// // "$Id: Fl_Light_Button.cxx,v 1.4.2.3.2.19 2002/07/24 12:16:57 easysw Exp $" // // Lighted button widget for the Fast Light Tool Kit (FLTK). // // Copyright 1998-2002 by Bill Spitzak and others. // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Library General Public // License as published by the Free Software Foundation; either // version 2 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Library General Public License for more details. // // You should have received a copy of the GNU Library General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 // USA. // // Please report all bugs and problems to "fltk-bugs@fltk.org". // // Subclass of Fl_Button where the "box" indicates whether it is // pushed or not, and the "down box" is drawn small and square on // the left to indicate the current state. // The default down_box of zero draws a rectangle designed to look // just like Flame's buttons. #include #include #include void Fl_Light_Button::draw() { if (box()) draw_box(this==Fl::pushed() ? fl_down(box()) : box(), color()); Fl_Color col = value() ? (active_r() ? selection_color() : fl_inactive(selection_color())) : color(); int W; int dx, dy; W = labelsize(); dx = Fl::box_dx(box()) + 2; dy = (h() - W) / 2; // if (dy < 0) dy = 0; // neg. offset o.k. for vertical centering if (down_box()) { // draw other down_box() styles: switch (down_box()) { case FL_DOWN_BOX : case FL_UP_BOX : case _FL_PLASTIC_DOWN_BOX : case _FL_PLASTIC_UP_BOX : // Check box... draw_box(down_box(), x()+dx, y()+dy, W, W, FL_BACKGROUND2_COLOR); if (value()) { fl_color(col); int xu = x() + dx + W/3 + 1; int yu = y() + dy + W - 4; fl_line(xu - 2, yu - 2, xu, yu, xu + 5, yu - 5); fl_line(xu - 2, yu - 3, xu, yu - 1, xu + 5, yu - 6); fl_line(xu - 2, yu - 4, xu, yu - 2, xu + 5, yu - 7); } break; case _FL_ROUND_DOWN_BOX : case _FL_ROUND_UP_BOX : // Radio button... draw_box(down_box(), x()+dx, y()+dy, W, W, FL_BACKGROUND2_COLOR); if (value()) { fl_color(col); int tW = (W - Fl::box_dw(down_box())) / 2 + 1; if ((W - tW) & 1) tW++; // Make sure difference is even to center int tdx = dx + (W - tW) / 2; int tdy = dy + (W - tW) / 2; switch (tW) { // Larger circles draw fine... default : fl_pie(x() + tdx, y() + tdy, tW, tW, 0.0, 360.0); break; // Small circles don't draw well on many systems... case 6 : fl_rectf(x() + tdx + 2, y() + tdy, tW - 4, tW); fl_rectf(x() + tdx + 1, y() + tdy + 1, tW - 2, tW - 2); fl_rectf(x() + tdx, y() + tdy + 2, tW, tW - 4); break; case 5 : case 4 : case 3 : fl_rectf(x() + tdx + 1, y() + tdy, tW - 2, tW); fl_rectf(x() + tdx, y() + tdy + 1, tW, tW - 2); break; case 2 : case 1 : fl_rectf(x() + tdx, y() + tdy, tW, tW); break; } } break; default : draw_box(down_box(), x()+dx, y()+dy, W, W, col); break; } } else { // if down_box() is zero, draw light button style: int hh = h()-2*dy - 2; int ww = W/2+1; int xx = dx; if (w()