// // "$Id$" // // Fl_File_Icon definitions. // // Copyright 1999-2010 by Michael Sweet. // // This library is free software. Distribution and use rights are outlined in // the file "COPYING" which should have been included with this file. If this // file is missing or damaged, see the license at: // // http://www.fltk.org/COPYING.php // // Please report all bugs and problems on the following page: // // http://www.fltk.org/str.php // /* \file Fl_File_Icon widget . */ // // Include necessary header files... // #ifndef _Fl_Fl_File_Icon_H_ # define _Fl_Fl_File_Icon_H_ # include "Fl.H" // // Special color value for the icon color. // # define FL_ICON_COLOR (Fl_Color)0xffffffff /**< icon color [background?]*/ // // Fl_File_Icon class... // /** The Fl_File_Icon class manages icon images that can be used as labels in other widgets and as icons in the FileBrowser widget. */ class FL_EXPORT Fl_File_Icon { //// Icon data static Fl_File_Icon *first_; // Pointer to first icon/filetype Fl_File_Icon *next_; // Pointer to next icon/filetype const char *pattern_; // Pattern string int type_; // Match only if directory or file? int num_data_; // Number of data elements int alloc_data_; // Number of allocated elements short *data_; // Icon data public: enum // File types { ANY, // Any kind of file PLAIN, // Only plain files FIFO, // Only named pipes DEVICE, // Only character and block devices LINK, // Only symbolic links DIRECTORY // Only directories }; enum // Data opcodes { END, // End of primitive/icon COLOR, // Followed by color value (2 shorts) LINE, // Start of line CLOSEDLINE, // Start of closed line POLYGON, // Start of polygon OUTLINEPOLYGON, // Followed by outline color (2 shorts) VERTEX // Followed by scaled X,Y }; Fl_File_Icon(const char *p, int t, int nd = 0, short *d = 0); ~Fl_File_Icon(); short *add(short d); /** Adds a color value to the icon array, returning a pointer to it. \param[in] c color value */ short *add_color(Fl_Color c) { short *d = add((short)COLOR); add((short)(c >> 16)); add((short)c); return (d); } /** Adds a vertex value to the icon array, returning a pointer to it. The integer version accepts coordinates from 0 to 10000. The origin (0.0) is in the lower-lefthand corner of the icon. \param[in] x, y vertex coordinates */ short *add_vertex(int x, int y) { short *d = add((short)VERTEX); add((short)x); add((short)y); return (d); } /** Adds a vertex value to the icon array, returning a pointer to it. The floating point version goes from 0.0 to 1.0. The origin (0.0) is in the lower-lefthand corner of the icon. \param[in] x, y vertex coordinates */ short *add_vertex(float x, float y) { short *d = add((short)VERTEX); add((short)(x * 10000.0)); add((short)(y * 10000.0)); return (d); } /** Clears all icon data from the icon.*/ void clear() { num_data_ = 0; } void draw(int x, int y, int w, int h, Fl_Color ic, int active = 1); void label(Fl_Widget *w); static void labeltype(const Fl_Label *o, int x, int y, int w, int h, Fl_Align a); void load(const char *f); int load_fti(const char *fti); int load_image(const char *i); /** Returns next file icon object. See Fl_File_Icon::first() */ Fl_File_Icon *next() { return (next_); } /** Returns the filename matching pattern for the icon.*/ const char *pattern() { return (pattern_); } /** Returns the number of words of data used by the icon.*/ int size() { return (num_data_); } /** Returns the filetype associated with the icon, which can be one of the following: \li Fl_File_Icon::ANY, any kind of file. \li Fl_File_Icon::PLAIN, plain files. \li Fl_File_Icon::FIFO, named pipes. \li Fl_File_Icon::DEVICE, character and block devices. \li Fl_File_Icon::LINK, symbolic links. \li Fl_File_Icon::DIRECTORY, directories. */ int type() { return (type_); } /** Returns the data array for the icon.*/ short *value() { return (data_); } static Fl_File_Icon *find(const char *filename, int filetype = ANY); /** Returns a pointer to the first icon in the list.*/ static Fl_File_Icon *first() { return (first_); } static void load_system_icons(void); }; #endif // !_Fl_Fl_File_Icon_H_ // // End of "$Id$". //