac_timer_alloc == 0) { mac_timer_alloc = 8; } MacTimeout* new_timers = new MacTimeout[mac_timer_alloc * 2]; memmove(new_timers, mac_timers, sizeof(MacTimeout) * mac_timer_used); MacTimeout* delete_me = mac_timers; mac_timers = new_timers; delete [] delete_me; mac_timer_alloc *= 2; } static void delete_timer(MacTimeout& t) { if (t.timer) { RemoveEventLoopTimer(t.timer); DisposeEventLoopTimerUPP(t.upp); memset(&t, 0, sizeof(MacTimeout)); } } static pascal void do_timer(EventLoopTimerRef timer, void* data) { for (int i = 0; i < mac_timer_used; ++i) { MacTimeout& t = mac_timers[i]; if (t.timer == timer && t.data == data) { t.pending = 0; (*t.callback)(data); if (t.pending==0) delete_timer(t); break; } } breakMacEventLoop(); } /** * This function is the central event handler. * It reads events from the event queue using the given maximum time * Funny enough, it returns the same time that it got as the argument. */ static double do_queued_events( double time = 0.0 ) { static bool been_here = 0; static RgnHandle rgn; // initialize events and a region that enables mouse move events if (!been_here) { rgn = NewRgn(); Point mp; GetMouse(&mp); SetRectRgn(rgn, mp.h, mp.v, mp.h, mp.v); SetEventMask(everyEvent); been_here = 1; } OSStatus ret; static EventTargetRef target = 0; if ( !target ) { target = GetEventDispatcherTarget(); EventHandlerUPP dispatchHandler = NewEventHandlerUPP( carbonDispatchHandler ); // will not be disposed by Carbon... static EventTypeSpec dispatchEvents[] = { { kEventClassWindow, kEventWindowShown }, { kEventClassWindow, kEventWindowHidden }, { kEventClassWindow, kEventWindowActivated }, { kEventClassWindow, kEventWindowDeactivated }, { kEventClassWindow, kEventWindowClose }, { kEventClassKeyboard, kEventRawKeyDown }, { kEventClassKeyboard, kEventRawKeyRepeat }, { kEventClassKeyboard, kEventRawKeyUp }, { kEventClassKeyboard, kEventRawKeyModifiersChanged }, { kEventClassMouse, kEventMouseDown }, { kEventClassMouse, kEventMouseUp }, { kEventClassMouse, kEventMouseMoved }, { kEventClassMouse, 11 }, // MightyMouse wheels { kEventClassMouse, kEventMouseWheelMoved }, { kEventClassMouse, kEventMouseDragged }, { kEventClassFLTK, kEventFLTKBreakLoop }, { kEventClassFLTK, kEventFLTKDataReady } }; ret = InstallEventHandler( target, dispatchHandler, GetEventTypeCount(dispatchEvents), dispatchEvents, 0, 0L ); static EventTypeSpec appEvents[] = { { kEventClassCommand, kEventCommandProcess } }; ret = InstallApplicationEventHandler( dispatchHandler, GetEventTypeCount(appEvents), appEvents, 0, 0L ); } got_events = 0; // Check for re-entrant condition if ( dataready.IsThreadRunning() ) { dataready.CancelThread(DEBUGTEXT("AVOID REENTRY\n")); } // Start thread to watch for data ready if ( dataready.GetNfds() ) { dataready.StartThread((void*)GetCurrentEventQueue()); } fl_unlock_function(); EventRef event; EventTimeout timeout = time; if (!ReceiveNextEvent(0, NULL, timeout, true, &event)) { got_events = 1; OSErr ret = SendEventToEventTarget( event, target ); if (ret!=noErr) { EventRecord clevent; ConvertEventRefToEventRecord(event, &clevent); if (clevent.what==kHighLevelEvent) { ret = AEProcessAppleEvent(&clevent); } } if ( ret==eventNotHandledErr && GetEventClass(event)==kEventClassMouse && GetEventKind(event)==kEventMouseDown ) { WindowRef win; Point pos; GetEventParameter(event, kEventParamMouseLocation, typeQDPoint, NULL, sizeof(pos), NULL, &pos); if (MacFindWindow(pos, &win)==inMenuBar) { MenuSelect(pos); } } ReleaseEvent( event ); } fl_lock_function(); #if CONSOLIDATE_MOTION if (send_motion && send_motion == fl_xmousewin) { send_motion = 0; Fl::handle(FL_MOVE, fl_xmousewin); } #endif return time; } /** * This public function handles all events. It wait a maximum of * 'time' secods for an event. This version returns 1 if events * other than the timeout timer were processed. * * \todo there is no socket handling in this code whatsoever */ int fl_wait( double time ) { do_queued_events( time ); return (got_events); } /** * event handler for Apple-Q key combination * this is also called from the Carbon Window handler after all windows were closed */ static OSErr QuitAppleEventHandler( const AppleEvent *appleEvt, AppleEvent* reply, UInt32 refcon ) { fl_lock_function(); while ( Fl_X::first ) { Fl_X *x = Fl_X::first; Fl::handle( FL_CLOSE, x->w ); if ( Fl_X::first == x ) { fl_unlock_function(); return noErr; // FLTK has not close all windows, so we return to the main program now } } fl_unlock_function(); return noErr; } /** * Carbon Window handler * This needs to be linked into all new window event handlers */ static pascal OSStatus carbonWindowHandler( EventHandlerCallRef nextHandler, EventRef event, void *userData ) { UInt32 kind = GetEventKind( event ); OSStatus ret = eventNotHandledErr; Fl_Window *window = (Fl_Window*)userData; Rect currentBounds, originalBounds; WindowClass winClass; static Fl_Window *activeWindow = 0; fl_lock_function(); switch ( kind ) { case kEventWindowBoundsChanging: GetEventParameter( event, kEventParamCurrentBounds, typeQDRectangle, NULL, sizeof(Rect), NULL, ¤tBounds ); GetEventParameter( event, kEventParamOriginalBounds, typeQDRectangle, NULL, sizeof(Rect), NULL, &originalBounds ); break; case kEventWindowDrawContent: handleUpdateEvent( fl_xid( window ) ); ret = noErr; break; case kEventWindowBoundsChanged: { GetEventParameter( event, kEventParamCurrentBounds, typeQDRectangle, NULL, sizeof(Rect), NULL, ¤tBounds ); GetEventParameter( event, kEventParamOriginalBounds, typeQDRectangle, NULL, sizeof(Rect), NULL, &originalBounds ); int X = currentBounds.left, W = currentBounds.right-X; int Y = currentBounds.top, H = currentBounds.bottom-Y; resize_from_system = window; window->resize( X, Y, W, H ); if ( ( originalBounds.right - originalBounds.left != W ) || ( originalBounds.bottom - originalBounds.top != H ) ) { if ( window->shown() ) handleUpdateEvent( fl_xid( window ) ); } break; } case kEventWindowShown: if ( !window->parent() ) { GetWindowClass( fl_xid( window ), &winClass ); if ( winClass != kHelpWindowClass ) { // help windows can't get the focus! Fl::handle( FL_FOCUS, window); activeWindow = window; } Fl::handle( FL_SHOW, window); mods_to_e_state(GetCurrentKeyModifiers()); } break; case kEventWindowHidden: if ( !window->parent() ) Fl::handle( FL_HIDE, window); break; case kEventWindowActivated: if ( window!=activeWindow ) { GetWindowClass( fl_xid( window ), &winClass ); if ( winClass != kHelpWindowClass ) { // help windows can't get the focus! Fl::handle( FL_FOCUS, window); activeWindow = window; } } break; case kEventWindowDeactivated: if ( window==activeWindow ) { Fl::handle( FL_UNFOCUS, window); activeWindow = 0; } break; case kEventWindowClose: Fl::handle( FL_CLOSE, window ); // this might or might not close the window // if there are no more windows, send a high-level quit event if (!Fl_X::first) QuitAppleEventHandler( 0, 0, 0 ); ret = noErr; // returning noErr tells Carbon to stop following up on this event break; } fl_unlock_function(); return ret; } /** * Carbon Mousewheel handler * This needs to be linked into all new window event handlers */ static pascal OSStatus carbonMousewheelHandler( EventHandlerCallRef nextHandler, EventRef event, void *userData ) { // Handle the new "MightyMouse" mouse wheel events. Please, someone explain // to me why Apple changed the API on this even though the current API // supports two wheels just fine. Matthias, fl_lock_function(); fl_os_event = event; Fl_Window *window = (Fl_Window*)userData; EventMouseWheelAxis axis; GetEventParameter( event, kEventParamMouseWheelAxis, typeMouseWheelAxis, NULL, sizeof(EventMouseWheelAxis), NULL, &axis ); long delta; GetEventParameter( event, kEventParamMouseWheelDelta, typeLongInteger, NULL, sizeof(long), NULL, &delta ); // fprintf(stderr, "axis=%d, delta=%d\n", axis, delta); if ( axis == kEventMouseWheelAxisX ) { Fl::e_dx = -delta; Fl::e_dy = 0; if ( Fl::e_dx) Fl::handle( FL_MOUSEWHEEL, window ); } else if ( axis == kEventMouseWheelAxisY ) { Fl::e_dx = 0; Fl::e_dy = -delta; if ( Fl::e_dy) Fl::handle( FL_MOUSEWHEEL, window ); } else { fl_unlock_function(); return eventNotHandledErr; } fl_unlock_function(); return noErr; } /** * convert the current mouse chord into the FLTK modifier state */ static void chord_to_e_state( UInt32 chord ) { static ulong state[] = { 0, FL_BUTTON1, FL_BUTTON3, FL_BUTTON1|FL_BUTTON3, FL_BUTTON2, FL_BUTTON2|FL_BUTTON1, FL_BUTTON2|FL_BUTTON3, FL_BUTTON2|FL_BUTTON1|FL_BUTTON3 }; Fl::e_state = ( Fl::e_state & 0xff0000 ) | state[ chord & 0x07 ]; } /** * Carbon Mouse Button Handler */ static pascal OSStatus carbonMouseHandler( EventHandlerCallRef nextHandler, EventRef event, void *userData ) { static int keysym[] = { 0, FL_Button+1, FL_Button+3, FL_Button+2 }; static int px, py; fl_lock_function(); fl_os_event = event; Fl_Window *window = (Fl_Window*)userData; Point pos; GetEventParameter( event, kEventParamMouseLocation, typeQDPoint, NULL, sizeof(Point), NULL, &pos ); EventMouseButton btn; GetEventParameter( event, kEventParamMouseButton, typeMouseButton, NULL, sizeof(EventMouseButton), NULL, &btn ); UInt32 clickCount; GetEventParameter( event, kEventParamClickCount, typeUInt32, NULL, sizeof(UInt32), NULL, &clickCount ); UInt32 chord; GetEventParameter( event, kEventParamMouseChord, typeUInt32, NULL, sizeof(UInt32), NULL, &chord ); WindowRef xid = fl_xid(window), tempXid; int sendEvent = 0, part; switch ( GetEventKind( event ) ) { case kEventMouseDown: part = FindWindow( pos, &tempXid ); if ( part != inContent ) { fl_unlock_function(); return CallNextEventHandler( nextHandler, event ); // let the OS handle this for us } if ( !IsWindowActive( xid ) ) CallNextEventHandler( nextHandler, event ); // let the OS handle the activation, but continue to get a click-through effect // normal handling of mouse-down follows fl_os_capture = xid; sendEvent = FL_PUSH; Fl::e_is_click = 1; px = pos.h; py = pos.v; if (clickCount>1) Fl::e_clicks++; else Fl::e_clicks = 0; // fall through case kEventMouseUp: if ( !window ) break; if ( !sendEvent ) { sendEvent = FL_RELEASE; } Fl::e_keysym = keysym[ btn ]; // fall through case kEventMouseMoved: if ( !sendEvent ) { sendEvent = FL_MOVE; chord = 0; } // fall through case kEventMouseDragged: if ( !sendEvent ) { sendEvent = FL_MOVE; // Fl::handle will convert into FL_DRAG if (abs(pos.h-px)>5 || abs(pos.v-py)>5) Fl::e_is_click = 0; } chord_to_e_state( chord ); GrafPtr oldPort; GetPort( &oldPort ); SetPort( GetWindowPort(xid) ); // \todo replace this! There must be some GlobalToLocal call that has a port as an argument SetOrigin(0, 0); Fl::e_x_root = pos.h; Fl::e_y_root = pos.v; GlobalToLocal( &pos ); Fl::e_x = pos.h; Fl::e_y = pos.v; SetPort( oldPort ); Fl::handle( sendEvent, window ); break; } fl_unlock_function(); return noErr; } /** * convert the keyboard return code into the symbol on the keycaps */ static unsigned short keycode_to_sym( UInt32 keyCode, UInt32 mods, unsigned short deflt ) { static Ptr map = 0; UInt32 state = 0; if (!map) { map = (Ptr)GetScriptManagerVariable(smKCHRCache); if (!map) { long kbID = GetScriptManagerVariable(smKeyScript); map = *GetResource('KCHR', kbID); } } if (map) return KeyTranslate(map, keyCode|mods, &state ); return deflt; } /** * handle carbon keyboard events */ pascal OSStatus carbonKeyboardHandler( EventHandlerCallRef nextHandler, EventRef event, void *userData ) { static char buffer[5]; int sendEvent = 0; Fl_Window *window = (Fl_Window*)userData; UInt32 mods; static UInt32 prevMods = 0xffffffff; fl_lock_function(); int kind = GetEventKind(event); // get the modifiers for any of the events GetEventParameter( event, kEventParamKeyModifiers, typeUInt32, NULL, sizeof(UInt32), NULL, &mods ); if ( prevMods == 0xffffffff ) prevMods = mods; // get the key code only for key events UInt32 keyCode = 0; unsigned char key = 0; unsigned short sym = 0; if (kind!=kEventRawKeyModifiersChanged) { GetEventParameter( event, kEventParamKeyCode, typeUInt32, NULL, sizeof(UInt32), NULL, &keyCode ); GetEventParameter( event, kEventParamKeyMacCharCodes, typeChar, NULL, sizeof(char), NULL, &key ); } /* output a human readbale event identifier for debugging const char *ev = ""; switch (kind) { case kEventRawKeyDown: ev = "kEventRawKeyDown"; break; case kEventRawKeyRepeat: ev = "kEventRawKeyRepeat"; break; case kEventRawKeyUp: ev = "kEventRawKeyUp"; break; case kEventRawKeyModifiersChanged: ev = "kEventRawKeyModifiersChanged"; break; default: ev = "unknown"; } printf("%08x %08x %08x '%c' %s \n", mods, keyCode, key, key, ev); */ switch (kind) { case kEventRawKeyDown: case kEventRawKeyRepeat: // When the user presses a "dead key", no information is send about // which dead key symbol was created. So we need to trick Carbon into // giving us the code by sending a "space" after the "dead key". if (key==0) { UInt32 ktState = 0; KeyboardLayoutRef klr; KLGetCurrentKeyboardLayout(&klr); const void *kchar = 0; KLGetKeyboardLayoutProperty(klr, kKLKCHRData, &kchar); KeyTranslate(kchar, (mods&0xff00) | keyCode, &ktState); // send the dead key key = KeyTranslate(kchar, 0x31, &ktState); // fake a space key press Fl::e_state |= 0x40000000; // mark this as a dead key } else { Fl::e_state &= 0xbfffffff; // clear the deadkey flag } sendEvent = FL_KEYBOARD; // fall through case kEventRawKeyUp: if ( !sendEvent ) { sendEvent = FL_KEYUP; Fl::e_state &= 0xbfffffff; // clear the deadkey flag } // if the user pressed alt/option, event_key should have the keycap, // but event_text should generate the international symbol if ( isalpha(key) ) sym = tolower(key); else if ( Fl::e_state&FL_CTRL && key<32 ) sym = key+96; else if ( Fl::e_state&FL_ALT ) // find the keycap of this key sym = keycode_to_sym( keyCode & 0x7f, 0, macKeyLookUp[ keyCode & 0x7f ] ); else sym = macKeyLookUp[ keyCode & 0x7f ]; Fl::e_keysym = Fl::e_original_keysym = sym; // Handle FL_KP_Enter on regular keyboards and on Powerbooks if ( keyCode==0x4c || keyCode==0x34) key=0x0d; // Matt: the Mac has no concept of a NumLock key, or at least not visible // Matt: to Carbon. The kEventKeyModifierNumLockMask is only set when // Matt: a numeric keypad key is pressed and does not correspond with // Matt: the NumLock light in PowerBook keyboards. if ( (sym >= FL_KP && sym <= FL_KP_Last) || !(sym & 0xff00) || sym == FL_Tab || sym == FL_Enter) { buffer[0] = key; Fl::e_length = 1; } else { buffer[0] = 0; Fl::e_length = 0; } Fl::e_text = buffer; // insert UnicodeHandling here! break; case kEventRawKeyModifiersChanged: { UInt32 tMods = prevMods ^ mods; if ( tMods ) { mods_to_e_keysym( tMods ); if ( Fl::e_keysym ) sendEvent = ( prevModsparent()) window = window->window(); if (sendEvent && Fl::handle(sendEvent,window)) { fl_unlock_function(); return noErr; // return noErr if FLTK handled the event } else { fl_unlock_function(); //return CallNextEventHandler( nextHandler, event );; // Matt: I had better results (no duplicate events) always returning // Matt: 'noErr'. System keyboard events still seem to work just fine. return noErr; } } /** * Open callback function to call... */ static void (*open_cb)(const char *) = 0; /** * Event handler for Apple-O key combination and also for file opens * via the finder... */ static OSErr OpenAppleEventHandler(const AppleEvent *appleEvt, AppleEvent *reply, UInt32 refcon) { OSErr err; AEDescList documents; long i, n; FSSpec fileSpec; AEKeyword keyWd; DescType typeCd; Size actSz; char filename[1024]; if (!open_cb) return noErr; // Initialize the document list... AECreateDesc(typeNull, NULL, 0, &documents); // Get the open parameter(s)... err = AEGetParamDesc(appleEvt, keyDirectObject, typeAEList, &documents); if (err != noErr) { AEDisposeDesc(&documents); return err; } // Lock access to FLTK in this thread... fl_lock_function(); // Open the documents via the callback... if (AECountItems(&documents, &n) == noErr) { for (i = 1; i <= n; i ++) { // Get the next FSSpec record... AEGetNthPtr(&documents, i, typeFSS, &keyWd, &typeCd, (Ptr)&fileSpec, sizeof(fileSpec), (actSz = sizeof(fileSpec), &actSz)); // Convert to a UNIX path... FSSpec2UnixPath(&fileSpec, filename); // Call the callback with the filename... (*open_cb)(filename); } } // Unlock access to FLTK for all threads... fl_unlock_function(); // Get rid of the document list... AEDisposeDesc(&documents); return noErr; } /** * Install an open documents event handler... */ void fl_open_callback(void (*cb)(const char *)) { open_cb = cb; if (cb) { AEInstallEventHandler(kCoreEventClass, kAEOpenDocuments, NewAEEventHandlerUPP((AEEventHandlerProcPtr) OpenAppleEventHandler), 0, false); } else { AERemoveEventHandler(kCoreEventClass, kAEOpenDocuments, NewAEEventHandlerUPP((AEEventHandlerProcPtr) OpenAppleEventHandler), false); } } /** * initialize the Mac toolboxes and set the default menubar */ void fl_open_display() { static char beenHereDoneThat = 0; if ( !beenHereDoneThat ) { beenHereDoneThat = 1; FlushEvents(everyEvent,0); MoreMasters(); // \todo Carbon suggests MoreMasterPointers() AEInstallEventHandler( kCoreEventClass, kAEQuitApplication, NewAEEventHandlerUPP((AEEventHandlerProcPtr)QuitAppleEventHandler), 0, false ); // create the Mac Handle for the default cursor (a pointer to a pointer) GetQDGlobalsArrow(&default_cursor); default_cursor_ptr = &default_cursor; fl_default_cursor = &default_cursor_ptr; ClearMenuBar(); AppendResMenu( GetMenuHandle( 1 ), 'DRVR' ); DrawMenuBar(); } } /** * get rid of allocated resources */ void fl_close_display() { } /** * smallest x ccordinate in screen space */ int Fl::x() { BitMap r; GetQDGlobalsScreenBits(&r); return r.bounds.left; } /** * smallest y ccordinate in screen space */ int Fl::y() { BitMap r; GetQDGlobalsScreenBits(&r); return r.bounds.top + 20; // \todo 20 pixel menu bar? } /** * screen width (single monitor!?) */ int Fl::w() { BitMap r; GetQDGlobalsScreenBits(&r); return r.bounds.right - r.bounds.left; } /** * screen height (single monitor!?) */ int Fl::h() { BitMap r; GetQDGlobalsScreenBits(&r); return r.bounds.bottom - r.bounds.top - 20; } /** * get the current mouse pointer world coordinates */ void Fl::get_mouse(int &x, int &y) { fl_open_display(); Point loc; GetMouse( &loc ); LocalToGlobal( &loc ); x = loc.h; y = loc.v; } /** * convert Mac keystrokes to FLTK */ unsigned short mac2fltk(ulong macKey) { unsigned short cc = macKeyLookUp[(macKey>>8)&0x7f]; if (cc) return cc; return macKey&0xff; } /** * Initialize the given port for redraw and call the windw's flush() to actually draw the content */ void Fl_X::flush() { w->flush(); #ifdef __APPLE_QD__ GrafPtr port; GetPort( &port ); if ( port ) QDFlushPortBuffer( port, 0 ); #elif defined (__APPLE_QUARTZ__) if (fl_gc) CGContextFlush(fl_gc); #endif SetOrigin( 0, 0 ); } /** * Handle all clipping and redraw for the given port * There are two different callers for this event: * 1: the OS can request a redraw and provides all clipping itself * 2: Fl::flush() wants all redraws now */ void handleUpdateEvent( WindowPtr xid ) { Fl_Window *window = fl_find( xid ); if ( !window ) return; GrafPtr oldPort; GetPort( &oldPort ); SetPort( GetWindowPort(xid) ); Fl_X *i = Fl_X::i( window ); i->wait_for_expose = 0; if ( window->damage() ) { if ( i->region ) { InvalWindowRgn( xid, i->region ); } } if ( i->region ) { // no region, so the sytem will take the update region from the OS DisposeRgn( i->region ); i->region = 0; } for ( Fl_X *cx = i->xidChildren; cx; cx = cx->xidNext ) { cx->w->clear_damage(window->damage()|FL_DAMAGE_EXPOSE); cx->flush(); cx->w->clear_damage(); } window->clear_damage(window->damage()|FL_DAMAGE_EXPOSE); i->flush(); window->clear_damage(); SetPort( oldPort ); } /** * \todo this is a leftover from OS9 times. Please check how much applies to Carbon! */ int Fl_X::fake_X_wm(const Fl_Window* w,int &X,int &Y, int &bt,int &bx, int &by) { int W, H, xoff, yoff, dx, dy; int ret = bx = by = bt = 0; if (w->border() && !w->parent()) { if (w->maxw != w->minw || w->maxh != w->minh) { ret = 2; bx = 6; // \todo Mac : GetSystemMetrics(SM_CXSIZEFRAME); by = 6; // \todo Mac : get Mac window frame size GetSystemMetrics(SM_CYSIZEFRAME); } else { ret = 1; bx = 6; // \todo Mac : GetSystemMetrics(SM_CXFIXEDFRAME); by = 6; // \todo Mac : GetSystemMetrics(SM_CYFIXEDFRAME); } bt = 22; // \todo Mac : GetSystemMetrics(SM_CYCAPTION); } //The coordinates of the whole window, including non-client area xoff = bx; yoff = by + bt; dx = 2*bx; dy = 2*by + bt; X = w->x()-xoff; Y = w->y()-yoff; W = w->w()+dx; H = w->h()+dy; //Proceed to positioning the window fully inside the screen, if possible // let's get a little elaborate here. Mac OS X puts a lot of stuff on the desk // that we want to avoid when positioning our window, namely the Dock and the // top menu bar (and even more stuff in 10.4 Tiger). So we will go through the // list of all available screens and find the one that this window is most // likely to go to, and then reposition it to fit withing the 'good' area. Rect r; // find the screen, that the center of this window will fall into int R = X+W, B = Y+H; // right and bottom int cx = (X+R)/2, cy = (Y+B)/2; // center of window; GDHandle gd = 0L; for (gd = GetDeviceList(); gd; gd = GetNextDevice(gd)) { GDPtr gp = *gd; if ( cx >= gp->gdRect.left && cx <= gp->gdRect.right && cy >= gp->gdRect.top && cy <= gp->gdRect.bottom) break; } // if the center doesn't fall on a screen, try the top left if (!gd) { for (gd = GetDeviceList(); gd; gd = GetNextDevice(gd)) { GDPtr gp = *gd; if ( X >= gp->gdRect.left && X <= gp->gdRect.right && Y >= gp->gdRect.top && Y <= gp->gdRect.bottom) break; } } // if that doesn't fall on a screen, try the top right if (!gd) { for (gd = GetDeviceList(); gd; gd = GetNextDevice(gd)) { GDPtr gp = *gd; if ( R >= gp->gdRect.left && R <= gp->gdRect.right && Y >= gp->gdRect.top && Y <= gp->gdRect.bottom) break; } } // if that doesn't fall on a screen, try the bottom left if (!gd) { for (gd = GetDeviceList(); gd; gd = GetNextDevice(gd)) { GDPtr gp = *gd; if ( X >= gp->gdRect.left && X <= gp->gdRect.right && B >= gp->gdRect.top && B <= gp->gdRect.bottom) break; } } // last resort, try the bottom right if (!gd) { for (gd = GetDeviceList(); gd; gd = GetNextDevice(gd)) { GDPtr gp = *gd; if ( R >= gp->gdRect.left && R <= gp->gdRect.right && B >= gp->gdRect.top && B <= gp->gdRect.bottom) break; } } // if we still have not found a screen, we will use the main // screen, the one that has the application menu bar. if (!gd) gd = GetMainDevice(); if (gd) { GetAvailableWindowPositioningBounds(gd, &r); if ( R > r.right ) X -= R - r.right; if ( B > r.bottom ) Y -= B - r.bottom; if ( X < r.left ) X = r.left; if ( Y < r.top ) Y = r.top; } //Return the client area's top left corner in (X,Y) X+=xoff; Y+=yoff; return ret; } /** * convert a Mac FSSpec structure into a Unix filename */ static int FSSpec2UnixPath( FSSpec *fs, char *dst ) { FSRef fsRef; FSpMakeFSRef( fs, &fsRef ); FSRefMakePath( &fsRef, (UInt8*)dst, 1024 ); return strlen(dst); } static DragReference currDragRef = 0; static char *currDragData = 0L; static int currDragSize = 0; static OSErr currDragErr = noErr; Fl_Window *fl_dnd_target_window = 0; #include /** * Fill the currDrag* variables with the current DnD ASCII text. */ static OSErr fillCurrentDragData(DragReference dragRef) { OSErr ret = noErr; char *dst = 0L; // shortcut through this whole procedure if this is still the same drag event if (dragRef==currDragRef) return currDragErr; // clear currDrag* for a new drag event currDragRef = dragRef; if (currDragData) free(currDragData); currDragData = 0; currDragSize = 0; // fill currDRag* with ASCII data, if available UInt16 i, nItem; ItemReference itemRef; FlavorFlags flags; Size itemSize, size = 0; CountDragItems( dragRef, &nItem ); for ( i = 1; i <= nItem; i++ ) { GetDragItemReferenceNumber( dragRef, i, &itemRef ); ret = GetFlavorFlags( dragRef, itemRef, 'TEXT', &flags ); if ( ret == noErr ) { GetFlavorDataSize( dragRef, itemRef, 'TEXT', &itemSize ); size += itemSize; } ret = GetFlavorFlags( dragRef, itemRef, 'hfs ', &flags ); if ( ret == noErr ) { size += 1024; //++ ouch! We should create the full pathname and figure out its length } } if ( !size ) { currDragErr = userCanceledErr; return currDragErr; } currDragSize = size + nItem - 1; currDragData = dst = (char*)malloc( size+nItem );; for ( i = 1; i <= nItem; i++ ) { GetDragItemReferenceNumber( dragRef, i, &itemRef ); ret = GetFlavorFlags( dragRef, itemRef, 'TEXT', &flags ); if ( ret == noErr ) { GetFlavorDataSize( dragRef, itemRef, 'TEXT', &itemSize ); GetFlavorData( dragRef, itemRef, 'TEXT', dst, &itemSize, 0L ); dst += itemSize; *dst++ = '\n'; // add our element seperator } ret = GetFlavorFlags( dragRef, itemRef, 'hfs ', &flags ); if ( ret == noErr ) { HFSFlavor hfs; itemSize = sizeof( hfs ); GetFlavorData( dragRef, itemRef, 'hfs ', &hfs, &itemSize, 0L ); itemSize = FSSpec2UnixPath( &hfs.fileSpec, dst ); dst += itemSize; if ( itemSize>1 && ( hfs.fileType=='fold' || hfs.fileType=='disk' ) ) *dst++ = '/'; *dst++ = '\n'; // add our element seperator } } dst[-1] = 0; currDragSize = dst - currDragData - 1; currDragErr = ret; return ret; } /** * Drag'n'drop tracking handler */ static pascal OSErr dndTrackingHandler( DragTrackingMessage msg, WindowPtr w, void *userData, DragReference dragRef ) { Fl_Window *target = (Fl_Window*)userData; Point mp; static int px, py; fillCurrentDragData(dragRef); Fl::e_length = currDragSize; Fl::e_text = currDragData; switch ( msg ) { case kDragTrackingEnterWindow: // check if 'TEXT' is available GetDragMouse( dragRef, &mp, 0 ); Fl::e_x_root = px = mp.h; Fl::e_y_root = py = mp.v; Fl::e_x = px - target->x(); Fl::e_y = py - target->y(); fl_dnd_target_window = target; if ( Fl::handle( FL_DND_ENTER, target ) ) fl_cursor( FL_CURSOR_HAND ); //ShowDragHilite( ); // modify the mouse cursor?! else fl_cursor( FL_CURSOR_DEFAULT ); //HideDragHilite( dragRef ); breakMacEventLoop(); return noErr; case kDragTrackingInWindow: GetDragMouse( dragRef, &mp, 0 ); if ( mp.h==px && mp.v==py ) break; //+ return previous condition for dnd hiliting Fl::e_x_root = px = mp.h; Fl::e_y_root = py = mp.v; Fl::e_x = px - target->x(); Fl::e_y = py - target->y(); fl_dnd_target_window = target; if ( Fl::handle( FL_DND_DRAG, target ) ) fl_cursor( FL_CURSOR_HAND ); //ShowDragHilite( ); // modify the mouse cursor?! else fl_cursor( FL_CURSOR_DEFAULT ); //HideDragHilite( dragRef ); breakMacEventLoop(); return noErr; break; case kDragTrackingLeaveWindow: // HideDragHilite() fl_cursor( FL_CURSOR_DEFAULT ); //HideDragHilite( dragRef ); if ( fl_dnd_target_window ) { Fl::handle( FL_DND_LEAVE, fl_dnd_target_window ); fl_dnd_target_window = 0; } breakMacEventLoop(); return noErr; } return noErr; } /** * Drag'n'drop receive handler */ static pascal OSErr dndReceiveHandler( WindowPtr w, void *userData, DragReference dragRef ) { Point mp; OSErr ret; Fl_Window *target = fl_dnd_target_window = (Fl_Window*)userData; GetDragMouse( dragRef, &mp, 0 ); Fl::e_x_root = mp.h; Fl::e_y_root = mp.v; Fl::e_x = Fl::e_x_root - target->x(); Fl::e_y = Fl::e_y_root - target->y(); if ( !Fl::handle( FL_DND_RELEASE, target ) ) return userCanceledErr; ret = fillCurrentDragData(dragRef); if (ret==userCanceledErr) return userCanceledErr; Fl::e_length = currDragSize; Fl::e_text = currDragData; // printf("Sending following text to widget %p:\n%s\n", Fl::belowmouse(), Fl::e_text); int old_event = Fl::e_number; Fl::belowmouse()->handle(Fl::e_number = FL_PASTE); Fl::e_number = old_event; if (currDragData) { free(currDragData); } currDragData = 0L; currDragRef = 0; Fl::e_text = 0L; Fl::e_length = 0; fl_dnd_target_window = 0L; breakMacEventLoop(); return noErr; } /** * go ahead, create that (sub)window * \todo we should make menu windows slightly transparent for the new Mac look */ void Fl_X::make(Fl_Window* w) { static int xyPos = 100; if ( w->parent() ) // create a subwindow { Fl_Group::current(0); Rect wRect; wRect.top = w->y(); wRect.left = w->x(); wRect.bottom = w->y() + w->h(); if (wRect.bottom<=wRect.top) wRect.bottom = wRect.top+1; wRect.right = w->x() + w->w(); if (wRect.right<=wRect.left) wRect.right = wRect.left+1; // our subwindow needs this structure to know about its clipping. Fl_X* x = new Fl_X; x->other_xid = 0; x->region = 0; x->subRegion = 0; x->cursor = fl_default_cursor; x->gc = 0; // stay 0 for Quickdraw; fill with CGContext for Quartz Fl_Window *win = w->window(); Fl_X *xo = Fl_X::i(win); w->set_visible(); if (xo) { x->xidNext = xo->xidChildren; x->xidChildren = 0L; xo->xidChildren = x; x->xid = fl_xid(win); x->w = w; w->i = x; x->wait_for_expose = 0; x->next = Fl_X::first; // must be in the list for ::flush() Fl_X::first = x; int old_event = Fl::e_number; w->handle(Fl::e_number = FL_SHOW); Fl::e_number = old_event; w->redraw(); // force draw to happen } fl_show_iconic = 0; } else // create a desktop window { Fl_Group::current(0); fl_open_display(); int winclass = kDocumentWindowClass; int winattr = kWindowStandardHandlerAttribute | kWindowCloseBoxAttribute | kWindowCollapseBoxAttribute; int xp = w->x(); int yp = w->y(); int wp = w->w(); int hp = w->h(); if (w->size_range_set) { if ( w->minh != w->maxh || w->minw != w->maxw) winattr |= kWindowFullZoomAttribute | kWindowResizableAttribute | kWindowLiveResizeAttribute; } else { if (w->resizable()) { Fl_Widget *o = w->resizable(); int minw = o->w(); if (minw > 100) minw = 100; int minh = o->h(); if (minh > 100) minh = 100; w->size_range(w->w() - o->w() + minw, w->h() - o->h() + minh, 0, 0); winattr |= kWindowFullZoomAttribute | kWindowResizableAttribute | kWindowLiveResizeAttribute; } else { w->size_range(w->w(), w->h(), w->w(), w->h()); } } int xwm = xp, ywm = yp, bt, bx, by; if (!fake_X_wm(w, xwm, ywm, bt, bx, by)) { // menu windows and tooltips if (w->modal()||w->override()) { winclass = kHelpWindowClass; winattr = 0; } else { winattr = 512; // kWindowNoTitleBarAttribute; } } else if (w->modal()) { winclass = kMovableModalWindowClass; } if (by+bt) { wp += 2*bx; hp += 2*by+bt; } if (!(w->flags() & Fl_Window::FL_FORCE_POSITION)) { // use the Carbon functions below for default window positioning w->x(xyPos+Fl::x()); w->y(xyPos+Fl::y()); xyPos += 25; if (xyPos>200) xyPos = 100; } else { if (!Fl::grab()) { xp = xwm; yp = ywm; w->x(xp);w->y(yp); } xp -= bx; yp -= by+bt; } if (w->non_modal() && Fl_X::first && !fl_disable_transient_for) { // find some other window to be "transient for": Fl_Window* w = Fl_X::first->w; while (w->parent()) w = w->window(); // todo: this code does not make any sense! (w!=w??) } Rect wRect; wRect.top = w->y(); wRect.left = w->x(); wRect.bottom = w->y() + w->h(); if (wRect.bottom<=wRect.top) wRect.bottom = wRect.top+1; wRect.right = w->x() + w->w(); if (wRect.right<=wRect.left) wRect.right = wRect.left+1; const char *name = w->label(); Str255 pTitle; if (name) { if (strlen(name) > 255) pTitle[0] = 255; else pTitle[0] = strlen(name); memcpy(pTitle+1, name, pTitle[0]); } else pTitle[0] = 0; Fl_X* x = new Fl_X; x->other_xid = 0; // room for doublebuffering image map. On OS X this is only used by overlay windows x->region = 0; x->subRegion = 0; x->cursor = fl_default_cursor; x->xidChildren = 0; x->xidNext = 0; x->gc = 0; winattr &= GetAvailableWindowAttributes( winclass ); // make sure that the window will open CreateNewWindow( winclass, winattr, &wRect, &(x->xid) ); SetWTitle(x->xid, pTitle); MoveWindow(x->xid, wRect.left, wRect.top, 1); // avoid Carbon Bug on old OS if (w->non_modal() && !w->modal()) { // Major kludge: this is to have the regular look, but stay above the document windows SetWindowClass(x->xid, kFloatingWindowClass); } if (!(w->flags() & Fl_Window::FL_FORCE_POSITION)) { WindowRef pw = Fl_X::first ? Fl_X::first->xid : 0 ; if (w->modal()) { RepositionWindow(x->xid, pw, kWindowAlertPositionOnParentWindowScreen); } else if (w->non_modal()) { RepositionWindow(x->xid, pw, kWindowCenterOnParentWindowScreen); } else { RepositionWindow(x->xid, pw, kWindowCascadeOnParentWindowScreen); } } x->w = w; w->i = x; x->wait_for_expose = 1; x->next = Fl_X::first; Fl_X::first = x; w->set_visible(); { // Install Carbon Event handlers OSStatus ret; EventHandlerUPP mousewheelHandler = NewEventHandlerUPP( carbonMousewheelHandler ); // will not be disposed by Carbon... static EventTypeSpec mousewheelEvents[] = { { kEventClassMouse, kEventMouseWheelMoved } }; ret = InstallWindowEventHandler( x->xid, mousewheelHandler, (int)(sizeof(mousewheelEvents)/sizeof(mousewheelEvents[0])), mousewheelEvents, w, 0L ); EventHandlerUPP mouseHandler = NewEventHandlerUPP( carbonMouseHandler ); // will not be disposed by Carbon... static EventTypeSpec mouseEvents[] = { { kEventClassMouse, kEventMouseDown }, { kEventClassMouse, kEventMouseUp }, { kEventClassMouse, kEventMouseMoved }, { kEventClassMouse, kEventMouseDragged } }; ret = InstallWindowEventHandler( x->xid, mouseHandler, 4, mouseEvents, w, 0L ); EventHandlerUPP keyboardHandler = NewEventHandlerUPP( carbonKeyboardHandler ); // will not be disposed by Carbon... static EventTypeSpec keyboardEvents[] = { { kEventClassKeyboard, kEventRawKeyDown }, { kEventClassKeyboard, kEventRawKeyRepeat }, { kEventClassKeyboard, kEventRawKeyUp }, { kEventClassKeyboard, kEventRawKeyModifiersChanged } }; ret = InstallWindowEventHandler( x->xid, keyboardHandler, 4, keyboardEvents, w, 0L ); EventHandlerUPP windowHandler = NewEventHandlerUPP( carbonWindowHandler ); // will not be disposed by Carbon... static EventTypeSpec windowEvents[] = { { kEventClassWindow, kEventWindowDrawContent }, { kEventClassWindow, kEventWindowShown }, { kEventClassWindow, kEventWindowHidden }, { kEventClassWindow, kEventWindowActivated }, { kEventClassWindow, kEventWindowDeactivated }, { kEventClassWindow, kEventWindowClose }, { kEventClassWindow, kEventWindowBoundsChanging }, { kEventClassWindow, kEventWindowBoundsChanged } }; ret = InstallWindowEventHandler( x->xid, windowHandler, 8, windowEvents, w, 0L ); ret = InstallTrackingHandler( dndTrackingHandler, x->xid, w ); ret = InstallReceiveHandler( dndReceiveHandler, x->xid, w ); } if ( ! Fl_X::first->next ) // if this is the first window, we need to bring the application to the front { ProcessSerialNumber psn; OSErr err = GetCurrentProcess( &psn ); if ( err==noErr ) SetFrontProcess( &psn ); } if (fl_show_iconic) { fl_show_iconic = 0; CollapseWindow( x->xid, true ); // \todo Mac ; untested } else if (winclass != kHelpWindowClass) { Fl_Tooltip::enter(0); } if (w->size_range_set) w->size_range_(); ShowWindow(x->xid); Rect rect; GetWindowBounds(x->xid, kWindowContentRgn, &rect); w->x(rect.left); w->y(rect.top); w->w(rect.right-rect.left); w->h(rect.bottom-rect.top); int old_event = Fl::e_number; w->handle(Fl::e_number = FL_SHOW); Fl::e_number = old_event; w->redraw(); // force draw to happen w->set_visible(); if (w->modal()) { Fl::modal_ = w; fl_fix_focus(); } } } /** * Tell the OS what window sizes we want to allow */ void Fl_Window::size_range_() { size_range_set = 1; HISize minSize = { minw, minh }; HISize maxSize = { maxw?maxw:32000, maxh?maxh:32000 }; if (i && i->xid) SetWindowResizeLimits(i->xid, &minSize, &maxSize); } /** * returns pointer to the filename, or null if name ends with ':' */ const char *fl_filename_name( const char *name ) { const char *p, *q; if (!name) return (0); for ( p = q = name ; *p ; ) { if ( ( p[0] == ':' ) && ( p[1] == ':' ) ) { q = p+2; p++; } else if (p[0] == '/') q = p + 1; p++; } return q; } /** * set the window title bar * \todo make the titlebar icon work! */ void Fl_Window::label(const char *name,const char */*iname*/) { Fl_Widget::label(name); Str255 pTitle; if (name) { pTitle[0] = strlen(name); memcpy(pTitle+1, name, pTitle[0]); } else pTitle[0] = 0; if (shown() || i) SetWTitle(fl_xid(this), pTitle); } /** * make a window visible */ void Fl_Window::show() { image(Fl::scheme_bg_); if (Fl::scheme_bg_) { labeltype(FL_NORMAL_LABEL); align(FL_ALIGN_CENTER | FL_ALIGN_INSIDE | FL_ALIGN_CLIP); } else { labeltype(FL_NO_LABEL); } if (!shown() || !i) { Fl_X::make(this); } else { if ( !parent() ) { if ( IsWindowCollapsed( i->xid ) ) CollapseWindow( i->xid, false ); if (!fl_capture) { BringToFront(i->xid); SelectWindow(i->xid); } } } } /** * resize a window */ void Fl_Window::resize(int X,int Y,int W,int H) { if (W<=0) W = 1; // OS X does not like zero width windows if (H<=0) H = 1; int is_a_resize = (W != w() || H != h()); // printf("Fl_Winodw::resize(X=%d, Y=%d, W=%d, H=%d), is_a_resize=%d, resize_from_system=%p, this=%p\n", // X, Y, W, H, is_a_resize, resize_from_system, this); if (X != x() || Y != y()) set_flag(FL_FORCE_POSITION); else if (!is_a_resize) return; if ( (resize_from_system!=this) && (!parent()) && shown()) { if (is_a_resize) { if (resizable()) { if (Wmaxw) maxw = W; // over a previously set size_range if (Hmaxh) maxh = H; size_range(minw, minh, maxw, maxh); } else { size_range(W, H, W, H); } Rect dim; dim.left=X; dim.top=Y; dim.right=X+W; dim.bottom=Y+H; SetWindowBounds(i->xid, kWindowContentRgn, &dim); Rect all; all.top=-32000; all.bottom=32000; all.left=-32000; all.right=32000; InvalWindowRect( i->xid, &all ); } else { MoveWindow(i->xid, X, Y, 0); } } resize_from_system = 0; if (is_a_resize) { Fl_Group::resize(X,Y,W,H); if (shown()) { redraw(); } } else { x(X); y(Y); } } /** * make all drawing go into this window (called by subclass flush() impl.) */ void Fl_Window::make_current() { #ifdef __APPLE_QUARTZ__ OSStatus err; Fl_X::q_release_context(); #endif if ( !fl_window_region ) fl_window_region = NewRgn(); fl_window = i->xid; current_ = this; SetPort( GetWindowPort(i->xid) ); // \todo check for the handling of doublebuffered windows int xp = 0, yp = 0; Fl_Window *win = this; while ( win ) { if ( !win->window() ) break; xp += win->x(); yp += win->y(); win = (Fl_Window*)win->window(); } SetOrigin( -xp, -yp ); SetRectRgn( fl_window_region, 0, 0, w(), h() ); // \todo for performance reasons: we don't have to create this unless the child windows moved for ( Fl_X *cx = i->xidChildren; cx; cx = cx->xidNext ) { Fl_Window *cw = cx->w; if (!cw->visible_r()) continue; Fl_Region r = NewRgn(); SetRectRgn( r, cw->x() - xp, cw->y() - yp, cw->x() + cw->w() - xp, cw->y() + cw->h() - yp ); DiffRgn( fl_window_region, r, fl_window_region ); DisposeRgn( r ); } #ifdef __APPLE_QUARTZ__ err = QDBeginCGContext(GetWindowPort(i->xid), &i->gc); if (err!=noErr) fprintf(stderr, "Error %d in QDBeginCGContext\n", (int)err); fl_gc = i->gc; CGContextSaveGState(fl_gc); Fl_X::q_fill_context(); #endif fl_clip_region( 0 ); SetPortClipRegion( GetWindowPort(i->xid), fl_window_region ); return; } // helper function to manage the current CGContext fl_gc #ifdef __APPLE_QUARTZ__ extern Fl_Color fl_color_; extern class Fl_FontSize *fl_fontsize; extern void fl_font(class Fl_FontSize*); extern void fl_quartz_restore_line_style_(); // FLTK has only one global graphics state. This function copies the FLTK state into the // current Quartz context void Fl_X::q_fill_context() { if (!fl_gc) return; int hgt = 0; if (fl_window) { Rect portRect; GetPortBounds(GetWindowPort( fl_window ), &portRect); hgt = portRect.bottom-portRect.top; } else { hgt = CGBitmapContextGetHeight(fl_gc); } CGContextTranslateCTM(fl_gc, 0.5, hgt-0.5f); CGContextScaleCTM(fl_gc, 1.0f, -1.0f); fl_font(fl_fontsize); fl_color(fl_color_); fl_quartz_restore_line_style_(); } // The only way to reset clipping to its original state is to pop the current graphics // state and restore the global state. void Fl_X::q_clear_clipping() { if (!fl_gc) return; CGContextRestoreGState(fl_gc); CGContextSaveGState(fl_gc); } // Give the Quartz context back to the system void Fl_X::q_release_context(Fl_X *x) { if (x && x->gc!=fl_gc) return; if (!fl_gc) return; CGContextRestoreGState(fl_gc); if (fl_window) { OSStatus err = QDEndCGContext(GetWindowPort(fl_window), &fl_gc); if (err!=noErr) fprintf(stderr, "Error %d in QDEndCGContext\n", (int)err); } fl_gc = 0; } void Fl_X::q_begin_image(CGRect &rect, int cx, int cy, int w, int h) { CGContextSaveGState(fl_gc); CGAffineTransform mx = CGContextGetCTM(fl_gc); CGRect r2 = rect; r2.origin.x -= 0.5f; r2.origin.y -= 0.5f; CGContextClipToRect(fl_gc, r2); mx.d = -1.0; mx.tx = -mx.tx; CGContextConcatCTM(fl_gc, mx); rect.origin.x = rect.origin.x - cx; rect.origin.y = (mx.ty+0.5f) - rect.origin.y - h + cy; rect.size.width = w; rect.size.height = h; } void Fl_X::q_end_image() { CGContextRestoreGState(fl_gc); } #endif //////////////////////////////////////////////////////////////// // Cut & paste. Fl_Widget *fl_selection_requestor = 0; char *fl_selection_buffer[2]; int fl_selection_length[2]; int fl_selection_buffer_length[2]; static ScrapRef myScrap = 0; /** * create a selection * owner: widget that created the selection * stuff: pointer to selected data * size of selected data */ void Fl::copy(const char *stuff, int len, int clipboard) { if (!stuff || len<0) return; if (len+1 > fl_selection_buffer_length[clipboard]) { delete[] fl_selection_buffer[clipboard]; fl_selection_buffer[clipboard] = new char[len+100]; fl_selection_buffer_length[clipboard] = len+100; } memcpy(fl_selection_buffer[clipboard], stuff, len); fl_selection_buffer[clipboard][len] = 0; // needed for direct paste fl_selection_length[clipboard] = len; if (clipboard) { ClearCurrentScrap(); OSStatus ret = GetCurrentScrap( &myScrap ); if ( ret != noErr ) { myScrap = 0; return; } // Previous version changed \n to \r before sending the text, but I would // prefer to leave the local buffer alone, so a copied buffer may be // needed. Check to see if this is necessary on OS/X. PutScrapFlavor( myScrap, kScrapFlavorTypeText, 0, len, fl_selection_buffer[1] ); } } // Call this when a "paste" operation happens: void Fl::paste(Fl_Widget &receiver, int clipboard) { if (clipboard) { // see if we own the selection, if not go get it: ScrapRef scrap = 0; Size len = 0; if (GetCurrentScrap(&scrap) == noErr && scrap != myScrap && GetScrapFlavorSize(scrap, kScrapFlavorTypeText, &len) == noErr) { if ( len >= fl_selection_buffer_length[1] ) { fl_selection_buffer_length[1] = len + 32; delete[] fl_selection_buffer[1]; fl_selection_buffer[1] = new char[len + 32]; } fl_selection_length[1] = len; len++; GetScrapFlavorData( scrap, kScrapFlavorTypeText, &len, fl_selection_buffer[1] ); fl_selection_buffer[1][fl_selection_length[1]] = 0; // turn all \r characters into \n: for (int x = 0; x < len; x++) { if (fl_selection_buffer[1][x] == '\r') fl_selection_buffer[1][x] = '\n'; } } } Fl::e_text = fl_selection_buffer[clipboard]; Fl::e_length = fl_selection_length[clipboard]; if (!Fl::e_text) Fl::e_text = (char *)""; receiver.handle(FL_PASTE); return; } void Fl::add_timeout(double time, Fl_Timeout_Handler cb, void* data) { // check, if this timer slot exists already for (int i = 0; i < mac_timer_used; ++i) { MacTimeout& t = mac_timers[i]; // if so, simply change the fire interval if (t.callback == cb && t.data == data) { SetEventLoopTimerNextFireTime(t.timer, (EventTimerInterval)time); t.pending = 1; return; } } // no existing timer to use. Create a new one: int timer_id = -1; // find an empty slot in the timer array for (int i = 0; i < mac_timer_used; ++i) { if ( !mac_timers[i].timer ) { timer_id = i; break; } } // if there was no empty slot, append a new timer if (timer_id == -1) { // make space if needed if (mac_timer_used == mac_timer_alloc) { realloc_timers(); } timer_id = mac_timer_used++; } // now install a brand new timer MacTimeout& t = mac_timers[timer_id]; EventTimerInterval fireDelay = (EventTimerInterval)time; EventLoopTimerUPP timerUPP = NewEventLoopTimerUPP(do_timer); EventLoopTimerRef timerRef = 0; OSStatus err = InstallEventLoopTimer(GetMainEventLoop(), fireDelay, 0, timerUPP, data, &timerRef); if (err == noErr) { t.callback = cb; t.data = data; t.timer = timerRef; t.upp = timerUPP; t.pending = 1; } else { if (timerRef) RemoveEventLoopTimer(timerRef); if (timerUPP) DisposeEventLoopTimerUPP(timerUPP); } } void Fl::repeat_timeout(double time, Fl_Timeout_Handler cb, void* data) { // currently, repeat_timeout does not subtract the trigger time of the previous timer event as it should. add_timeout(time, cb, data); } int Fl::has_timeout(Fl_Timeout_Handler cb, void* data) { for (int i = 0; i < mac_timer_used; ++i) { MacTimeout& t = mac_timers[i]; if (t.callback == cb && t.data == data && t.pending) { return 1; } } return 0; } void Fl::remove_timeout(Fl_Timeout_Handler cb, void* data) { for (int i = 0; i < mac_timer_used; ++i) { MacTimeout& t = mac_timers[i]; if (t.callback == cb && ( t.data == data || data == NULL)) { delete_timer(t); } } } // // End of "$Id$". //