// // "$Id: threads.h,v 1.1.2.6 2003/01/30 21:46:05 easysw Exp $" // // Simple threading API for the Fast Light Tool Kit (FLTK). // // Copyright 1998-2003 by Bill Spitzak and others. // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Library General Public // License as published by the Free Software Foundation; either // version 2 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Library General Public License for more details. // // You should have received a copy of the GNU Library General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 // USA. // // Please report all bugs and problems to "fltk-bugs@fltk.org". // // Inline classes to provide portable support for threads and mutexes. // // FLTK does not use this (it has an internal mutex implementation // that is used if Fl::lock() is called). This header file's only // purpose is so we can write portable demo programs. It may be useful // or an inspiration to people who want to try writing multithreaded // programs themselves. // // FLTK has no multithreaded support unless the main thread calls Fl::lock(). // This main thread is the only thread allowed to call Fl::run() or Fl::wait(). // From then on FLTK will be locked except when the main thread is actually // waiting for events from the user. Other threads must call Fl::lock() and // Fl::unlock() to surround calls to FLTK (such as to change widgets or // redraw them). #ifndef Threads_H # define Threads_H # if HAVE_PTHREAD_H // Use POSIX threading... # include typedef pthread_t Fl_Thread; static int fl_create_thread(Fl_Thread& t, void *(*f) (void *), void* p) { return pthread_create((pthread_t*)&t, 0, f, p); } # elif defined(WIN32) // Use Windows threading... # include # include typedef unsigned long Fl_Thread; static int fl_create_thread(Fl_Thread& t, void *(*f) (void *), void* p) { return t = (Fl_Thread)_beginthread((void( __cdecl * )( void * ))f, 0, p); } # endif // !HAVE_PTHREAD_H #endif // !Threads_h // // End of "$Id: threads.h,v 1.1.2.6 2003/01/30 21:46:05 easysw Exp $". //