/* * "$Id: config.h,v 1.5.2.2 2000/06/07 12:11:53 mike Exp $" * * Configuration file for the Fast Light Tool Kit (FLTK) for Visual C++. * * Copyright 1998-2000 by Bill Spitzak and others. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 * USA. * * Please report all bugs and problems to "fltk-bugs@fltk.org". */ /* * BORDER_WIDTH: * * Thickness of FL_UP_BOX and FL_DOWN_BOX. Current 1,2, and 3 are * supported. 3 is the historic FLTK look. 2 looks more like Microsoft * Windows, KDE, and Qt, and is the default when building for Windows. * 1 is a plausible future evolution... Note that this may be simulated * at runtime by redefining the boxtypes using Fl::set_boxtype(). */ #define BORDER_WIDTH 2 /* * HAVE_GL: * * Do you have OpenGL? Set this to 0 if you don't have or plan to use * OpenGL, and FLTK will be smaller. */ #define HAVE_GL 1 /* * USE_COLORMAP: * * Setting this to zero will save a good deal of code (especially for * fl_draw_image), but FLTK will only work on TrueColor visuals. */ #define USE_COLORMAP 1 /* * HAVE_XDBE: * * Do we have the X double-buffer extension? */ #define HAVE_XDBE 0 /* * USE_XDBE: * * Actually try to use the double-buffer extension? Set this to zero * disable use of XDBE without breaking the list_visuals program. */ #define USE_XDBE HAVE_XDBE /* * HAVE_OVERLAY: * * Use the X overlay extension? FLTK will try to use an overlay * visual for Fl_Overlay_Window, the Gl_Window overlay, and for the * menus. Setting this to zero will remove a substantial amount of * code from FLTK. Overlays have only been tested on SGI servers! */ #define HAVE_OVERLAY 0 /* * HAVE_GL_OVERLAY: * * It is possible your GL has an overlay even if X does not. If so, * set this to 1. */ #define HAVE_GL_OVERLAY 1 /* * WORDS_BIGENDIAN: * * Byte order of your machine: 1 = big-endian, 0 = little-endian. */ #define WORDS_BIGENDIAN 0 /* * U16, U32, U64: * * Types used by fl_draw_image. One of U32 or U64 must be defined. * U16 is optional but FLTK will work better with it! */ #define U16 unsigned short #define U32 unsigned #undef U64 /* * HAVE_DIRENT_H, HAVE_SYS_NDIR_H, HAVE_SYS_DIR_H, HAVE_NDIR_H, HAVE_SCANDIR: * * Where is (used only by fl_file_chooser and scandir). */ #define HAVE_DIRENT_H 1 #define HAVE_SYS_NDIR_H 0 #define HAVE_SYS_DIR_H 0 #define HAVE_NDIR_H 0 #define HAVE_SCANDIR 0 /* * possibly missing sprintf-style functions: */ #define HAVE_VSNPRINTF 0 #define HAVE_SNPRINTF 0 #define HAVE_VSPRINTF 1 /* * HAVE_POLL: * * Use poll() if we don't have select(). */ #define HAVE_POLL 0 /* * End of "$Id: config.h,v 1.5.2.2 2000/06/07 12:11:53 mike Exp $". */