// Fl_Positioner.H // The positioner widget from Forms, gives 2D input #ifndef Fl_Positioner_H #define Fl_Positioner_H #ifndef Fl_Widget_H #include "Fl_Widget.H" #endif class Fl_Positioner : public Fl_Widget { double xmin, ymin; double xmax, ymax; double xvalue_, yvalue_; double xstep_, ystep_; protected: // these allow subclasses to put the dial in a smaller area: void draw(int, int, int, int); int handle(int, int, int, int, int); void draw(); public: int handle(int); Fl_Positioner(int x,int y,int w,int h, const char *l=0); double xvalue() const {return xvalue_;} double yvalue() const {return yvalue_;} int xvalue(double); int yvalue(double); int value(double,double); void xbounds(double, double); double xminimum() const {return xmin;} void xminimum(double a) {xbounds(a,xmax);} double xmaximum() const {return xmax;} void xmaximum(double a) {xbounds(xmin,a);} void ybounds(double, double); double yminimum() const {return ymin;} void yminimum(double a) {ybounds(a,ymax);} double ymaximum() const {return ymax;} void ymaximum(double a) {ybounds(ymin,a);} void xstep(double a) {xstep_ = a;} void ystep(double a) {ystep_ = a;} }; #endif