// // "$Id$" // // Definition of classes Fl_Graphics_Driver, Fl_Surface_Device, Fl_Display_Device // for the Fast Light Tool Kit (FLTK). // // Copyright 2010-2016 by Bill Spitzak and others. // // This library is free software. Distribution and use rights are outlined in // the file "COPYING" which should have been included with this file. If this // file is missing or damaged, see the license at: // // http://www.fltk.org/COPYING.php // // Please report all bugs and problems on the following page: // // http://www.fltk.org/str.php // /** \file Fl_Graphics_Driver.H \brief declaration of classe Fl_Graphics_Driver. */ #ifndef FL_GRAPHICS_DRIVER_H #define FL_GRAPHICS_DRIVER_H #include #include #include #include #include #include class Fl_Graphics_Driver; /** a platform-specific class implementing a system font */ class Fl_Font_Descriptor #ifdef FL_DOXYGEN {} #endif ; /** \brief Points to the driver that currently receives all graphics requests */ FL_EXPORT extern Fl_Graphics_Driver *fl_graphics_driver; /** signature of image generation callback function. \param[in] data user data passed to function \param[in] x,y,w position and width of scan line in image \param[out] buf buffer for generated image data. You must copy \p w pixels from scanline \p y, starting at pixel \p x to this buffer. */ typedef void (*Fl_Draw_Image_Cb)(void* data,int x,int y,int w,uchar* buf); #define FL_REGION_STACK_SIZE 10 #define FL_MATRIX_STACK_SIZE 32 /** \brief A virtual class subclassed for each graphics driver FLTK uses. Typically, FLTK applications do not use directly objects from this class. Rather, they perform drawing operations (e.g., fl_rectf()) that operate on the current drawing surface (see Fl_Surface_Device). Drawing operations are functionally presented in \ref drawing and as function lists in the \ref fl_drawings and \ref fl_attributes modules. The \ref fl_graphics_driver global variable gives at any time the graphics driver used by all drawing operations. Its value changes when drawing operations are directed to another drawing surface by Fl_Surface_Device::set_current(). \p The Fl_Graphics_Driver class is of interest if one wants to perform new kinds of drawing operations. An example would be to draw to a PDF file. This would involve creating a new Fl_Graphics_Driver derived class. This new class should implement all virtual methods of the Fl_Graphics_Driver class to support all FLTK drawing functions. */ class FL_EXPORT Fl_Graphics_Driver { friend class Fl_Surface_Device; friend class Fl_Display_Device; friend class Fl_Pixmap; friend class Fl_Bitmap; friend class Fl_RGB_Image; friend int fl_draw_pixmap(const char*const* cdata, int x, int y, Fl_Color bg); friend void gl_start(); friend Fl_Bitmask fl_create_bitmask(int w, int h, const uchar *array); friend void fl_delete_bitmask(Fl_Bitmask); public: // The following functions create the various graphics drivers that are required // for core operations. They must be implemented as members of Fl_Graphics_Driver, // but located in the device driver module that is linked to the core library /** Instantiate the graphics driver adequate to draw to the platform's display driver. Each platform implements this method its own way. */ static Fl_Graphics_Driver *newMainGraphicsDriver(); //static Fl_Graphics_Driver *newOpenGLGraphicsDriver(); //static Fl_Graphics_Driver *newPrinterGraphicsDriver(); //static Fl_Graphics_Driver *new...; public: /** A 2D coordinate transformation matrix */ struct matrix {double a, b, c, d, x, y;}; /** Features that a derived class may possess. */ typedef enum { NATIVE = 1, /**< native graphics driver for the platform */ PRINTER = 2 /**< graphics driver for a printer drawing surface */ } driver_feature; protected: int fl_clip_state_number; ///< For internal use by FLTK static const matrix m0; ///< For internal use by FLTK Fl_Font font_; ///< current font Fl_Fontsize size_; ///< current font size Fl_Color color_; ///< current color int sptr;///< For internal use by FLTK static const int matrix_stack_size = FL_MATRIX_STACK_SIZE; ///< For internal use by FLTK matrix stack[FL_MATRIX_STACK_SIZE]; ///< For internal use by FLTK matrix m; ///< current transformation matrix int n; ///< For internal use by FLTK int gap_; ///< For internal use by FLTK int what; ///< For internal use by FLTK int rstackptr; ///< For internal use by FLTK static const int region_stack_max = FL_REGION_STACK_SIZE - 1; ///< For internal use by FLTK Fl_Region rstack[FL_REGION_STACK_SIZE]; ///< For internal use by FLTK Fl_Font_Descriptor *font_descriptor_; ///< For internal use by FLTK #ifndef FL_DOXYGEN enum {LINE, LOOP, POLYGON, POINT_}; inline int vertex_no() { return n; } inline int vertex_kind() {return what;} #endif matrix *fl_matrix; /**< Points to the current coordinate transformation matrix */ /** Returns whether the graphics driver is currently drawing to a high resolution surface */ virtual bool high_resolution() { return false; } virtual void global_gc(); /** Support function for Fl_Pixmap drawing */ virtual fl_uintptr_t cache(Fl_Pixmap *img, int w, int h, const char *const*array) { return 0; } /** Support function for Fl_Bitmap drawing */ virtual fl_uintptr_t cache(Fl_Bitmap *img, int w, int h, const uchar *array) { return 0; } /** Support function for Fl_RGB_Image drawing */ virtual void uncache(Fl_RGB_Image *img, fl_uintptr_t &id_, fl_uintptr_t &mask_) { } // --- implementation is in src/drivers/xxx/Fl_xxx_Graphics_Driver_image.cxx /** Support function for image drawing */ virtual Fl_Bitmask create_bitmask(int w, int h, const uchar *array) = 0; /** Support function for image drawing */ virtual void delete_bitmask(Fl_Bitmask bm) = 0; public: Fl_Graphics_Driver(); virtual ~Fl_Graphics_Driver() {} ///< Destructor static Fl_Graphics_Driver &default_driver(); /** Return whether the graphics driver can do alpha blending */ virtual char can_do_alpha_blending() { return 0; } // --- implementation is in src/fl_rect.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_rect.cxx /** see fl_point() */ virtual void point(int x, int y) = 0; /** see fl_rect() */ virtual void rect(int x, int y, int w, int h) = 0; virtual void focus_rect(int x, int y, int w, int h); /** see fl_rectf() */ virtual void rectf(int x, int y, int w, int h) = 0; /** see fl_line(int, int, int, int) */ virtual void line(int x, int y, int x1, int y1) = 0; /** see fl_line(int, int, int, int, int, int) */ virtual void line(int x, int y, int x1, int y1, int x2, int y2) = 0; /** see fl_xyline(int, int, int) */ virtual void xyline(int x, int y, int x1) = 0; /** see fl_xyline(int, int, int, int) */ virtual void xyline(int x, int y, int x1, int y2) = 0; /** see fl_xyline(int, int, int, int, int) */ virtual void xyline(int x, int y, int x1, int y2, int x3) = 0; /** see fl_yxline(int, int, int) */ virtual void yxline(int x, int y, int y1) = 0; /** see fl_yxline(int, int, int, int) */ virtual void yxline(int x, int y, int y1, int x2) = 0; /** see fl_yxline(int, int, int, int, int) */ virtual void yxline(int x, int y, int y1, int x2, int y3) = 0; /** see fl_loop(int, int, int, int, int, int) */ virtual void loop(int x0, int y0, int x1, int y1, int x2, int y2) = 0; /** see fl_loop(int, int, int, int, int, int, int, int) */ virtual void loop(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3) = 0; /** see fl_polygon(int, int, int, int, int, int) */ virtual void polygon(int x0, int y0, int x1, int y1, int x2, int y2) = 0; /** see fl_polygon(int, int, int, int, int, int, int, int) */ virtual void polygon(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3) = 0; // --- clipping /** see fl_push_clip() */ virtual void push_clip(int x, int y, int w, int h) = 0; /** see fl_clip_box() */ virtual int clip_box(int x, int y, int w, int h, int &X, int &Y, int &W, int &H) = 0; /** see fl_not_clipped() */ virtual int not_clipped(int x, int y, int w, int h) = 0; /** see fl_push_no_clip() */ virtual void push_no_clip() = 0; /** see fl_pop_clip() */ virtual void pop_clip() = 0; virtual Fl_Region clip_region(); // has default implementation virtual void clip_region(Fl_Region r); // has default implementation virtual void restore_clip(); // --- implementation is in src/fl_vertex.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_vertex.cxx virtual void push_matrix(); virtual void pop_matrix(); virtual void mult_matrix(double a, double b, double c, double d, double x, double y); virtual void rotate(double d); virtual void scale(double x, double y); virtual void scale(double x); virtual void translate(double x,double y); virtual void begin_points(); virtual void begin_line(); virtual void begin_loop(); virtual void begin_polygon(); /** see fl_begin_complex_polygon() */ virtual void begin_complex_polygon() = 0; virtual double transform_x(double x, double y); virtual double transform_y(double x, double y); virtual double transform_dx(double x, double y); virtual double transform_dy(double x, double y); /** see fl_transformed_vertex() */ virtual void transformed_vertex(double xf, double yf) = 0; /** see fl_vertex() */ virtual void vertex(double x, double y) = 0; /** see fl_end_points() */ virtual void end_points() = 0; /** see fl_end_line() */ virtual void end_line() = 0; /** see fl_end_loop() */ virtual void end_loop() = 0; /** see fl_end_polygon() */ virtual void end_polygon() = 0; /** see fl_end_complex_polygon() */ virtual void end_complex_polygon() = 0; /** see fl_gap() */ virtual void gap() = 0; /** see fl_circle() */ virtual void circle(double x, double y, double r) = 0; // --- implementation is in src/fl_arc.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_arc.cxx if needed virtual void arc(double x, double y, double r, double start, double end); // --- implementation is in src/fl_arci.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_arci.cxx /** see fl_arc(int x, int y, int w, int h, double a1, double a2) */ virtual void arc(int x, int y, int w, int h, double a1, double a2) = 0; /** see fl_pie() */ virtual void pie(int x, int y, int w, int h, double a1, double a2) = 0; // --- implementation is in src/fl_curve.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_curve.cxx if needed virtual void curve(double X0, double Y0, double X1, double Y1, double X2, double Y2, double X3, double Y3); // --- implementation is in src/fl_line_style.cxx which includes src/cfg_gfx/xxx_line_style.cxx /** see fl_line_style() */ virtual void line_style(int style, int width=0, char* dashes=0) = 0; // --- implementation is in src/fl_color.cxx which includes src/cfg_gfx/xxx_color.cxx /** see fl_color(Fl_Color) */ virtual void color(Fl_Color c) { color_ = c; } virtual void set_color(Fl_Color i, unsigned int c); virtual void free_color(Fl_Color i, int overlay); /** see fl_color(void) */ virtual Fl_Color color() { return color_; } /** see fl_color(uchar, uchar, uchar) */ virtual void color(uchar r, uchar g, uchar b) = 0; // --- implementation is in src/fl_font.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_font.cxx /** see fl_draw(const char *str, int n, int x, int y) */ virtual void draw(const char *str, int n, int x, int y) = 0; /** Draw the first \p n bytes of the string \p str starting at position \p x , \p y */ virtual void draw(const char *str, int n, float x, float y) { draw(str, n, (int)(x+0.5), (int)(y+0.5));} /** see fl_draw(int angle, const char *str, int n, int x, int y) */ virtual void draw(int angle, const char *str, int n, int x, int y) { draw(str, n, x, y); } /** see fl_rtl_draw(const char *str, int n, int x, int y) */ virtual void rtl_draw(const char *str, int n, int x, int y) { draw(str, n, x, y); } /** Returns non-zero if the graphics driver possesses the \p feature */ virtual int has_feature(driver_feature feature) { return 0; } /** see fl_font(Fl_Font, Fl_Fontsize) */ virtual void font(Fl_Font face, Fl_Fontsize fsize) {font_ = face; size_ = fsize;} /** see fl_font(void) */ virtual Fl_Font font() {return font_; } /** Return the current font size */ virtual Fl_Fontsize size() {return size_; } /** Compute the width of the first \p n bytes of the string \p str if drawn with current font */ virtual double width(const char *str, int n) { return 0; } /** Compute the width of Unicode character \p c if drawn with current font */ virtual double width(unsigned int c) { char ch = (char)c; return width(&ch, 1); } virtual void text_extents(const char*, int n, int& dx, int& dy, int& w, int& h); /** Return the current line height */ virtual int height() { return size(); } /** Return the current line descent */ virtual int descent() { return 0; } /** Return the current Fl_Font_Descriptor */ virtual Fl_Font_Descriptor *font_descriptor() { return font_descriptor_;} /** Set the current Fl_Font_Descriptor */ virtual void font_descriptor(Fl_Font_Descriptor *d) { font_descriptor_ = d;} /** see fl_draw_image(const uchar* buf, int X,int Y,int W,int H, int D, int L) */ virtual void draw_image(const uchar* buf, int X,int Y,int W,int H, int D=3, int L=0) {} /** see fl_draw_image_mono(const uchar* buf, int X,int Y,int W,int H, int D, int L) */ virtual void draw_image_mono(const uchar* buf, int X,int Y,int W,int H, int D=1, int L=0) {} /** see fl_draw_image(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D) */ virtual void draw_image(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=3) {} /** see fl_draw_image_mono(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D) */ virtual void draw_image_mono(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=1) {} /** \brief Draws an Fl_RGB_Image object to the device. * Specifies a bounding box for the image, with the origin (upper left-hand corner) of the image offset by the cx and cy arguments. */ virtual void draw(Fl_RGB_Image * rgb,int XP, int YP, int WP, int HP, int cx, int cy) {} /** \brief Draws an Fl_Pixmap object to the device. * Specifies a bounding box for the image, with the origin (upper left-hand corner) of the image offset by the cx and cy arguments. */ virtual void draw(Fl_Pixmap * pxm,int XP, int YP, int WP, int HP, int cx, int cy) {} /** \brief Draws an Fl_Bitmap object to the device. * Specifies a bounding box for the image, with the origin (upper left-hand corner) of the image offset by the cx and cy arguments. */ virtual void draw(Fl_Bitmap *bm, int XP, int YP, int WP, int HP, int cx, int cy) {} virtual int draw_scaled(Fl_Image *img, int X, int Y, int W, int H); virtual void copy_offscreen(int x, int y, int w, int h, Fl_Offscreen pixmap, int srcx, int srcy); /** Sets the value of the driver-specific graphics context. */ virtual void gc(void*) {} /** Returns the driver-specific graphics context, of NULL if there's none. */ virtual void *gc(void) {return NULL;} /** Support for pixmap drawing */ virtual uchar **mask_bitmap() { return 0; } /** Support for pixmap drawing */ virtual void mask_bitmap(uchar **) {} // default implementation may be enough /** Support for PostScript drawing */ virtual float scale_font_for_PostScript(Fl_Font_Descriptor *desc, int s) { return float(s); } // default implementation may be enough /** Support for PostScript drawing */ virtual float scale_bitmap_for_PostScript() { return 2; } virtual void set_spot(int font, int size, int X, int Y, int W, int H, Fl_Window *win); virtual void reset_spot(); // each platform implements these 3 functions its own way virtual void add_rectangle_to_region(Fl_Region r, int x, int y, int w, int h); virtual Fl_Region XRectangleRegion(int x, int y, int w, int h); virtual void XDestroyRegion(Fl_Region r); }; #endif // FL_GRAPHICS_DRIVER_H // // End of "$Id$". //