// // "$Id$" // // Mac header file for the Fast Light Tool Kit (FLTK). // // Copyright 1998-2011 by Bill Spitzak and others. // // This library is free software. Distribution and use rights are outlined in // the file "COPYING" which should have been included with this file. If this // file is missing or damaged, see the license at: // // http://www.fltk.org/COPYING.php // // Please report all bugs and problems on the following page: // // http://www.fltk.org/str.php // // Do not directly include this file, instead use . It will // include this file if "__APPLE__" is defined. This is to encourage // portability of even the system-specific code... #ifndef FL_DOXYGEN #if !defined(Fl_X_H) # error "Never use directly; include instead." #endif // !Fl_X_H #ifdef __OBJC__ @class FLWindow; // a subclass of the NSWindow Cocoa class typedef FLWindow *Window; #else typedef class FLWindow_opaque *Window; // pointer to the FLWindow objective-c class #endif // __OBJC__ #if !(defined(FL_LIBRARY) || defined(FL_INTERNALS)) // this part is used when compiling an application program # include typedef struct flCocoaRegion* Fl_Region; typedef struct CGContext* CGContextRef; typedef struct OpaquePMPrintSettings* PMPrintSettings; typedef struct OpaquePMPageFormat* PMPageFormat; typedef struct OpaquePMPrintSession* PMPrintSession; typedef struct CGImage* CGImageRef; typedef CGContextRef Fl_Offscreen; #else // this part must be compiled when building the FLTK libraries // Standard MacOS C/C++ includes... #include #undef check // because of Fl::check() #ifndef MAC_OS_X_VERSION_10_4 #define MAC_OS_X_VERSION_10_4 1040 #endif #ifndef MAC_OS_X_VERSION_10_5 #define MAC_OS_X_VERSION_10_5 1050 #endif #ifndef MAC_OS_X_VERSION_10_6 #define MAC_OS_X_VERSION_10_6 1060 #endif #ifndef MAC_OS_X_VERSION_10_7 #define MAC_OS_X_VERSION_10_7 1070 #endif #ifndef MAC_OS_X_VERSION_10_8 #define MAC_OS_X_VERSION_10_8 1080 #endif #ifdef __OBJC__ @class NSCursor; #else class NSCursor; #endif // __OBJC__ typedef CGContextRef Fl_Offscreen; typedef struct flCocoaRegion { int count; CGRect *rects; } *Fl_Region; // a region is the union of a series of rectangles # include "Fl_Window.H" # include "../src/Fl_Font.H" // Some random X equivalents struct XPoint { int x, y; }; struct XRectangle {int x, y, width, height;}; #ifndef CGFLOAT_DEFINED //appears with 10.5 in CGBase.h #if defined(__LP64__) && __LP64__ typedef double CGFloat; #else typedef float CGFloat; #endif #endif // CGFLOAT_DEFINED extern CGRect fl_cgrectmake_cocoa(int x, int y, int w, int h); inline Fl_Region XRectangleRegion(int x, int y, int w, int h) { Fl_Region R = (Fl_Region)malloc(sizeof(*R)); R->count = 1; R->rects = (CGRect *)malloc(sizeof(CGRect)); *(R->rects) = fl_cgrectmake_cocoa(x, y, w, h); return R; } inline void XDestroyRegion(Fl_Region r) { if(r) { free(r->rects); free(r); } } extern NSCursor *fl_default_cursor; // This object contains all mac-specific stuff about a window: // WARNING: this object is highly subject to change! class Fl_X { public: Window xid; // pointer to the Cocoa window object (FLWindow*) Fl_Offscreen other_xid; // pointer for offscreen bitmaps (overlay window) Fl_Window *w; // FLTK window for Fl_Region region; Fl_Region subRegion; // region for this specific subwindow Fl_X *next; // linked tree to support subwindows Fl_X *xidChildren, *xidNext; // more subwindow tree int wait_for_expose; NSCursor *cursor; static Fl_X* first; static Fl_X* i(const Fl_Window* w) {return w->i;} static int fake_X_wm(const Fl_Window*,int&,int&,int&,int&,int&); static void make(Fl_Window*); void flush(); // Quartz additions: CGContextRef gc; // graphics context (NULL when using QD) static void q_fill_context(); // fill a Quartz context with current FLTK state static void q_clear_clipping(); // remove all clipping from a Quartz context static void q_release_context(Fl_X *x=0); // free all resources associated with fl_gc static void q_begin_image(CGRect&, int x, int y, int w, int h); static void q_end_image(); // Cocoa additions void destroy(void); void map(void); void unmap(void); int unlink(Fl_X* start = NULL); void collapse(void); WindowRef window_ref(void); void set_key_window(void); void set_cursor(Fl_Cursor); static CGImageRef CGImage_from_window_rect(Fl_Window *win, int x, int y, int w, int h); static unsigned char *bitmap_from_window_rect(Fl_Window *win, int x, int y, int w, int h, int *bytesPerPixel); static CFDataRef CGBitmapContextToTIFF(CGContextRef c); static Fl_Region intersect_region_and_rect(Fl_Region current, int x,int y,int w, int h); static CGContextRef watch_cursor_image(void); static CGContextRef help_cursor_image(void); static CGContextRef nesw_cursor_image(void); static CGContextRef nwse_cursor_image(void); static CGContextRef none_cursor_image(void); static void *get_carbon_function(const char *name); static void screen_work_area(int &X, int &Y, int &W, int &H, int n); // compute work area of a given screen static int next_marked_length; // next length of marked text after current marked text will have been replaced static int insertion_point_location(int *px, int *py, int *pheight); // computes window coordinates & height of insertion point static const int CoreText_threshold; // Mac OS version from which the Core Text API is used to display text static Fl_Fontdesc* calc_fl_fonts(void); // computes the fl_fonts global variable private: static void relink(Fl_Window*, Fl_Window*); bool subwindow; }; extern Window fl_window; #endif // FL_LIBRARY || FL_INTERNALS typedef CGImageRef Fl_Bitmask; extern CGContextRef fl_gc; extern Window fl_xid(const Fl_Window*); extern Fl_Window* fl_find(Window xid); void fl_clip_region(Fl_Region); extern Fl_Bitmask fl_create_bitmask(int w, int h, const uchar *data); extern Fl_Bitmask fl_create_alphamask(int w, int h, int d, int ld, const uchar *data); extern void fl_delete_bitmask(Fl_Bitmask bm); extern Fl_Offscreen fl_create_offscreen(int w, int h); extern void fl_copy_offscreen(int x,int y,int w,int h, Fl_Offscreen gWorld, int srcx,int srcy); extern void fl_delete_offscreen(Fl_Offscreen gWorld); extern void fl_begin_offscreen(Fl_Offscreen gWorld); extern void fl_end_offscreen(); extern int fl_parse_color(const char* p, uchar& r, uchar& g, uchar& b); extern void fl_open_display(); #endif // FL_DOXYGEN /** \file Mac OS X-specific symbols. */ /** \defgroup group_macosx Mac OS X-specific symbols Mac OS X-specific symbols declared in or \sa \ref osissues_macos @{ */ /** @brief Register a function called for each file dropped onto an application icon. \e cb will be called with a single Unix-style file name and path. If multiple files were dropped, \e cb will be called multiple times. */ extern void fl_open_callback(void (*cb)(const char *)); /** * \brief Attaches a callback to the "About myprog" item of the system application menu. * * \param cb a callback that will be called by "About myprog" menu item * with NULL 1st argument. * \param user_data a pointer transmitted as 2nd argument to the callback. * \param shortcut optional shortcut to attach to the "About myprog" menu item (e.g., FL_META+'a') */ extern void fl_mac_set_about( Fl_Callback *cb, void *user_data, int shortcut = 0); /** \brief The version number of the running Mac OS X (e.g., 100604 for 10.6.4) */ extern int fl_mac_os_version; /** The system menu bar. */ extern class Fl_Sys_Menu_Bar *fl_sys_menu_bar; class Fl_Mac_App_Menu { public: /** Localizable text for the "About xxx" application menu item */ static const char *about; /** Localizable text for the "Print Front Window" application menu item. This menu item won't be displayed if Fl_Mac_App_Menu::print is set to an empty string. */ static const char *print; /** Localizable text for the "Services" application menu item */ static const char *services; /** Localizable text for the "Hide xxx" application menu item */ static const char *hide; /** Localizable text for the "Hide Others" application menu item */ static const char *hide_others; /** Localizable text for the "Show All" application menu item */ static const char *show; /** Localizable text for the "Quit xxx" application menu item */ static const char *quit; }; /** @} */ // // End of "$Id$". //