// // "$Id: code.cxx,v 1.8 1999/01/07 19:17:13 mike Exp $" // // Code output routines for the Fast Light Tool Kit (FLTK). // // Copyright 1998-1999 by Bill Spitzak and others. // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Library General Public // License as published by the Free Software Foundation; either // version 2 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Library General Public License for more details. // // You should have received a copy of the GNU Library General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 // USA. // // Please report all bugs and problems to "fltk-bugs@easysw.com". // #include #include #include #include #include #include #include "Fl_Type.h" #include "alignment_panel.h" static FILE *code_file; static FILE *header_file; // return true if c can be in a C identifier. I needed this so // it is not messed up by locale settings: int is_id(char c) { return c>='a' && c<='z' || c>='A' && c<='Z' || c>='0' && c<='9' || c=='_'; } //////////////////////////////////////////////////////////////// // Generate unique but human-readable identifiers: struct id { char* text; void* object; id *left, *right; id (const char* t, void* o) : text(strdup(t)), object(o) {left = right = 0;} ~id(); }; id::~id() { delete left; free((void *)text); delete right; } static id* id_root; const char* unique_id(void* o, const char* type, const char* name, const char* label) { char buffer[128]; char* q = buffer; while (*type) *q++ = *type++; *q++ = '_'; const char* n = name; if (!n || !*n) n = label; if (n && *n) { while (!is_id(*n)) n++; while (is_id(*n)) *q++ = *n++; } *q = 0; // okay, search the tree and see if the name was already used: id** p = &id_root; int which = 0; while (*p) { int i = strcmp(buffer, (*p)->text); if (!i) { if ((*p)->object == o) return (*p)->text; // already used, we need to pick a new name: sprintf(q,"%x",++which); p = &id_root; continue; } else if (i < 0) p = &((*p)->left); else p = &((*p)->right); } *p = new id(buffer, o); return (*p)->text; } //////////////////////////////////////////////////////////////// // return current indentation: static const char* spaces = " "; int indentation; const char* indent() { int i = indentation; if (i>16) i = 16; return spaces+16-i; } //////////////////////////////////////////////////////////////// // declarations/include files: // These are sorted in alphabetical order and only included once each: // Relies on '#' being less than any letter to put #include first. // I use a binary tree to sort these out. struct included { char *text; included *left, *right; included(const char *t) { text = strdup(t); left = right = 0; } ~included(); }; included::~included() { delete left; fprintf(header_file,"%s\n",text); free((void *)text); delete right; } static included *included_root; int write_declare(const char *format, ...) { va_list args; char buf[1024]; va_start(args, format); vsprintf(buf, format, args); va_end(args); included **p = &included_root; while (*p) { int i = strcmp(buf,(*p)->text); if (!i) return 0; else if (i < 0) p = &((*p)->left); else p = &((*p)->right); } *p = new included(buf); return 1; } //////////////////////////////////////////////////////////////// // silly thing to prevent declaring unused variables: // When this symbol is on, all attempts to write code don't write // anything, but set a variable if it looks like the varaible "o" is used: int varused_test; int varused; // write an array of C characters (adds a null): void write_cstring(const char *w, int length) { if (varused_test) return; const char *e = w+length; int linelength = 1; putc('\"', code_file); for (; w < e;) { if (linelength >= 75) {fputs("\\\n",code_file); linelength = 0;} int c = *w++; switch (c) { case '\b': c = 'b'; goto QUOTED; case '\t': c = 't'; goto QUOTED; case '\n': c = 'n'; goto QUOTED; case '\f': c = 'f'; goto QUOTED; case '\r': c = 'r'; goto QUOTED; case '\"': case '\'': case '\\': QUOTED: putc('\\',code_file); putc(c,code_file); linelength += 2; break; case 0: case 1: case 2: case 3: case 4: case 5: case 6: case 7: if (*w < '0' || *w > '9') {c += '0'; goto QUOTED;} // else fall through: default: if (c < ' ' || c >= 127) { QUOTENEXT: fprintf(code_file, "\\%03o",c&255); linelength += 4; c = *w; if (w < e && (c>='0'&&c<='9' || c>='a'&&c<='f' || c>='A'&&c<='F')) { w++; goto QUOTENEXT; } } else { putc(c,code_file); linelength++; } break; } } putc('\"', code_file); } // write a C string, quoting characters if necessary: void write_cstring(const char *w) {write_cstring(w,strlen(w));} void write_c(const char* format,...) { if (varused_test) {varused = 1; return;} va_list args; va_start(args, format); vfprintf(code_file, format, args); va_end(args); } void write_h(const char* format,...) { if (varused_test) return; va_list args; va_start(args, format); vfprintf(header_file, format, args); va_end(args); } #include int write_number; // recursively dump code, putting children between the two parts // of the parent code: static Fl_Type* write_code(Fl_Type* p) { p->write_code1(); Fl_Type* q; for (q = p->next; q && q->level > p->level;) q = write_code(q); p->write_code2(); return q; } int write_code(const char *s, const char *t) { write_number++; delete id_root; id_root = 0; indentation = 0; if (!s) code_file = stdout; else { FILE *f = fopen(s,"w"); if (!f) return 0; code_file = f; } if (!t) header_file = stdout; else { FILE *f = fopen(t,"w"); if (!f) {fclose(code_file); return 0;} header_file = f; } const char *hdr = "\ // generated by Fast Light User Interface Designer (fluid) version %.2f\n\n"; fprintf(header_file, hdr, FL_VERSION); fprintf(code_file, hdr, FL_VERSION); Fl_Type *p; for (p = Fl_Type::first; p; p = p->next) p->write_declare(); delete included_root; included_root = 0; if (t && include_H_from_C) write_c("#include \"%s\"\n", filename_name(t)); for (p = Fl_Type::first; p;) { // write all static data for this & all children first p->write_static(); for (Fl_Type* q = p->next; q && q->level > p->level; q = q->next) q->write_static(); // then write the nested code: p = write_code(p); } if (!s) return 1; int x = fclose(code_file); code_file = 0; int y = fclose(header_file); header_file = 0; return x >= 0 && y >= 0; } //////////////////////////////////////////////////////////////// void Fl_Type::write_declare() {} void Fl_Type::write_static() {} void Fl_Type::write_code1() { write_h("// Header for %s\n", title()); write_c("// Code for %s\n", title()); } void Fl_Type::write_code2() {} // // End of "$Id: code.cxx,v 1.8 1999/01/07 19:17:13 mike Exp $". //