// // "$Id$" // // Definition of Windows screen interface // for the Fast Light Tool Kit (FLTK). // // Copyright 2010-2018 by Bill Spitzak and others. // // This library is free software. Distribution and use rights are outlined in // the file "COPYING" which should have been included with this file. If this // file is missing or damaged, see the license at: // // http://www.fltk.org/COPYING.php // // Please report all bugs and problems on the following page: // // http://www.fltk.org/str.php // /** \file Fl_WinAPI_Screen_Driver.H \brief Definition of Windows screen interface. */ #ifndef FL_WINAPI_SCREEN_DRIVER_H #define FL_WINAPI_SCREEN_DRIVER_H #include #include class Fl_Window; class FL_EXPORT Fl_WinAPI_Screen_Driver : public Fl_Screen_Driver { protected: RECT screens[MAX_SCREENS]; RECT work_area[MAX_SCREENS]; float dpi[MAX_SCREENS][2]; float scale_of_screen[MAX_SCREENS]; static BOOL CALLBACK screen_cb(HMONITOR mon, HDC, LPRECT r, LPARAM); BOOL screen_cb(HMONITOR mon, HDC, LPRECT r); int get_mouse_unscaled(int &mx, int &my); void init_screen_scale_factors(); public: Fl_WinAPI_Screen_Driver() : Fl_Screen_Driver() { for (int i = 0; i < MAX_SCREENS; i++) scale_of_screen[i] = 1; } // --- display management virtual int visual(int flags); // --- screen configuration virtual void init(); virtual int x(); virtual int y(); virtual int w(); virtual int h(); virtual void screen_xywh(int &X, int &Y, int &W, int &H, int n); virtual void screen_dpi(float &h, float &v, int n=0); int screen_num_unscaled(int x, int y); virtual void screen_work_area(int &X, int &Y, int &W, int &H, int n); // --- audible output virtual void beep(int type); // --- global events virtual void flush(); virtual double wait(double time_to_wait); virtual int ready(); virtual void grab(Fl_Window* win); // --- global colors virtual void get_system_colors(); virtual const char *get_system_scheme(); // --- global timers virtual void add_timeout(double time, Fl_Timeout_Handler cb, void *argp); virtual void repeat_timeout(double time, Fl_Timeout_Handler cb, void *argp); virtual int has_timeout(Fl_Timeout_Handler cb, void *argp); virtual void remove_timeout(Fl_Timeout_Handler cb, void *argp); virtual int dnd(int unused); virtual int compose(int &del); virtual Fl_RGB_Image *read_win_rectangle(int X, int Y, int w, int h); Fl_RGB_Image *read_win_rectangle_unscaled(int X, int Y, int w, int h); virtual int get_mouse(int &x, int &y); virtual void enable_im(); virtual void disable_im(); virtual void open_display_platform(); virtual void offscreen_size(Fl_Offscreen off, int &width, int &height); virtual APP_SCALING_CAPABILITY rescalable() { return PER_SCREEN_APP_SCALING; } virtual float scale(int n) { return scale_of_screen[n]; } virtual void scale(int n, float f) { scale_of_screen[n] = f; } virtual float desktop_scale_factor(); }; #endif // FL_WINAPI_SCREEN_DRIVER_H // // End of "$Id$". //