// // "$Id$" // // Definition of classes Fl_Device, Fl_Display, Fl_Quartz_Display, Fl_GDI_Display, // and Fl_Xlib_Display for the Fast Light Tool Kit (FLTK). // // Copyright 2010 by Bill Spitzak and others. // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Library General Public // License as published by the Free Software Foundation; either // version 2 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Library General Public License for more details. // // You should have received a copy of the GNU Library General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 // USA. // // Please report all bugs and problems on the following page: // // http://www.fltk.org/str.php // /** \file Fl_Device.H \brief declaration of classes Fl_Device, Fl_Display. */ #ifndef Fl_Device_H #define Fl_Device_H #include #include #include #include #include #include #ifdef WIN32 #include #elif defined(__APPLE__) #else #include #endif class Fl_Widget; class Fl_Device; class Fl_Display; class Fl_Abstract_Printer; /** \brief Points to the device that currently receives all graphics requests */ FL_EXPORT extern Fl_Device *fl_device; /** \brief Points to the platform's display device */ FL_EXPORT extern Fl_Display *fl_display_device; /** signature of image generation callback function. \param[in] data user data passed to function \param[in] x,y,w position and width of scan line in image \param[out] buf buffer for generated image data. You must copy \p w pixels from scanline \p y, starting at pixel \p x to this buffer. */ typedef void (*Fl_Draw_Image_Cb)(void* data,int x,int y,int w,uchar* buf); /** \brief A pure virtual class subclassed to send the output of drawing functions to display, printers, or local files. * The protected virtual methods of this class are those that a device should implement to support all of FLTK drawing functions.
The preferred FLTK API for drawing operations is the function collection of the \ref fl_drawings and \ref fl_attributes modules.
Alternatively, member functions of the Fl_Device class can be called using the global variable Fl_Device * \ref fl_device that points at all time to the single device (an instance of an Fl_Device subclass) that's currently receiving graphics requests: \code fl_device->rect(x, y, w, h); \endcode
Each member function of the Fl_Device class has the same effect and parameter list as the function of the \ref fl_drawings and \ref fl_attributes modules which bears the same name prefixed with fl_ . */ class Fl_Device { protected: /** \brief The device type */ int type_; /** \brief red color for background and/or mixing if device does not support masking or alpha */ uchar bg_r_; /** \brief green color for background and/or mixing if device does not support masking or alpha */ uchar bg_g_; /** \brief blue color for background and/or mixing if device does not support masking or alpha */ uchar bg_b_; friend class Fl_Pixmap; friend class Fl_Bitmap; friend class Fl_RGB_Image; friend void fl_rect(int x, int y, int w, int h); friend void fl_rectf(int x, int y, int w, int h); friend void fl_line_style(int style, int width, char* dashes); friend void fl_xyline(int x, int y, int x1); friend void fl_xyline(int x, int y, int x1, int y2); friend void fl_xyline(int x, int y, int x1, int y2, int x3); friend void fl_yxline(int x, int y, int y1); friend void fl_yxline(int x, int y, int y1, int x2); friend void fl_yxline(int x, int y, int y1, int x2, int y3); friend void fl_line(int x, int y, int x1, int y1); friend void fl_line(int x, int y, int x1, int y1, int x2, int y2); friend void fl_draw(const char *str, int n, int x, int y); friend void fl_draw(int angle, const char *str, int n, int x, int y); friend void fl_font(Fl_Font face, Fl_Fontsize size); friend void fl_color(Fl_Color c); friend void fl_color(uchar r, uchar g, uchar b); friend void fl_point(int x, int y); friend void fl_loop(int x0, int y0, int x1, int y1, int x2, int y2); friend void fl_loop(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3); friend void fl_polygon(int x0, int y0, int x1, int y1, int x2, int y2); friend void fl_polygon(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3); friend void fl_begin_points(); friend void fl_begin_line(); friend void fl_begin_loop(); friend void fl_begin_polygon(); friend void fl_vertex(double x, double y); friend void fl_curve(double X0, double Y0, double X1, double Y1, double X2, double Y2, double X3, double Y3); friend void fl_circle(double x, double y, double r); friend void fl_arc(double x, double y, double r, double start, double end); friend void fl_arc(int x, int y, int w, int h, double a1, double a2); friend void fl_pie(int x, int y, int w, int h, double a1, double a2); friend void fl_end_points(); friend void fl_end_line(); friend void fl_end_loop(); friend void fl_end_polygon(); friend void fl_transformed_vertex(double xf, double yf); friend void fl_push_clip(int x, int y, int w, int h); friend int fl_clip_box(int x, int y, int w, int h, int &X, int &Y, int &W, int &H); friend int fl_not_clipped(int x, int y, int w, int h); friend void fl_push_no_clip(); friend void fl_pop_clip(); friend void fl_begin_complex_polygon(); friend void fl_gap(); friend void fl_end_complex_polygon(); friend void fl_draw_image(const uchar* buf, int X,int Y,int W,int H, int D, int L); friend void fl_draw_image_mono(const uchar* buf, int X,int Y,int W,int H, int D, int L); friend void fl_draw_image(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D); friend FL_EXPORT void fl_draw_image_mono(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D); /** \brief see fl_rect(int x, int y, int w, int h). */ virtual void rect(int x, int y, int w, int h); /** \brief see fl_rectf(int x, int y, int w, int h). */ virtual void rectf(int x, int y, int w, int h); /** \brief see fl_line_style(int style, int width, char* dashes). */ virtual void line_style(int style, int width=0, char* dashes=0); /** \brief see fl_xyline(int x, int y, int x1). */ virtual void xyline(int x, int y, int x1); /** \brief see fl_xyline(int x, int y, int x1, int y2). */ virtual void xyline(int x, int y, int x1, int y2); /** \brief see fl_xyline(int x, int y, int x1, int y2, int x3). */ virtual void xyline(int x, int y, int x1, int y2, int x3); /** \brief see fl_yxline(int x, int y, int y1). */ virtual void yxline(int x, int y, int y1); /** \brief see fl_yxline(int x, int y, int y1, int x2). */ virtual void yxline(int x, int y, int y1, int x2); /** \brief see fl_yxline(int x, int y, int y1, int x2, int y3). */ virtual void yxline(int x, int y, int y1, int x2, int y3); /** \brief see fl_line(int x, int y, int x1, int y1). */ virtual void line(int x, int y, int x1, int y1); /** \brief see fl_line(int x, int y, int x1, int y1, int x2, int y2). */ virtual void line(int x, int y, int x1, int y1, int x2, int y2); /** \brief see fl_draw(const char *str, int n, int x, int y). */ virtual void draw(const char *str, int n, int x, int y); /** \brief see fl_draw(int angle, const char *str, int n, int x, int y). */ virtual void draw(int angle, const char *str, int n, int x, int y); /** \brief see fl_font(Fl_Font face, Fl_Fontsize size). */ virtual void font(Fl_Font face, Fl_Fontsize size); /** \brief see fl_color(Fl_Color c). */ virtual void color(Fl_Color c); /** \brief see fl_color(uchar r, uchar g, uchar b). */ virtual void color(uchar r, uchar g, uchar b); /** \brief see fl_point(int x, int y). */ virtual void point(int x, int y); /** \brief see fl_loop(int x0, int y0, int x1, int y1, int x2, int y2). */ virtual void loop(int x0, int y0, int x1, int y1, int x2, int y2); /** \brief see fl_loop(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3). */ virtual void loop(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3); /** \brief see fl_polygon(int x0, int y0, int x1, int y1, int x2, int y2). */ virtual void polygon(int x0, int y0, int x1, int y1, int x2, int y2); /** \brief see fl_polygon(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3). */ virtual void polygon(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3); /** \brief see fl_begin_points(). */ virtual void begin_points(); /** \brief see fl_begin_line(). */ virtual void begin_line(); /** \brief see fl_begin_loop(). */ virtual void begin_loop(); /** \brief see fl_begin_polygon(). */ virtual void begin_polygon(); /** \brief see fl_vertex(double x, double y). */ virtual void vertex(double x, double y); /** \brief see fl_curve(double X0, double Y0, double X1, double Y1, double X2, double Y2, double X3, double Y3). */ virtual void curve(double X0, double Y0, double X1, double Y1, double X2, double Y2, double X3, double Y3); /** \brief see fl_circle(double x, double y, double r). */ virtual void circle(double x, double y, double r); /** \brief see fl_arc(double x, double y, double r, double start, double end). */ virtual void arc(double x, double y, double r, double start, double end); /** \brief see fl_arc(int x, int y, int w, int h, double a1, double a2). */ virtual void arc(int x, int y, int w, int h, double a1, double a2); /** \brief see fl_pie(int x, int y, int w, int h, double a1, double a2). */ virtual void pie(int x, int y, int w, int h, double a1, double a2); /** \brief see fl_end_points(). */ virtual void end_points(); /** \brief see fl_end_line(). */ virtual void end_line(); /** \brief see fl_end_loop(). */ virtual void end_loop(); /** \brief see fl_end_polygon(). */ virtual void end_polygon(); /** \brief see fl_begin_complex_polygon(). */ virtual void begin_complex_polygon(); /** \brief see fl_gap(). */ virtual void gap(); /** \brief see fl_end_complex_polygon(). */ virtual void end_complex_polygon(); /** \brief see fl_transformed_vertex(double xf, double yf). */ virtual void transformed_vertex(double xf, double yf); /** \brief see fl_push_clip(int x, int y, int w, int h). */ virtual void push_clip(int x, int y, int w, int h); /** \brief see fl_clip_box(int x, int y, int w, int h, int &X, int &Y, int &W, int &H). */ virtual int clip_box(int x, int y, int w, int h, int &X, int &Y, int &W, int &H); /** \brief see fl_not_clipped(int x, int y, int w, int h). */ virtual int not_clipped(int x, int y, int w, int h); /** \brief see fl_push_no_clip(). */ virtual void push_no_clip(); /** \brief see fl_pop_clip(). */ virtual void pop_clip(); // Images /** \brief see fl_draw_image(const uchar* buf, int X,int Y,int W,int H, int D, int L). */ virtual void draw_image(const uchar* buf, int X,int Y,int W,int H, int D=3, int L=0); /** \brief see fl_draw_image_mono(const uchar* buf, int X,int Y,int W,int H, int D, int L). */ virtual void draw_image_mono(const uchar* buf, int X,int Y,int W,int H, int D=1, int L=0); /** \brief see fl_draw_image(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D). */ virtual void draw_image(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=3); /** \brief see fl_draw_image_mono(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D). */ virtual void draw_image_mono(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=1); // Image classes virtual void draw(Fl_RGB_Image * rgb,int XP, int YP, int WP, int HP, int cx, int cy); virtual void draw(Fl_Bitmap * bmp,int XP, int YP, int WP, int HP, int cx, int cy); virtual void draw(Fl_Pixmap * pxm,int XP, int YP, int WP, int HP, int cx, int cy); public: /** @brief All implemented graphics output devices. */ enum device_types { xlib_display = 0, /**< The X11 display. */ quartz_display, /**< The Mac OS X display. */ gdi_display, /**< The MSWindows display. */ gdi_printer = 256, /**< The MSWindows printer. */ quartz_printer, /**< The Mac OS X printer. */ postscript_device /**< The PostScript device. */ }; /** @brief An RTTI emulation of device classes. It returns values < 256 if it is a display device */ inline int type() {return type_;}; virtual Fl_Device *set_current(void); virtual ~Fl_Device() {}; static Fl_Device *current(); /** @brief Returns the platform's display device. */ static Fl_Display *display_device() { return fl_display_device; }; }; extern FL_EXPORT Fl_Device *fl_device; /** @brief A virtual class subclassed for OS-specific display graphics. */ class Fl_Display : public Fl_Device { friend class Fl_PSfile_Device; }; #if defined(__APPLE__) || defined(FL_DOXYGEN) /** @brief The Mac OS X-specific display graphics class. */ class Fl_Quartz_Display : public Fl_Display { public: Fl_Quartz_Display() { type_ = quartz_display; }; }; #endif #if defined(WIN32) || defined(FL_DOXYGEN) /** @brief The MSWindows-specific display graphics class. */ class Fl_GDI_Display : public Fl_Display { public: Fl_GDI_Display() { type_ = gdi_display; }; }; #endif #if !( defined(__APPLE__) || defined(WIN32)) || defined(FL_DOXYGEN) /** @brief The X11-specific display graphics class. */ class Fl_Xlib_Display : public Fl_Display { public: Fl_Xlib_Display() { type_ = xlib_display; }; }; #endif #endif // Fl_Device_H // // End of "$Id$". //