// // "$Id$" // // Bitmap header file for the Fast Light Tool Kit (FLTK). // // Copyright 1998-2009 by Bill Spitzak and others. // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Library General Public // License as published by the Free Software Foundation; either // version 2 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Library General Public License for more details. // // You should have received a copy of the GNU Library General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 // USA. // // Please report all bugs and problems on the following page: // // http://www.fltk.org/str.php // /* \file Fl_Bitmap widget . */ #ifndef Fl_Bitmap_H #define Fl_Bitmap_H # include "Fl_Image.H" class Fl_Widget; struct Fl_Menu_Item; /** The Fl_Bitmap class supports caching and drawing of mono-color (bitmap) images. Images are drawn using the current color. */ class FL_EXPORT Fl_Bitmap : public Fl_Image { public: /** pointer to raw bitmap data */ const uchar *array; /** Non-zero if array points to bitmap data allocated internally */ int alloc_array; private: #if defined(__APPLE__) || defined(WIN32) /** for internal use */ void *id_; #else /** for internal use */ unsigned id_; #endif // __APPLE__ || WIN32 public: /** The constructors create a new bitmap from the specified bitmap data */ Fl_Bitmap(const uchar *bits, int W, int H) : Fl_Image(W,H,0), array(bits), alloc_array(0), id_(0) {data((const char **)&array, 1);} /** The constructors create a new bitmap from the specified bitmap data */ Fl_Bitmap(const char *bits, int W, int H) : Fl_Image(W,H,0), array((const uchar *)bits), alloc_array(0), id_(0) {data((const char **)&array, 1);} virtual ~Fl_Bitmap(); virtual Fl_Image *copy(int W, int H); Fl_Image *copy() { return copy(w(), h()); } virtual void draw(int X, int Y, int W, int H, int cx=0, int cy=0); void draw(int X, int Y) {draw(X, Y, w(), h(), 0, 0);} virtual void label(Fl_Widget*w); virtual void label(Fl_Menu_Item*m); virtual void uncache(); }; #endif // // End of "$Id$". //