// // "$Id$" // // Multi-label header file for the Fast Light Tool Kit (FLTK). // // Copyright 1998-2015 by Bill Spitzak and others. // // This library is free software. Distribution and use rights are outlined in // the file "COPYING" which should have been included with this file. If this // file is missing or damaged, see the license at: // // http://www.fltk.org/COPYING.php // // Please report all bugs and problems on the following page: // // http://www.fltk.org/str.php // #ifndef Fl_Multi_Label_H #define Fl_Multi_Label_H class Fl_Widget; struct Fl_Menu_Item; /** This struct allows multiple labels to be added to objects that might normally have only one label. This struct allows a mixed text and/or graphics label to be applied to an object that would normally only have a single (usually text only) label. Most regular FLTK widgets now support the ability to associate both images and text with a label but some special cases, notably the non-widget Fl_Menu_Item objects, do not. Fl_Multi_Label may be used to create menu items that have an icon and text, which would not normally be possible for an Fl_Menu_Item. For example, Fl_Multi_Label is used in the New->Code submenu in fluid, and others. Each Fl_Multi_Label holds two elements, labela and labelb; each may hold either a text label (const char*) or an image (Fl_Image*). When displayed, labela is drawn first and labelb is drawn immediately to its right. More complex labels might be constructed by setting labelb as another Fl_Multi_Label and thus chaining up a series of label elements. When assigning a label element to one of labela or labelb, they should be explicitly cast to (const char*) if they are not of that type already. \see Fl_Label and Fl_Labeltype */ struct FL_EXPORT Fl_Multi_Label { /** Holds the "leftmost" of the two elements in the composite label. Typically this would be assigned either a text string (const char*), a (Fl_Image*) or a (Fl_Multi_Label*). */ const char* labela; /** Holds the "rightmost" of the two elements in the composite label. Typically this would be assigned either a text string (const char*), a (Fl_Image*) or a (Fl_Multi_Label*). */ const char* labelb; /** Holds the "type" of labela. Typically this is set to FL_NORMAL_LABEL for a text label, _FL_IMAGE_LABEL for an image (based on Fl_image) or _FL_MULTI_LABEL if "chaining" multiple Fl_Multi_Label elements together. */ uchar typea; /** Holds the "type" of labelb. Typically this is set to FL_NORMAL_LABEL for a text label, _FL_IMAGE_LABEL for an image (based on Fl_image) or _FL_MULTI_LABEL if "chaining" multiple Fl_Multi_Label elements together. */ uchar typeb; /** This method is used to associate a Fl_Multi_Label with a Fl_Widget. */ void label(Fl_Widget*); /** This method is used to associate a Fl_Multi_Label with a Fl_Menu_Item. */ void label(Fl_Menu_Item*); }; #endif // // End of "$Id$". //