// // "$Id$" // // Check button header file for the Fast Light Tool Kit (FLTK). // // Copyright 1998-2008 by Bill Spitzak and others. // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Library General Public // License as published by the Free Software Foundation; either // version 2 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Library General Public License for more details. // // You should have received a copy of the GNU Library General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 // USA. // // Please report all bugs and problems on the following page: // // http://www.fltk.org/str.php // /** \file Fl_Check_Button widget . */ #ifndef Fl_Check_Button_H #define Fl_Check_Button_H #include "Fl_Light_Button.H" /** \class Fl_Check_Button \brief A button with an "checkmark" to show its status. \image html Fl_Check_Button.gif Buttons generate callbacks when they are clicked by the user. You control exactly when and how by changing the values for type() and when(). The Fl_Check_Button subclass displays its "ON" state by showing a "checkmark" rather than drawing itself pushed in. \todo Refactor Fl_Check_Button doxygen comments (add color() info etc?) \todo Generate Fl_Check_Button.gif with visible checkmark. */ class FL_EXPORT Fl_Check_Button : public Fl_Light_Button { public: Fl_Check_Button(int X, int Y, int W, int H, const char *L = 0); }; #endif // // End of "$Id$". //