// // "$Id$" // // "Plastic" drawing routines for the Fast Light Tool Kit (FLTK). // // These box types provide a cross between Aqua and KDE buttons; kindof // like translucent plastic buttons... // // Copyright 2001-2010 by Michael Sweet. // // This library is free software. Distribution and use rights are outlined in // the file "COPYING" which should have been included with this file. If this // file is missing or damaged, see the license at: // // http://www.fltk.org/COPYING.php // // Please report all bugs and problems on the following page: // // http://www.fltk.org/str.php // // Box drawing code for an obscure box type. // These box types are in separate files so they are not linked // in if not used. #include #include #include "flstring.h" // // Uncomment the following line to restore the old plastic box type // appearance. // //#define USE_OLD_PLASTIC_BOX #define USE_OLD_PLASTIC_COLOR extern uchar *fl_gray_ramp(); inline Fl_Color shade_color(uchar gc, Fl_Color bc) { #ifdef USE_OLD_PLASTIC_COLOR return fl_color_average((Fl_Color)gc, bc, 0.75f); #else unsigned grgb = Fl::get_color((Fl_Color)gc), brgb = Fl::get_color(bc); int red, green, blue, gray; gray = ((grgb >> 24) & 255); red = gray * ((brgb >> 24) & 255) / 255 + gray * gray / 510; gray = ((grgb >> 16) & 255); green = gray * ((brgb >> 16) & 255) / 255 + gray * gray / 510; gray = ((grgb >> 8) & 255); blue = gray * ((brgb >> 8) & 255) / 255 + gray * gray / 510; if (red > 255) red = 255; if (green > 255) green = 255; if (blue > 255) blue = 255; if (Fl::draw_box_active()) return fl_rgb_color(red, green, blue); else return fl_color_average(FL_GRAY, fl_rgb_color(red, green, blue), 0.75f); #endif // USE_OLD_PLASTIC_COLOR } static void frame_rect(int x, int y, int w, int h, const char *c, Fl_Color bc) { uchar *g = fl_gray_ramp(); int b = ((int) strlen(c)) / 4 + 1; for (x += b, y += b, w -= 2 * b, h -= 2 * b; b > 1; b --) { // Draw lines around the perimeter of the button, 4 colors per // circuit. fl_color(shade_color(g[(int)*c++], bc)); fl_line(x, y + h + b, x + w - 1, y + h + b, x + w + b - 1, y + h); fl_color(shade_color(g[(int)*c++], bc)); fl_line(x + w + b - 1, y + h, x + w + b - 1, y, x + w - 1, y - b); fl_color(shade_color(g[(int)*c++], bc)); fl_line(x + w - 1, y - b, x, y - b, x - b, y); fl_color(shade_color(g[(int)*c++], bc)); fl_line(x - b, y, x - b, y + h, x, y + h + b); } } static void frame_round(int x, int y, int w, int h, const char *c, Fl_Color bc) { uchar *g = fl_gray_ramp(); size_t b = strlen(c) / 4 + 1; if (w==h) { for (; b > 1; b --, x ++, y ++, w -= 2, h -= 2) { fl_color(shade_color(g[(int)*c++], bc)); fl_arc(x, y, w, h, 45.0, 135.0); fl_color(shade_color(g[(int)*c++], bc)); fl_arc(x, y, w, h, 315.0, 405.0); fl_color(shade_color(g[(int)*c++], bc)); fl_arc(x, y, w, h, 225.0, 315.0); fl_color(shade_color(g[(int)*c++], bc)); fl_arc(x, y, w, h, 135.0, 225.0); } } else if (w>h) { int d = h/2; for (; b > 1; d--, b --, x ++, y ++, w -= 2, h -= 2) { fl_color(shade_color(g[(int)*c++], bc)); fl_arc(x, y, h, h, 90.0, 135.0); fl_xyline(x+d, y, x+w-d); fl_arc(x+w-h, y, h, h, 45.0, 90.0); fl_color(shade_color(g[(int)*c++], bc)); fl_arc(x+w-h, y, h, h, 315.0, 405.0); fl_color(shade_color(g[(int)*c++], bc)); fl_arc(x+w-h, y, h, h, 270.0, 315.0); fl_xyline(x+d, y+h-1, x+w-d); fl_arc(x, y, h, h, 225.0, 270.0); fl_color(shade_color(g[(int)*c++], bc)); fl_arc(x, y, h, h, 135.0, 225.0); } } else if (w 1; d--, b --, x ++, y ++, w -= 2, h -= 2) { fl_color(shade_color(g[(int)*c++], bc)); fl_arc(x, y, w, w, 45.0, 135.0); fl_color(shade_color(g[(int)*c++], bc)); fl_arc(x, y, w, w, 0.0, 45.0); fl_yxline(x+w-1, y+d, y+h-d); fl_arc(x, y+h-w, w, w, 315.0, 360.0); fl_color(shade_color(g[(int)*c++], bc)); fl_arc(x, y+h-w, w, w, 225.0, 315.0); fl_color(shade_color(g[(int)*c++], bc)); fl_arc(x, y+h-w, w, w, 180.0, 225.0); fl_yxline(x, y+d, y+h-d); fl_arc(x, y, w, w, 135.0, 180.0); } } } static void shade_rect(int x, int y, int w, int h, const char *c, Fl_Color bc) { uchar *g = fl_gray_ramp(); int i, j; int clen = (int) strlen(c) - 1; int chalf = clen / 2; int cstep = 1; if (h < (w * 2)) { // Horizontal shading... if (clen >= h) cstep = 2; for (i = 0, j = 0; j < chalf; i ++, j += cstep) { // Draw the top line and points... fl_color(shade_color(g[(int)c[i]], bc)); fl_xyline(x + 1, y + i, x + w - 2); fl_color(shade_color(g[c[i] - 2], bc)); fl_point(x, y + i + 1); fl_point(x + w - 1, y + i + 1); // Draw the bottom line and points... fl_color(shade_color(g[(int)c[clen - i]], bc)); fl_xyline(x + 1, y + h - i, x + w - 2); fl_color(shade_color(g[c[clen - i] - 2], bc)); fl_point(x, y + h - i); fl_point(x + w - 1, y + h - i); } // Draw the interior and sides... i = chalf / cstep; fl_color(shade_color(g[(int)c[chalf]], bc)); fl_rectf(x + 1, y + i, w - 2, h - 2 * i + 1); fl_color(shade_color(g[c[chalf] - 2], bc)); fl_yxline(x, y + i, y + h - i); fl_yxline(x + w - 1, y + i, y + h - i); } else { // Vertical shading... if (clen >= w) cstep = 2; for (i = 0, j = 0; j < chalf; i ++, j += cstep) { // Draw the left line and points... fl_color(shade_color(g[(int)c[i]], bc)); fl_yxline(x + i, y + 1, y + h - 1); fl_color(shade_color(g[c[i] - 2], bc)); fl_point(x + i + 1, y); fl_point(x + i + 1, y + h); // Draw the right line and points... fl_color(shade_color(g[(int)c[clen - i]], bc)); fl_yxline(x + w - 1 - i, y + 1, y + h - 1); fl_color(shade_color(g[c[clen - i] - 2], bc)); fl_point(x + w - 2 - i, y); fl_point(x + w - 2 - i, y + h); } // Draw the interior, top, and bottom... i = chalf / cstep; fl_color(shade_color(g[(int)c[chalf]], bc)); fl_rectf(x + i, y + 1, w - 2 * i, h - 1); fl_color(shade_color(g[c[chalf] - 2], bc)); fl_xyline(x + i, y, x + w - i); fl_xyline(x + i, y + h, x + w - i); } } static void shade_round(int x, int y, int w, int h, const char *c, Fl_Color bc) { uchar *g = fl_gray_ramp(); int i; int clen = (int) (strlen(c) - 1); int chalf = clen / 2; if (w>h) { int d = h/2; const int na = 8; for (i=0; i 1) { fl_xyline(x+1, y, x+w-2); fl_xyline(x+1, y+h-1, x+w-2); } if (h > 1) { fl_yxline(x, y+1, y+h-2); fl_yxline(x+w-1, y+1, y+h-2); } } static void thin_up_box(int x, int y, int w, int h, Fl_Color c) { #ifdef USE_OLD_PLASTIC_BOX shade_rect(x + 2, y + 2, w - 4, h - 5, "RVQNOPQRSTUVWVQ", c); up_frame(x, y, w, h, c); #else if (w > 4 && h > 4) { shade_rect(x + 1, y + 1, w - 2, h - 3, "RQOQSUWQ", c); frame_rect(x, y, w, h - 1, "IJLM", c); } else { narrow_thin_box(x, y, w, h, c); } #endif // USE_OLD_PLASTIC_BOX } static void up_box(int x, int y, int w, int h, Fl_Color c) { #ifdef USE_OLD_PLASTIC_BOX shade_rect(x + 2, y + 2, w - 4, h - 5, "RVQNOPQRSTUVWVQ", c); up_frame(x, y, w, h, c); #else if (w > 8 && h > 8) { shade_rect(x + 1, y + 1, w - 2, h - 3, "RVQNOPQRSTUVWVQ", c); frame_rect(x, y, w, h - 1, "IJLM", c); } else { thin_up_box(x, y, w, h, c); } #endif // USE_OLD_PLASTIC_BOX } static void up_round(int x, int y, int w, int h, Fl_Color c) { shade_round(x, y, w, h, "RVQNOPQRSTUVWVQ", c); frame_round(x, y, w, h, "IJLM", c); } static void down_frame(int x, int y, int w, int h, Fl_Color c) { frame_rect(x, y, w, h - 1, "LLLLTTRR", c); } static void down_box(int x, int y, int w, int h, Fl_Color c) { if (w > 6 && h > 6) { shade_rect(x + 2, y + 2, w - 4, h - 5, "STUVWWWVT", c); down_frame(x, y, w, h, c); } else { narrow_thin_box(x, y, w, h, c); } } static void down_round(int x, int y, int w, int h, Fl_Color c) { shade_round(x, y, w, h, "STUVWWWVT", c); frame_round(x, y, w, h, "IJLM", c); } extern void fl_internal_boxtype(Fl_Boxtype, Fl_Box_Draw_F*); Fl_Boxtype fl_define_FL_PLASTIC_UP_BOX() { fl_internal_boxtype(_FL_PLASTIC_UP_BOX, up_box); fl_internal_boxtype(_FL_PLASTIC_DOWN_BOX, down_box); fl_internal_boxtype(_FL_PLASTIC_UP_FRAME, up_frame); fl_internal_boxtype(_FL_PLASTIC_DOWN_FRAME, down_frame); fl_internal_boxtype(_FL_PLASTIC_THIN_UP_BOX, thin_up_box); fl_internal_boxtype(_FL_PLASTIC_THIN_DOWN_BOX, down_box); fl_internal_boxtype(_FL_PLASTIC_ROUND_UP_BOX, up_round); fl_internal_boxtype(_FL_PLASTIC_ROUND_DOWN_BOX, down_round); return _FL_PLASTIC_UP_BOX; } // // End of "$Id$". //