<HTML> <HEAD> <TITLE>Fl_Bitmap</TITLE> </HEAD> <BODY> <!-- NEW PAGE --> <H2><A name="Fl_Bitmap">class Fl_Bitmap</A></H2> <HR> <H3>Class Hierarchy</H3> <UL><PRE> <A href="Fl_Image.html">Fl_Image</A> | +----<B>Fl_Bitmap</B> | +----<A href="Fl_XBM_Image.html">Fl_XBM_Image</A> </PRE></UL> <H3>Include Files</H3> <UL><PRE> #include <FL/Fl_Bitmap.H> </PRE></UL> <H3>Description</H3> <P>The <TT>Fl_Bitmap</TT> class supports caching and drawing of mono-color (bitmap) images. Images are drawn using the current color.</P> <H3>Methods</H3> <UL> <LI><A href="#Fl_Bitmap.Fl_Bitmap">Fl_Bitmap</A></LI> <LI><A href="#Fl_Bitmap.~Fl_Bitmap">~Fl_Bitmap</A></LI> </UL> <H4><A name="Fl_Bitmap.Fl_Bitmap">Fl_Bitmap::Fl_Bitmap(const char *array, int W, int H);<BR> Fl_Bitmap::Fl_Bitmap(const unsigned char *array, int W, int H);</A></H4> <P>The constructors create a new bitmap from the specified bitmap data.</P> <H4><A name="Fl_Bitmap.~Fl_Bitmap">Fl_Bitmap::~Fl_Bitmap();</A></H4> <P>The destructor free all memory and server resources that are used by the bitmap.</P> </BODY> </HTML>