// // "$Id$" // // X11 header file for the Fast Light Tool Kit (FLTK). // // Copyright 1998-2016 by Bill Spitzak and others. // // This library is free software. Distribution and use rights are outlined in // the file "COPYING" which should have been included with this file. If this // file is missing or damaged, see the license at: // // http://www.fltk.org/COPYING.php // // Please report all bugs and problems on the following page: // // http://www.fltk.org/str.php // // These are internal fltk symbols that are necessary or useful for // calling Xlib. You should include this file if (and ONLY if) you // need to call Xlib directly. These symbols may not exist on non-X // systems. #if !defined(Fl_X_H) && !defined(FL_DOXYGEN) # define Fl_X_H # include "Enumerations.H" # include # ifdef WIN32 # include "win32.H" # elif defined(__APPLE__) // PORTME: Fl_Window_Driver - Fl_X Window Driver interface # include "mac.H" # elif defined(USE_SDL) # pragma message "FL_PORTING: write a header file based on this file, win32.H, or mac.H to define the FLTK core internals" # include "porting.H" # elif defined(FL_PORTING) # pragma message "FL_PORTING: write a header file based on this file, win32.H, or mac.H to define the FLTK core internals" # include "porting.H" # else // X11 # if defined(_ABIN32) || defined(_ABI64) // fix for broken SGI Irix X .h files # pragma set woff 3322 # endif # include # include # if defined(_ABIN32) || defined(_ABI64) # pragma reset woff 3322 # endif # include # include "Fl_Window.H" FL_EXPORT void fl_open_display(); FL_EXPORT void fl_open_display(Display*); FL_EXPORT void fl_close_display(); // constant info about the X server connection: extern FL_EXPORT Display *fl_display; extern FL_EXPORT int fl_screen; extern FL_EXPORT XVisualInfo *fl_visual; extern FL_EXPORT Colormap fl_colormap; // drawing functions: extern FL_EXPORT GC fl_gc; extern FL_EXPORT Window fl_window; FL_EXPORT ulong fl_xpixel(Fl_Color i); FL_EXPORT ulong fl_xpixel(uchar r, uchar g, uchar b); // feed events into fltk: FL_EXPORT int fl_handle(const XEvent&); // you can use these in Fl::add_handler() to look at events: extern FL_EXPORT const XEvent* fl_xevent; extern FL_EXPORT ulong fl_event_time; extern FL_EXPORT Fl_Bitmask fl_create_bitmask(int w, int h, const uchar *data); extern FL_EXPORT Fl_Bitmask fl_create_alphamask(int w, int h, int d, int ld, const uchar *data); extern FL_EXPORT void fl_delete_bitmask(Fl_Bitmask bm); #if defined(FL_LIBRARY) || defined(FL_INTERNALS) extern FL_EXPORT Window fl_message_window; extern FL_EXPORT void *fl_xftfont; // access to core fonts: // This class provides a "smart pointer" that returns a pointer to an XFontStruct. // The global variable fl_xfont can be called wherever a bitmap "core" font is // needed, e.g. when rendering to a GL context under X11. // With Xlib / X11 fonts, fl_xfont will return the current selected font. // With XFT / X11 fonts, fl_xfont will attempt to return the bitmap "core" font most // similar to (usually the same as) the current XFT font. class Fl_XFont_On_Demand { public: Fl_XFont_On_Demand(XFontStruct* p = NULL) : ptr(p) { } Fl_XFont_On_Demand& operator=(const Fl_XFont_On_Demand& x) { ptr = x.ptr; return *this; } Fl_XFont_On_Demand& operator=(XFontStruct* p) { ptr = p; return *this; } XFontStruct* value(); operator XFontStruct*() { return value(); } XFontStruct& operator*() { return *value(); } XFontStruct* operator->() { return value(); } bool operator==(const Fl_XFont_On_Demand& x) { return ptr == x.ptr; } bool operator!=(const Fl_XFont_On_Demand& x) { return ptr != x.ptr; } private: XFontStruct *ptr; }; extern FL_EXPORT Fl_XFont_On_Demand fl_xfont; // this object contains all X-specific stuff about a window: // Warning: this object is highly subject to change! // FL_LIBRARY or FL_INTERNALS must be defined to access this class. class FL_EXPORT Fl_X { public: Window xid; Window other_xid; Fl_Window *w; Fl_Region region; Fl_X *next; char wait_for_expose; char backbuffer_bad; // used for XDBE static Fl_X* first; static Fl_X* i(const Fl_Window* wi) {return wi->i;} void setwindow(Fl_Window* wi) {w=wi; wi->i=this;} void sendxjunk(); int set_cursor(Fl_Cursor); int set_cursor(const Fl_RGB_Image*, int, int); static void make_xid(Fl_Window*,XVisualInfo* =fl_visual, Colormap=fl_colormap); static Fl_X* set_xid(Fl_Window*, Window); static void x(Fl_Window* wi, int X) {wi->x(X);} static void y(Fl_Window* wi, int Y) {wi->y(Y);} static void activate_window(Window w); }; extern FL_EXPORT char fl_override_redirect; // hack into Fl_X::make_xid() extern FL_EXPORT int fl_background_pixel; // hack into Fl_X::make_xid() inline Window fl_xid(const Fl_Window* w) { Fl_X *xTemp = Fl_X::i(w); return xTemp ? xTemp->xid : 0; } #else extern FL_EXPORT Window fl_xid_(const Fl_Window* w); #define fl_xid(w) fl_xid_(w) #endif // FL_LIBRARY || FL_INTERNALS FL_EXPORT Fl_Window* fl_find(Window xid); // Dummy function to register a function for opening files via the window manager... inline void fl_open_callback(void (*)(const char *)) {} extern FL_EXPORT int fl_parse_color(const char* p, uchar& r, uchar& g, uchar& b); # endif #endif // // End of "$Id$". //