// // Fluid file routines for the Fast Light Tool Kit (FLTK). // // You may find the basic read_* and write_* routines to // be useful for other programs. I have used them many times. // They are somewhat similar to tcl, using matching { and } // to quote strings. // // Copyright 1998-2023 by Bill Spitzak and others. // // This library is free software. Distribution and use rights are outlined in // the file "COPYING" which should have been included with this file. If this // file is missing or damaged, see the license at: // // https://www.fltk.org/COPYING.php // // Please see the following page on how to report bugs and issues: // // https://www.fltk.org/bugs.php // #include "file.h" #include "fluid.h" #include "factory.h" #include "Fl_Function_Type.h" #include "Fl_Widget_Type.h" #include "Fl_Window_Type.h" #include "alignment_panel.h" #include "widget_browser.h" #include "shell_command.h" #include "code.h" #include "undo.h" #include #include #include #include #include "../src/flstring.h" #include #include #include /// \defgroup flfile .fl Project File Operations /// \{ // This file contains code to read and write .fl files. int fdesign_flip = 0; /** \brief Read a .fl project file. The .fl file format is documented in `fluid/README_fl.txt`. \param[in] filename read this file \param[in] merge if this is set, merge the file into an existing project at Fl_Type::current \param[in] strategy add new nodes after current or as last child \return 0 if the operation failed, 1 if it succeeded */ int read_file(const char *filename, int merge, Strategy strategy) { Fd_Project_Reader f; return f.read_project(filename, merge, strategy); } /** \brief Write an .fl design description file. The .fl file format is documented in `fluid/README_fl.txt`. \param[in] filename create this file, and if it exists, overwrite it \param[in] selected_only write only the selected nodes in the widget_tree. This is used to implement copy and paste. \return 0 if the operation failed, 1 if it succeeded */ int write_file(const char *filename, int selected_only) { Fd_Project_Writer out; return out.write_project(filename, selected_only); } /** Convert a single ASCII char, assumed to be a hex digit, into its decimal value. */ static int hexdigit(int x) { if (isdigit(x)) return x-'0'; if (isupper(x)) return x-'A'+10; if (islower(x)) return x-'a'+10; return 20; } // ---- Fd_Project_Reader ---------------------------------------------- MARK: - /** A simple growing buffer. Oh how I wish sometimes we would upgrade to modern C++. */ void Fd_Project_Reader::expand_buffer(int length) { if (length >= buflen) { if (!buflen) { buflen = length+1; buffer = (char*)malloc(buflen); } else { buflen = 2*buflen; if (length >= buflen) buflen = length+1; buffer = (char *)realloc((void *)buffer,buflen); } } } /** \brief Construct local project reader. */ Fd_Project_Reader::Fd_Project_Reader() : fin(NULL), lineno(0), fname(NULL), buffer(NULL), buflen(0), read_version(0.0) { } /** \brief Release project reader resources. */ Fd_Project_Reader::~Fd_Project_Reader() { // fname is not copied, so do not free it if (buffer) ::free(buffer); } /** Open an .fl file for reading. \param[in] s filename, if NULL, read from stdin instead \return 0 if the operation failed, 1 if it succeeded */ int Fd_Project_Reader::open_read(const char *s) { lineno = 1; if (!s) { fin = stdin; fname = "stdin"; } else { FILE *f = fl_fopen(s, "r"); if (!f) return 0; fin = f; fname = s; } return 1; } /** Close the .fl file. \return 0 if the operation failed, 1 if it succeeded */ int Fd_Project_Reader::close_read() { if (fin != stdin) { int x = fclose(fin); fin = 0; return x >= 0; } return 1; } const char *Fd_Project_Reader::filename_name() { return fl_filename_name(fname); } /** Convert an ASCII sequence form the \.fl file that starts with a \\ into a single character. Conversion includes the common C style \\ characters like \\n, \\x## hex values, and \\o### octal values. */ int Fd_Project_Reader::read_quoted() { // read whatever character is after a \ . int c,d,x; switch(c = fgetc(fin)) { case '\n': lineno++; return -1; case 'a' : return('\a'); case 'b' : return('\b'); case 'f' : return('\f'); case 'n' : return('\n'); case 'r' : return('\r'); case 't' : return('\t'); case 'v' : return('\v'); case 'x' : /* read hex */ for (c=x=0; x<3; x++) { int ch = fgetc(fin); d = hexdigit(ch); if (d > 15) {ungetc(ch,fin); break;} c = (c<<4)+d; } break; default: /* read octal */ if (c<'0' || c>'7') break; c -= '0'; for (x=0; x<2; x++) { int ch = fgetc(fin); d = hexdigit(ch); if (d>7) {ungetc(ch,fin); break;} c = (c<<3)+d; } break; } return(c); } /** Recursively read child nodes in the .fl design file. If this is the first call, also read the global settings for this design. \param[in] p parent node or NULL \param[in] paste if set, merge into existing design, else replace design \param[in] strategy add nodes after current or as last child \param[in] skip_options this is set if the options were already found in a previous call, and there is no need to waste time searching for them. */ void Fd_Project_Reader::read_children(Fl_Type *p, int paste, Strategy strategy, char skip_options) { Fl_Type::current = p; for (;;) { const char *c = read_word(); REUSE_C: if (!c) { if (p && !paste) read_error("Missing '}'"); break; } if (!strcmp(c,"}")) { if (!p) read_error("Unexpected '}'"); break; } // Make sure that we don't go through the list of options for child nodes if (!skip_options) { // this is the first word in a .fd file: if (!strcmp(c,"Magic:")) { read_fdesign(); return; } if (!strcmp(c,"version")) { c = read_word(); read_version = strtod(c,0); if (read_version<=0 || read_version>double(FL_VERSION+0.00001)) read_error("unknown version '%s'",c); continue; } // back compatibility with Vincent Penne's original class code: if (!p && !strcmp(c,"define_in_struct")) { Fl_Type *t = add_new_widget_from_file("class", kAddAsLastChild); t->name(read_word()); Fl_Type::current = p = t; paste = 1; // stops "missing }" error continue; } if (!strcmp(c,"do_not_include_H_from_C")) { g_project.include_H_from_C=0; goto CONTINUE; } if (!strcmp(c,"use_FL_COMMAND")) { g_project.use_FL_COMMAND=1; goto CONTINUE; } if (!strcmp(c,"utf8_in_src")) { g_project.utf8_in_src=1; goto CONTINUE; } if (!strcmp(c,"avoid_early_includes")) { g_project.avoid_early_includes=1; goto CONTINUE; } if (!strcmp(c,"i18n_type")) { g_project.i18n_type = atoi(read_word()); goto CONTINUE; } if (!strcmp(c,"i18n_gnu_function")) { g_project.i18n_gnu_function = read_word(); goto CONTINUE; } if (!strcmp(c,"i18n_gnu_static_function")) { g_project.i18n_gnu_static_function = read_word(); goto CONTINUE; } if (!strcmp(c,"i18n_pos_file")) { g_project.i18n_pos_file = read_word(); goto CONTINUE; } if (!strcmp(c,"i18n_pos_set")) { g_project.i18n_pos_set = read_word(); goto CONTINUE; } if (!strcmp(c,"i18n_include")) { if (g_project.i18n_type == 1) g_project.i18n_gnu_include = read_word(); else if (g_project.i18n_type == 2) g_project.i18n_pos_include = read_word(); goto CONTINUE; } if (!strcmp(c,"i18n_conditional")) { if (g_project.i18n_type == 1) g_project.i18n_gnu_conditional = read_word(); else if (g_project.i18n_type == 2) g_project.i18n_pos_conditional = read_word(); goto CONTINUE; } if (!strcmp(c,"header_name")) { if (!g_project.header_file_set) g_project.header_file_name = read_word(); else read_word(); goto CONTINUE; } if (!strcmp(c,"code_name")) { if (!g_project.code_file_set) g_project.code_file_name = read_word(); else read_word(); goto CONTINUE; } if (!strcmp(c, "snap")) { g_layout_list.read(this); goto CONTINUE; } if (!strcmp(c, "gridx") || !strcmp(c, "gridy")) { // grid settings are now global read_word(); goto CONTINUE; } if (strcmp(c, "shell_commands")==0) { if (g_shell_config) { g_shell_config->read(this); } else { read_word(); } goto CONTINUE; } } { Fl_Type *t = add_new_widget_from_file(c, strategy); if (!t) { read_error("Unknown word \"%s\"", c); continue; } // After reading the first widget, we no longer need to look for options skip_options = 1; t->name(read_word()); c = read_word(1); if (strcmp(c,"{") && t->is_class()) { // ((Fl_Class_Type*)t)->prefix(t->name()); t->name(c); c = read_word(1); } if (strcmp(c,"{")) { read_error("Missing property list for %s\n",t->title()); goto REUSE_C; } t->open_ = 0; for (;;) { const char *cc = read_word(); if (!cc || !strcmp(cc,"}")) break; t->read_property(*this, cc); } if (!t->is_parent()) continue; c = read_word(1); if (strcmp(c,"{")) { read_error("Missing child list for %s\n",t->title()); goto REUSE_C; } read_children(t, 0, strategy, skip_options); t->postprocess_read(); } Fl_Type::current = p; CONTINUE:; } } /** \brief Read a .fl project file. \param[in] filename read this file \param[in] merge if this is set, merge the file into an existing project at Fl_Type::current \param[in] strategy add new nodes after current or as last child \return 0 if the operation failed, 1 if it succeeded */ int Fd_Project_Reader::read_project(const char *filename, int merge, Strategy strategy) { Fl_Type *o; undo_suspend(); read_version = 0.0; if (!open_read(filename)) { undo_resume(); return 0; } if (merge) deselect(); else g_project.reset(); read_children(Fl_Type::current, merge, strategy); Fl_Type::current = 0; // Force menu items to be rebuilt... for (o = Fl_Type::first; o; o = o->next) { if (o->is_a(ID_Menu_Manager_)) { o->add_child(0,0); } } for (o = Fl_Type::first; o; o = o->next) { if (o->selected) { Fl_Type::current = o; break; } } selection_changed(Fl_Type::current); if (g_shell_config) { g_shell_config->rebuild_shell_menu(); g_shell_config->update_settings_dialog(); } g_layout_list.update_dialogs(); g_project.update_settings_dialog(); int ret = close_read(); undo_resume(); return ret; } /** Display an error while reading the file. If the .fl file isn't opened for reading, pop up an FLTK dialog, otherwise print to stdout. \note Matt: I am not sure why it is done this way. Shouldn't this depend on \c batch_mode? */ void Fd_Project_Reader::read_error(const char *format, ...) { va_list args; va_start(args, format); if (!fin) { // FIXME: this line suppresses any error messages in interactve mode char buffer[1024]; vsnprintf(buffer, sizeof(buffer), format, args); fl_message("%s", buffer); } else { fprintf(stderr, "%s:%d: ", fname, lineno); vfprintf(stderr, format, args); fprintf(stderr, "\n"); } va_end(args); } /** Return a word read from the .fl file, or NULL at the EOF. This will skip all comments (# to end of line), and evaluate all \\xxx sequences and use \\ at the end of line to remove the newline. A word is any one of: - a continuous string of non-space chars except { and } and # - everything between matching {...} (unless wantbrace != 0) - the characters '{' and '}' */ const char *Fd_Project_Reader::read_word(int wantbrace) { int x; // skip all the whitespace before it: for (;;) { x = getc(fin); if (x < 0 && feof(fin)) { // eof return 0; } else if (x == '#') { // comment do x = getc(fin); while (x >= 0 && x != '\n'); lineno++; continue; } else if (x == '\n') { lineno++; } else if (!isspace(x & 255)) { break; } } expand_buffer(100); if (x == '{' && !wantbrace) { // read in whatever is between braces int length = 0; int nesting = 0; for (;;) { x = getc(fin); if (x<0) {read_error("Missing '}'"); break;} else if (x == '#') { // embedded comment do x = getc(fin); while (x >= 0 && x != '\n'); lineno++; continue; } else if (x == '\n') lineno++; else if (x == '\\') {x = read_quoted(); if (x<0) continue;} else if (x == '{') nesting++; else if (x == '}') {if (!nesting--) break;} buffer[length++] = x; expand_buffer(length); } buffer[length] = 0; return buffer; } else if (x == '{' || x == '}') { // all the punctuation is a word: buffer[0] = x; buffer[1] = 0; return buffer; } else { // read in an unquoted word: int length = 0; for (;;) { if (x == '\\') {x = read_quoted(); if (x<0) continue;} else if (x<0 || isspace(x & 255) || x=='{' || x=='}' || x=='#') break; buffer[length++] = x; expand_buffer(length); x = getc(fin); } ungetc(x, fin); buffer[length] = 0; return buffer; } } int Fd_Project_Reader::read_int() { const char *word = read_word(); if (word) { return atoi(word); } else { return 0; } } int Fd_Project_Reader::read_fdesign_line(const char*& name, const char*& value) { int length = 0; int x; // find a colon: for (;;) { x = getc(fin); if (x < 0 && feof(fin)) return 0; if (x == '\n') {length = 0; continue;} // no colon this line... if (!isspace(x & 255)) { buffer[length++] = x; expand_buffer(length); } if (x == ':') break; } int valueoffset = length; buffer[length-1] = 0; // skip to start of value: for (;;) { x = getc(fin); if ((x < 0 && feof(fin)) || x == '\n' || !isspace(x & 255)) break; } // read the value: for (;;) { if (x == '\\') {x = read_quoted(); if (x<0) continue;} else if (x == '\n') break; buffer[length++] = x; expand_buffer(length); x = getc(fin); } buffer[length] = 0; name = buffer; value = buffer+valueoffset; return 1; } static const char *class_matcher[] = { "FL_CHECKBUTTON", "Fl_Check_Button", "FL_ROUNDBUTTON", "Fl_Round_Button", "FL_ROUND3DBUTTON", "Fl_Round_Button", "FL_LIGHTBUTTON", "Fl_Light_Button", "FL_FRAME", "Fl_Box", "FL_LABELFRAME", "Fl_Box", "FL_TEXT", "Fl_Box", "FL_VALSLIDER", "Fl_Value_Slider", "FL_MENU", "Fl_Menu_Button", "3", "FL_BITMAP", "1", "FL_BOX", "71","FL_BROWSER", "11","FL_BUTTON", "4", "FL_CHART", "42","FL_CHOICE", "61","FL_CLOCK", "25","FL_COUNTER", "22","FL_DIAL", "101","FL_FREE", "31","FL_INPUT", "12","Fl_Light_Button", "41","FL_MENU", "23","FL_POSITIONER", "13","Fl_Round_Button", "21","FL_SLIDER", "2", "FL_BOX", // was FL_TEXT "62","FL_TIMER", "24","Fl_Value_Slider", 0}; /** Finish a group of widgets and optionally transform its children's coordinates. Implements the same functionality as Fl_Group::forms_end() from the forms compatibility library would have done: - resize the group to surround its children if the group's w() == 0 - optionally flip the \p y coordinates of all children relative to the group's window - Fl_Group::end() the group \note Copied from forms_compatibility.cxx and modified as a static fluid function so we don't have to link to fltk_forms. \param[in] g the Fl_Group widget \param[in] flip flip children's \p y coordinates if true (non-zero) */ static void forms_end(Fl_Group *g, int flip) { // set the dimensions of a group to surround its contents const int nc = g->children(); if (nc && !g->w()) { Fl_Widget*const* a = g->array(); Fl_Widget* o = *a++; int rx = o->x(); int ry = o->y(); int rw = rx+o->w(); int rh = ry+o->h(); for (int i = nc - 1; i--;) { o = *a++; if (o->x() < rx) rx = o->x(); if (o->y() < ry) ry = o->y(); if (o->x() + o->w() > rw) rw = o->x() + o->w(); if (o->y() + o->h() > rh) rh = o->y() + o->h(); } g->Fl_Widget::resize(rx, ry, rw-rx, rh-ry); } // flip all the children's coordinate systems: if (nc && flip) { Fl_Widget* o = (g->as_window()) ? g : g->window(); int Y = o->h(); Fl_Widget*const* a = g->array(); for (int i = nc; i--;) { Fl_Widget* ow = *a++; int newy = Y - ow->y() - ow->h(); ow->Fl_Widget::resize(ow->x(), newy, ow->w(), ow->h()); } } g->end(); } /** Read a XForms design file. .fl and .fd file start with the same header. Fluid can recognize .fd XForms Design files by a magic number. It will read them and map XForms widgets onto FLTK widgets. \see http://xforms-toolkit.org */ void Fd_Project_Reader::read_fdesign() { int fdesign_magic = atoi(read_word()); fdesign_flip = (fdesign_magic < 13000); Fl_Widget_Type *window = 0; Fl_Widget_Type *group = 0; Fl_Widget_Type *widget = 0; if (!Fl_Type::current) { Fl_Type *t = add_new_widget_from_file("Function", kAddAsLastChild); t->name("create_the_forms()"); Fl_Type::current = t; } for (;;) { const char *name; const char *value; if (!read_fdesign_line(name, value)) break; if (!strcmp(name,"Name")) { window = (Fl_Widget_Type*)add_new_widget_from_file("Fl_Window", kAddAsLastChild); window->name(value); window->label(value); Fl_Type::current = widget = window; } else if (!strcmp(name,"class")) { if (!strcmp(value,"FL_BEGIN_GROUP")) { group = widget = (Fl_Widget_Type*)add_new_widget_from_file("Fl_Group", kAddAsLastChild); Fl_Type::current = group; } else if (!strcmp(value,"FL_END_GROUP")) { if (group) { Fl_Group* g = (Fl_Group*)(group->o); g->begin(); forms_end(g, fdesign_flip); Fl_Group::current(0); } group = widget = 0; Fl_Type::current = window; } else { for (int i = 0; class_matcher[i]; i += 2) if (!strcmp(value,class_matcher[i])) { value = class_matcher[i+1]; break;} widget = (Fl_Widget_Type*)add_new_widget_from_file(value, kAddAsLastChild); if (!widget) { printf("class %s not found, using Fl_Button\n", value); widget = (Fl_Widget_Type*)add_new_widget_from_file("Fl_Button", kAddAsLastChild); } } } else if (widget) { if (!widget->read_fdesign(name, value)) printf("Ignoring \"%s: %s\"\n", name, value); } } } // ---- Fd_Project_Writer ---------------------------------------------- MARK: - /** \brief Construct local project writer. */ Fd_Project_Writer::Fd_Project_Writer() : fout(NULL), needspace(0) { } /** \brief Release project writer resources. */ Fd_Project_Writer::~Fd_Project_Writer() { } /** Open the .fl design file for writing. If the filename is NULL, associate stdout instead. \param[in] s the filename or NULL for stdout \return 1 if successful. 0 if the operation failed */ int Fd_Project_Writer::open_write(const char *s) { if (!s) { fout = stdout; } else { FILE *f = fl_fopen(s,"w"); if (!f) return 0; fout = f; } return 1; } /** Close the .fl design file. Don't close, if data was sent to stdout. */ int Fd_Project_Writer::close_write() { if (fout != stdout) { int x = fclose(fout); fout = stdout; return x >= 0; } return 1; } /** \brief Write an .fl design description file. \param[in] filename create this file, and if it exists, overwrite it \param[in] selected_only write only the selected nodes in the widget_tree. This is used to implement copy and paste. \return 0 if the operation failed, 1 if it succeeded */ int Fd_Project_Writer::write_project(const char *filename, int selected_only) { undo_suspend(); if (!open_write(filename)) { undo_resume(); return 0; } write_string("# data file for the Fltk User Interface Designer (fluid)\n" "version %.4f",FL_VERSION); if(!g_project.include_H_from_C) write_string("\ndo_not_include_H_from_C"); if(g_project.use_FL_COMMAND) write_string("\nuse_FL_COMMAND"); if (g_project.utf8_in_src) write_string("\nutf8_in_src"); if (g_project.avoid_early_includes) write_string("\navoid_early_includes"); if (g_project.i18n_type) { write_string("\ni18n_type %d", g_project.i18n_type); switch (g_project.i18n_type) { case 1 : /* GNU gettext */ write_string("\ni18n_include"); write_word(g_project.i18n_gnu_include.c_str()); write_string("\ni18n_conditional"); write_word(g_project.i18n_gnu_conditional.c_str()); write_string("\ni18n_gnu_function"); write_word(g_project.i18n_gnu_function.c_str()); write_string("\ni18n_gnu_static_function"); write_word(g_project.i18n_gnu_static_function.c_str()); break; case 2 : /* POSIX catgets */ write_string("\ni18n_include"); write_word(g_project.i18n_pos_include.c_str()); write_string("\ni18n_conditional"); write_word(g_project.i18n_pos_conditional.c_str()); if (!g_project.i18n_pos_file.empty()) { write_string("\ni18n_pos_file"); write_word(g_project.i18n_pos_file.c_str()); } write_string("\ni18n_pos_set"); write_word(g_project.i18n_pos_set.c_str()); break; } } if (!selected_only) { write_string("\nheader_name"); write_word(g_project.header_file_name.c_str()); write_string("\ncode_name"); write_word(g_project.code_file_name.c_str()); g_layout_list.write(this); if (g_shell_config) g_shell_config->write(this); } for (Fl_Type *p = Fl_Type::first; p;) { if (!selected_only || p->selected) { p->write(*this); write_string("\n"); int q = p->level; for (p = p->next; p && p->level > q; p = p->next) {/*empty*/} } else { p = p->next; } } int ret = close_write(); undo_resume(); return ret; } /** Write a string to the .fl file, quoting characters if necessary. */ void Fd_Project_Writer::write_word(const char *w) { if (needspace) putc(' ', fout); needspace = 1; if (!w || !*w) {fprintf(fout,"{}"); return;} const char *p; // see if it is a single word: for (p = w; is_id(*p); p++) ; if (!*p) {fprintf(fout,"%s",w); return;} // see if there are matching braces: int n = 0; for (p = w; *p; p++) { if (*p == '{') n++; else if (*p == '}') {n--; if (n<0) break;} } int mismatched = (n != 0); // write out brace-quoted string: putc('{', fout); for (; *w; w++) { switch (*w) { case '{': case '}': if (!mismatched) break; case '\\': case '#': putc('\\',fout); break; } putc(*w,fout); } putc('}', fout); } /** Write an arbitrary formatted word to the .fl file, or a comment, etc . If needspace is set, then one space is written before the string unless the format starts with a newline character \\n. */ void Fd_Project_Writer::write_string(const char *format, ...) { va_list args; va_start(args, format); if (needspace && *format != '\n') fputc(' ',fout); vfprintf(fout, format, args); va_end(args); needspace = !isspace(format[strlen(format)-1] & 255); } /** Start a new line in the .fl file and indent it for a given nesting level. */ void Fd_Project_Writer::write_indent(int n) { fputc('\n',fout); while (n--) {fputc(' ',fout); fputc(' ',fout);} needspace = 0; } /** Write a '{' to the .fl file at the given indenting level. */ void Fd_Project_Writer::write_open(int) { if (needspace) fputc(' ',fout); fputc('{',fout); needspace = 0; } /** Write a '}' to the .fl file at the given indenting level. */ void Fd_Project_Writer::write_close(int n) { if (needspace) write_indent(n); fputc('}',fout); needspace = 1; } /// \}