// // "$Id$" // // Common browser header file for the Fast Light Tool Kit (FLTK). // // Copyright 1998-2005 by Bill Spitzak and others. // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Library General Public // License as published by the Free Software Foundation; either // version 2 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Library General Public License for more details. // // You should have received a copy of the GNU Library General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 // USA. // // Please report all bugs and problems to "fltk-bugs@fltk.org". // // This is the base class for browsers. To be useful it must // be subclassed and several virtual functions defined. The // Forms-compatable browser and the file chooser's browser are // subclassed off of this. // Yes, I know this should be a template... #ifndef Fl_Browser__H #define Fl_Browser__H #ifndef Fl_Group_H #include "Fl_Group.H" #endif #include "Fl_Scrollbar.H" #define FL_NORMAL_BROWSER 0 #define FL_SELECT_BROWSER 1 #define FL_HOLD_BROWSER 2 #define FL_MULTI_BROWSER 3 class FL_EXPORT Fl_Browser_ : public Fl_Group { int position_; // where user wants it scrolled to int real_position_; // the current vertical scrolling position int hposition_; // where user wants it panned to int real_hposition_; // the current horizontal scrolling position int offset_; // how far down top_ item the real_position is int max_width; // widest object seen so far uchar has_scrollbar_; // which scrollbars are enabled uchar textfont_, textsize_; unsigned textcolor_; void* top_; // which item scrolling position is in void* selection_; // which is selected (except for FL_MULTI_BROWSER) void *redraw1,*redraw2; // minimal update pointers void* max_width_item; // which item has max_width_ static int scrollbar_width_; void update_top(); protected: // All of the following must be supplied by the subclass: virtual void *item_first() const = 0; virtual void *item_next(void *) const = 0; virtual void *item_prev(void *) const = 0; virtual int item_height(void *) const = 0; virtual int item_width(void *) const = 0; virtual int item_quick_height(void *) const ; virtual void item_draw(void *,int,int,int,int) const = 0; // you don't have to provide these but it may help speed it up: virtual int full_width() const ; // current width of all items virtual int full_height() const ; // current height of all items virtual int incr_height() const ; // average height of an item // These only need to be done by subclass if you want a multi-browser: virtual void item_select(void *,int=1); virtual int item_selected(void *) const ; // things the subclass may want to call: void *top() const {return top_;} void *selection() const {return selection_;} void new_list(); // completely clobber all data, as though list replaced void deleting(void *a); // get rid of any pointers to a void replacing(void *a,void *b); // change a pointers to b void inserting(void *a,void *b); // insert a before b int displayed(void *) const ; // true if this line is visible void redraw_line(void *); // minimal update, no change in size void redraw_lines() {damage(FL_DAMAGE_SCROLL);} // redraw all of them void bbox(int&,int&,int&,int&) const; int leftedge() const; // x position after scrollbar & border void *find_item(int my); // item under mouse void draw(int,int,int,int); int handle(int,int,int,int,int); void draw(); Fl_Browser_(int,int,int,int,const char * = 0); public: Fl_Scrollbar scrollbar; // Vertical scrollbar Fl_Scrollbar hscrollbar; // Horizontal scrollbar int handle(int); void resize(int,int,int,int); int select(void *,int=1,int docallbacks=0); int select_only(void *,int docallbacks=0); int deselect(int docallbacks=0); int position() const {return position_;} int hposition() const {return hposition_;} void position(int); // scroll to here void hposition(int); // pan to here void display(void*); // scroll so this item is shown uchar has_scrollbar() const {return has_scrollbar_;} void has_scrollbar(uchar i) {has_scrollbar_ = i;} enum { // values for has_scrollbar() HORIZONTAL = 1, VERTICAL = 2, BOTH = 3, ALWAYS_ON = 4, HORIZONTAL_ALWAYS = 5, VERTICAL_ALWAYS = 6, BOTH_ALWAYS = 7 }; Fl_Font textfont() const {return (Fl_Font)textfont_;} void textfont(uchar s) {textfont_ = s;} uchar textsize() const {return textsize_;} void textsize(uchar s) {textsize_ = s;} Fl_Color textcolor() const {return (Fl_Color)textcolor_;} void textcolor(unsigned n) {textcolor_ = n;} static void scrollbar_width(int b) {scrollbar_width_ = b;} static int scrollbar_width() {return scrollbar_width_;} // for back compatability: void scrollbar_right() {scrollbar.align(FL_ALIGN_RIGHT);} void scrollbar_left() {scrollbar.align(FL_ALIGN_LEFT);} }; #endif // // End of "$Id$". //