// Fl.H // fltk (Fast Light Tool Kit) version 0.99 // Copyright (C) 1998 Bill Spitzak // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Library General Public // License as published by the Free Software Foundation; either // version 2 of the License, or (at your option) any later version. // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Library General Public License for more details. // You should have received a copy of the GNU Library General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 // USA. // Written by Bill Spitzak spitzak@d2.com #ifndef Fl_H #define Fl_H #include "Enumerations.H" #ifndef Fl_Object #define Fl_Object Fl_Widget #endif class Fl_Widget; class Fl_Window; struct Fl_Label; typedef void (Fl_Label_Draw_F)(const Fl_Label*, int,int,int,int, Fl_Align); typedef void (Fl_Label_Measure_F)(const Fl_Label*, int&, int&); typedef void (Fl_Box_Draw_F)(int,int,int,int, Fl_Color); class Fl { Fl() {}; // no constructor! public: // should be private! static int e_x,e_y,e_x_root,e_y_root; static int e_state; static int e_clicks; static int e_is_click; static int e_keysym; static char* e_text; static int e_length; static Fl_Widget* belowmouse_; static Fl_Widget* pushed_; static Fl_Widget* focus_; static int damage_; static Fl_Widget* selection_owner_; static Fl_Window* modal_; static Fl_Window* grab_; static void damage(int x) {damage_ = x;} static void (*idle)(); public: // argument parsers: static int arg(int, char**, int&); static int args(int, char**, int&, int (*)(int,char**,int&) = 0); static const char* const help; static void args(int, char**); // things called by initialization: static void display(const char*); static int visual(int); static int gl_visual(int, int *alist=0); static void own_colormap(); static void get_system_colors(); static void foreground(uchar, uchar, uchar); static void background(uchar, uchar, uchar); static void background2(uchar, uchar, uchar); // execution: static int wait(); static double wait(double time); static int check(); static int ready(); static int run(); static Fl_Widget* readqueue(); static void add_timeout(double t,void (*cb)(void*),void* = 0); static void remove_timeout(void (*cb)(void*), void* = 0); static void add_fd(int fd, int when, void (*cb)(int, void*), void* = 0); static void add_fd(int fd, void (*cb)(int, void*), void* = 0); static void remove_fd(int); static void add_idle(void (*cb)(void*), void* = 0); static void remove_idle(void (*cb)(void*), void* = 0); static int damage() {return damage_;} static void redraw(); static void flush(); static void (*warning)(const char*, ...); static void (*error)(const char*, ...); static void (*fatal)(const char*, ...); static Fl_Window* first_window(); static Fl_Window* next_window(const Fl_Window*); static Fl_Window* modal() {return modal_;} static Fl_Window* grab() {return grab_;} static void grab(Fl_Window&); static void release(); // event information: static int event_x() {return e_x;} static int event_y() {return e_y;} static int event_x_root() {return e_x_root;} static int event_y_root() {return e_y_root;} static void get_mouse(int &,int &); static int event_clicks() {return e_clicks;} static void event_clicks(int i) {e_clicks = i;} static int event_is_click() {return e_is_click;} static void event_is_click(int i) {e_is_click = i;} // only 0 works! static int event_button() {return e_keysym-FL_Button;} static int event_state() {return e_state;} static int event_state(int i) {return e_state&i;} static int event_key() {return e_keysym;} static int event_key(int); static int get_key(int); static const char* event_text() {return e_text;} static int event_length() {return e_length;} static int event_inside(int,int,int,int); static int event_inside(const Fl_Widget*); static int test_shortcut(int); // event destinations: static int handle(int, Fl_Window*); static Fl_Widget* belowmouse() {return belowmouse_;} static void belowmouse(Fl_Widget*); static Fl_Widget* pushed() {return pushed_;} static void pushed(Fl_Widget*); static Fl_Widget* focus() {return focus_;} static void focus(Fl_Widget*); static void add_handler(int (*h)(int)); // cut/paste: static Fl_Widget* selection_owner() {return selection_owner_;} static void selection_owner(Fl_Widget*); static void selection(Fl_Widget &owner, const char* stuff, int len); static void paste(Fl_Widget &receiver); // screen size: static int x() {return 0;} static int y() {return 0;} static int w(); static int h(); // color map: static void set_color(Fl_Color, uchar, uchar, uchar); static void set_color(Fl_Color, unsigned); static unsigned get_color(Fl_Color); static void get_color(Fl_Color, uchar&, uchar&, uchar&); static void free_color(Fl_Color, int overlay = 0); // fonts: static const char* get_font(Fl_Font); static const char* get_font_name(Fl_Font, int* attributes = 0); static int get_font_sizes(Fl_Font, int*& sizep); static void set_font(Fl_Font, const char*); static void set_font(Fl_Font, Fl_Font); static Fl_Font set_fonts(const char* = 0); // labeltypes: static void set_labeltype(Fl_Labeltype,Fl_Label_Draw_F*,Fl_Label_Measure_F*); static void set_labeltype(Fl_Labeltype, Fl_Labeltype from); static void enable_symbols(); // boxtypes: static void set_boxtype(Fl_Boxtype, Fl_Box_Draw_F*,uchar,uchar,uchar,uchar); static void set_boxtype(Fl_Boxtype, Fl_Boxtype from); static int box_dx(Fl_Boxtype); static int box_dy(Fl_Boxtype); static int box_dw(Fl_Boxtype); static int box_dh(Fl_Boxtype); // back compatability: static void set_abort(void (*f)(const char*,...)) {fatal = f;} static void (*atclose)(Fl_Window*,void*); static void default_atclose(Fl_Window*,void*); static void set_atclose(void (*f)(Fl_Window*,void*)) {atclose = f;} static int event_shift() {return e_state&FL_SHIFT;} static int event_ctrl() {return e_state&FL_CTRL;} static int event_alt() {return e_state&FL_ALT;} static int event_buttons() {return e_state&0x7f000000;} static int event_button1() {return e_state&FL_BUTTON1;} static int event_button2() {return e_state&FL_BUTTON2;} static int event_button3() {return e_state&FL_BUTTON3;} static void set_idle(void (*cb)()) {idle = cb;} }; #endif