// // "$Id: Fl_Tabs.cxx,v 1.6.2.8 2000/08/30 05:51:39 spitzak Exp $" // // Tab widget for the Fast Light Tool Kit (FLTK). // // Copyright 1998-2000 by Bill Spitzak and others. // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Library General Public // License as published by the Free Software Foundation; either // version 2 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Library General Public License for more details. // // You should have received a copy of the GNU Library General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 // USA. // // Please report all bugs and problems to "fltk-bugs@fltk.org". // // This is the "file card tabs" interface to allow you to put lots and lots // of buttons and switches in a panel, as popularized by many toolkits. // Each child widget is a card, and it's label() is printed on the card tab. // Clicking the tab makes that card visible. #include #include #include #define BORDER 10 #define TABSLOPE 5 #define EXTRASPACE 5 // return the left edges of each tab (plus a fake left edge for a tab // past the right-hand one). These position are actually of the left // edge of the slope. They are either seperated by the correct distance // or by TABSLOPE or by zero. // Return value is the index of the selected item. int Fl_Tabs::tab_positions(int* p, int* w) { int selected = -1; Fl_Widget*const* a = array(); int i; p[0] = 0; for (i=0; ivisible()) selected = i; if (o->label()) { int wt = 0; int ht = 0; o->measure_label(wt,ht); w[i] = wt+TABSLOPE+EXTRASPACE; //if (2*TABSLOPE > w[i]) w[i] = 2*TABSLOPE; } else w[i] = 2*TABSLOPE; p[i+1] = p[i]+w[i]; } int r = this->w()-TABSLOPE-1; if (p[i] <= r) return selected; // uh oh, they are too big: // pack them against right edge: p[i] = r; for (i = children(); i--;) { int l = r-w[i]; if (p[i+1]-TABSLOPE < l) l = p[i+1]-TABSLOPE; if (p[i] <= l) break; p[i] = l; r -= TABSLOPE; } // pack them against left edge and truncate width if they still don't fit: for (i = 0; i= i*TABSLOPE) break; p[i] = i*TABSLOPE; int W = this->w()-1-TABSLOPE*(children()-i) - p[i]; if (w[i] > W) w[i] = W; } // adjust edges according to visiblity: for (i = children(); i > selected; i--) { p[i] = p[i-1]+w[i-1]; } return selected; } // return space needed for tabs. Negative to put them on the bottom: int Fl_Tabs::tab_height() { int H = h(); int H2 = y(); Fl_Widget*const* a = array(); for (int i=children(); i--;) { Fl_Widget* o = *a++; if (o->y() < y()+H) H = o->y()-y(); if (o->y()+o->h() > H2) H2 = o->y()+o->h(); } H2 = y()+h()-H2; if (H2 > H) { H = H2-Fl::box_dy(box()); return (H <= 0) ? 0 : -H; } else { H = H-Fl::box_dy(box()); return (H <= 0) ? 0 : H; } } // this is used by fluid to pick tabs: Fl_Widget *Fl_Tabs::which(int event_x, int event_y) { int H = tab_height(); if (H < 0) { if (event_y > y()+h() || event_y < y()+h()+H) return 0; } else { if (event_y > y()+H || event_y < y()) return 0; } if (event_x < x()) return 0; int p[128], w[128]; int selected = tab_positions(p, w); int d = (event_y-(H>=0?y():y()+h()))*TABSLOPE/H; for (int i=0; i= 0) { if (Fl::event_y() > y()+H) goto DEFAULT; } else { if (Fl::event_y() < y()+h()+H) goto DEFAULT; }} case FL_DRAG: case FL_RELEASE: o = which(Fl::event_x(), Fl::event_y()); if (event == FL_RELEASE) {push(0); if (o && value(o)) do_callback();} else push(o); return 1; default: DEFAULT: return Fl_Group::handle(event); } } int Fl_Tabs::push(Fl_Widget *o) { if (push_ == o) return 0; if (push_ && !push_->visible() || o && !o->visible()) damage(FL_DAMAGE_EXPOSE); push_ = o; return 1; } // The value() is the first visible child (or the last child if none // are visible) and this also hides any other children. // This allows the tabs to be deleted, moved to other groups, and // show()/hide() called without it screwing up. Fl_Widget* Fl_Tabs::value() { Fl_Widget* v = 0; Fl_Widget*const* a = array(); for (int i=children(); i--;) { Fl_Widget* o = *a++; if (v) o->hide(); else if (o->visible()) v = o; else if (!i) {o->show(); v = o;} } return v; } // Setting the value hides all other children, and makes this one // visible, iff it is really a child: int Fl_Tabs::value(Fl_Widget *newvalue) { Fl_Widget*const* a = array(); int ret = 0; for (int i=children(); i--;) { Fl_Widget* o = *a++; if (o == newvalue) { if (!o->visible()) ret = 1; o->show(); } else { o->hide(); } } return ret; } enum {LEFT, RIGHT, SELECTED}; void Fl_Tabs::draw() { Fl_Widget *v = value(); int H = tab_height(); if (damage() & FL_DAMAGE_ALL) { // redraw the entire thing: fl_clip(x(), y()+(H>=0?H:0), w(), h()-(H>=0?H:-H)); draw_box(box(), x(), y(), w(), h(), v ? v->color() : color()); fl_pop_clip(); if (v) draw_child(*v); } else { // redraw the child if (v) update_child(*v); } if (damage() & (FL_DAMAGE_EXPOSE|FL_DAMAGE_ALL)) { int p[128]; int w[128]; int selected = tab_positions(p,w); int i; Fl_Widget*const* a = array(); for (i=0; i selected; i--) draw_tab(x()+p[i], x()+p[i+1], w[i], H, a[i], RIGHT); if (v) { i = selected; draw_tab(x()+p[i], x()+p[i+1], w[i], H, a[i], SELECTED); } else { // draw the edge when no selection: fl_color(H >= 0 ? FL_LIGHT3 : FL_DARK3); fl_xyline(x(), H >= 0 ? y()+H : y()+h()+H, x()+this->w()); } } } void Fl_Tabs::draw_tab(int x1, int x2, int W, int H, Fl_Widget* o, int what) { if (x2 < x1+W) { if (what == LEFT) { if (x1+W < x2+TABSLOPE) x2 = x1+W; else x2 += TABSLOPE; } else { if (x1+W < x2+TABSLOPE) x1 = x2-W; else x1 -= TABSLOPE; } } int sel = (what == SELECTED); fl_color(o->color()); if (H >= 0) { fl_polygon(x1, y()+H+sel, x1+TABSLOPE, y(), x2, y(), x2+TABSLOPE, y()+H+sel); fl_color(!sel && o==push_ ? FL_DARK3 : FL_LIGHT3); fl_line(x1, y()+H, x1+TABSLOPE, y(), x2, y()); if (sel) { if (x1>x()) fl_xyline(x(), y()+H, x1); if (x2+TABSLOPE < x()+w()-1) fl_xyline(x2+TABSLOPE, y()+H, x()+w()-1); } fl_color(!sel && o==push_ ? FL_LIGHT3 : FL_DARK3); fl_line(x2, y(), x2+TABSLOPE, y()+H); } else { fl_polygon(x1, y()+h()+H-sel, x1+TABSLOPE, y()+h(), x2, y()+h(), x2+TABSLOPE, y()+h()+H-sel); fl_color(!sel && o==push_ ? FL_LIGHT3 : FL_DARK3); fl_line(x1+TABSLOPE, y()+h()-1, x2, y()+h()-1, x2+TABSLOPE, y()+h()+H); if (sel) { if (x1>x()) fl_xyline(x(), y()+h()+H, x1); if (x2+TABSLOPE < x()+w()-1) fl_xyline(x2+TABSLOPE, y()+h()+H,x()+w()-1); } fl_color(!sel && o==push_ ? FL_DARK3 : FL_LIGHT3); fl_line(x1, y()+h()+H, x1+TABSLOPE, y()+h()-1); } if (W > TABSLOPE+EXTRASPACE/2) o->draw_label((what==LEFT ? x1 : x2-W)+(TABSLOPE+EXTRASPACE/2), y()+(H<0?h()+H-2:0), W-(TABSLOPE+EXTRASPACE/2), (H<0?-H:H)+3, FL_ALIGN_CENTER); } Fl_Tabs::Fl_Tabs(int X,int Y,int W, int H, const char *l) : Fl_Group(X,Y,W,H,l) { box(FL_THIN_UP_BOX); push_ = 0; } // // End of "$Id: Fl_Tabs.cxx,v 1.6.2.8 2000/08/30 05:51:39 spitzak Exp $". //