// // "$Id: fl_dnd_x.cxx,v 1.5.2.3 2002/03/07 19:22:58 spitzak Exp $" // // Drag & Drop code for the Fast Light Tool Kit (FLTK). // // Copyright 1998-2002 by Bill Spitzak and others. // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Library General Public // License as published by the Free Software Foundation; either // version 2 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Library General Public License for more details. // // You should have received a copy of the GNU Library General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 // USA. // // Please report all bugs and problems to "fltk-bugs@fltk.org". // #include #include #include extern Atom fl_XdndAware; extern Atom fl_XdndSelection; extern Atom fl_XdndEnter; extern Atom fl_XdndTypeList; extern Atom fl_XdndPosition; extern Atom fl_XdndLeave; extern Atom fl_XdndDrop; extern Atom fl_XdndStatus; extern Atom fl_XdndActionCopy; extern Atom fl_XdndFinished; //extern Atom fl_XdndProxy; extern char fl_i_own_selection[2]; extern void fl_sendClientMessage(Window window, Atom message, unsigned long d0, unsigned long d1=0, unsigned long d2=0, unsigned long d3=0, unsigned long d4=0); // return version # of Xdnd this window supports. Also change the // window to the proxy if it uses a proxy: static int dnd_aware(Window& window) { Atom actual; int format; unsigned long count, remaining; unsigned char *data = 0; XGetWindowProperty(fl_display, window, fl_XdndAware, 0, 4, False, XA_ATOM, &actual, &format, &count, &remaining, &data); if (actual == XA_ATOM && format==32 && count && data) return int(*(Atom*)data); return 0; } static int grabfunc(int event) { if (event == FL_RELEASE) Fl::pushed(0); return false; } extern int (*fl_local_grab)(int); // in Fl.cxx // send an event to an fltk window belonging to this program: static int local_handle(int event, Fl_Window* window) { fl_local_grab = 0; Fl::e_x = Fl::e_x_root-window->x(); Fl::e_y = Fl::e_y_root-window->y(); int ret = Fl::handle(event,window); fl_local_grab = grabfunc; return ret; } int Fl::dnd() { Fl::first_window()->cursor((Fl_Cursor)21); Window source_window = fl_xid(Fl::first_window()); fl_local_grab = grabfunc; Window target_window = 0; Fl_Window* local_window = 0; int version = 4; int dest_x, dest_y; XSetSelectionOwner(fl_display, fl_XdndSelection, fl_message_window, fl_event_time); while (Fl::pushed()) { // figure out what window we are pointing at: Window new_window = 0; int new_version = 0; Fl_Window* new_local_window = 0; for (Window child = RootWindow(fl_display, fl_screen);;) { Window root; unsigned int junk3; XQueryPointer(fl_display, child, &root, &child, &e_x_root, &e_y_root, &dest_x, &dest_y, &junk3); if (!child) { if (!new_window && (new_version = dnd_aware(root))) new_window = root; break; } new_window = child; if ((new_local_window = fl_find(child))) break; if ((new_version = dnd_aware(new_window))) break; } if (new_window != target_window) { if (local_window) { local_handle(FL_DND_LEAVE, local_window); } else if (version) { fl_sendClientMessage(target_window, fl_XdndLeave, source_window); } version = new_version; target_window = new_window; local_window = new_local_window; if (local_window) { local_handle(FL_DND_ENTER, local_window); } else if (version) { fl_sendClientMessage(target_window, fl_XdndEnter, source_window, version<<24, XA_STRING, 0, 0); } } if (local_window) { local_handle(FL_DND_DRAG, local_window); } else if (version) { fl_sendClientMessage(target_window, fl_XdndPosition, source_window, 0, (e_x_root<<16)|e_y_root, fl_event_time, fl_XdndActionCopy); } Fl::wait(); } if (local_window) { fl_i_own_selection[0] = 1; if (local_handle(FL_DND_RELEASE, local_window)) paste(*belowmouse(), 0); } else if (version) { fl_sendClientMessage(target_window, fl_XdndDrop, source_window, 0, fl_event_time); } else if (target_window) { // fake a drop by clicking the middle mouse button: XButtonEvent msg; msg.type = ButtonPress; msg.window = target_window; msg.root = RootWindow(fl_display, fl_screen); msg.subwindow = 0; msg.time = fl_event_time+1; msg.x = dest_x; msg.y = dest_y; msg.x_root = Fl::e_x_root; msg.y_root = Fl::e_y_root; msg.state = 0x0; msg.button = Button2; XSendEvent(fl_display, target_window, False, 0L, (XEvent*)&msg); msg.time++; msg.state = 0x200; msg.type = ButtonRelease; XSendEvent(fl_display, target_window, False, 0L, (XEvent*)&msg); } fl_local_grab = 0; Fl::first_window()->cursor(FL_CURSOR_DEFAULT); return true; } // // End of "$Id: fl_dnd_x.cxx,v 1.5.2.3 2002/03/07 19:22:58 spitzak Exp $". //