// // "$Id$" // // Double-buffered window header file for the Fast Light Tool Kit (FLTK). // // Copyright 1998-2005 by Bill Spitzak and others. // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Library General Public // License as published by the Free Software Foundation; either // version 2 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Library General Public License for more details. // // You should have received a copy of the GNU Library General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 // USA. // // Please report all bugs and problems on the following page: // // http://www.fltk.org/str.php // #ifndef Fl_Double_Window_H #define Fl_Double_Window_H #include "Fl_Window.H" class FL_EXPORT Fl_Double_Window : public Fl_Window { protected: void flush(int eraseoverlay); char force_doublebuffering_; // force db, even if the OS already buffers windows (overlays need that on MacOS and Windows2000) public: void show(); void show(int a, char **b) {Fl_Window::show(a,b);} void flush(); void resize(int,int,int,int); void hide(); ~Fl_Double_Window(); Fl_Double_Window(int W, int H, const char *l = 0) : Fl_Window(W,H,l), force_doublebuffering_(0) { type(FL_DOUBLE_WINDOW); } Fl_Double_Window(int X, int Y, int W, int H, const char *l = 0) : Fl_Window(X,Y,W,H,l), force_doublebuffering_(0) { type(FL_DOUBLE_WINDOW); } }; #endif // // End of "$Id$". //