// // "$Id: x.H,v 1.8 1998/12/07 13:38:39 mike Exp $" // // X11 header file for the Fast Light Tool Kit (FLTK). // // Copyright 1998 by Bill Spitzak and others. // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Library General Public // License as published by the Free Software Foundation; either // version 2 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Library General Public License for more details. // // You should have received a copy of the GNU Library General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 // USA. // // Please report all bugs and problems to "fltk-bugs@easysw.com". // // These are internal fltk symbols that are necessary or useful for // calling Xlib. You should include this file if (and ONLY if) you // need to call Xlib directly. These symbols may not exist on non-X // systems. #ifndef Fl_X_H #define Fl_X_H #include "Enumerations.H" #ifdef WIN32 #include "win32.H" #else #include #include #include #include "Fl_Window.H" void fl_open_display(); void fl_close_display(); // constant info about the X server connection: extern Display *fl_display; extern int fl_screen; extern XVisualInfo *fl_visual; extern Colormap fl_colormap; // drawing functions: extern GC fl_gc; extern Window fl_window; extern XFontStruct* fl_xfont; ulong fl_xpixel(Fl_Color i); ulong fl_xpixel(uchar r, uchar g, uchar b); void fl_clip_region(Region); Region XRectangleRegion(int x, int y, int w, int h); // in fl_rect.cxx // feed events into fltk: int fl_handle(const XEvent&); // you can use these in Fl::add_handler() to look at events: extern const XEvent* fl_xevent; extern ulong fl_event_time; // off-screen pixmaps: create, destroy, draw into, copy to window: #define Fl_Offscreen ulong #define fl_create_offscreen(w,h) \ XCreatePixmap(fl_display, fl_window, w, h, fl_visual->depth) // begin/end are macros that save the old state in local variables: #define fl_begin_offscreen(pixmap) \ Window _sw=fl_window; fl_window=pixmap; fl_push_no_clip() #define fl_end_offscreen() \ fl_pop_clip(); fl_window = _sw #define fl_copy_offscreen(x,y,w,h,pixmap,srcx,srcy) \ XCopyArea(fl_display, pixmap, fl_window, fl_gc, srcx, srcy, w, h, x, y) #define fl_delete_offscreen(pixmap) XFreePixmap(fl_display, pixmap) // this object contains all X-specific stuff about a window: // Warning: this object is highly subject to change! It's definition // is only here so that fl_xid can be declared inline: class Fl_X { public: Window xid; Window other_xid; Fl_Window *w; Region region; Fl_X *next; char wait_for_expose; char backbuffer_bad; // used for XDBE static Fl_X* first; static Fl_X* i(const Fl_Window* w) {return w->i;} void setwindow(Fl_Window* wi) {w=wi; wi->i=this;} void sendxjunk(); static void make_xid(Fl_Window*,XVisualInfo* =fl_visual, Colormap=fl_colormap); static Fl_X* set_xid(Fl_Window*, Window); // kludges to get around protection: void flush() {w->flush();} static void x(Fl_Window* w, int X) {w->x(X);} static void y(Fl_Window* w, int Y) {w->y(Y);} }; // convert xid <-> Fl_Window: inline Window fl_xid(const Fl_Window*w) {return Fl_X::i(w)->xid;} Fl_Window* fl_find(Window xid); extern char fl_override_redirect; // hack into Fl_X::make_xid() extern int fl_background_pixel; // hack into Fl_X::make_xid() #endif #endif // // End of "$Id: x.H,v 1.8 1998/12/07 13:38:39 mike Exp $". //