// // "$Id$" // // Scroll bar header file for the Fast Light Tool Kit (FLTK). // // Copyright 1998-2009 by Bill Spitzak and others. // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Library General Public // License as published by the Free Software Foundation; either // version 2 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Library General Public License for more details. // // You should have received a copy of the GNU Library General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 // USA. // // Please report all bugs and problems on the following page: // // http://www.fltk.org/str.php // /* \file Fl_Scrollbar widget . */ #ifndef Fl_Scrollbar_H #define Fl_Scrollbar_H #include "Fl_Slider.H" /** The Fl_Scrollbar widget displays a slider with arrow buttons at the ends of the scrollbar. Clicking on the arrows move up/left and down/right by linesize(). Scrollbars also accept FL_SHORTCUT events: the arrows move by linesize(), and vertical scrollbars take Page Up/Down (they move by the page size minus linesize()) and Home/End (they jump to the top or bottom). Scrollbars have step(1) preset (they always return integers). If desired you can set the step() to non-integer values. You will then have to use casts to get at the floating-point versions of value() from Fl_Slider. \image html scrollbar.gif \image latex scrollbar.eps "Fl_Scrollbar" width=4cm */ class FL_EXPORT Fl_Scrollbar : public Fl_Slider { int linesize_; int pushed_; static void timeout_cb(void*); void increment_cb(); protected: void draw(); public: Fl_Scrollbar(int X,int Y,int W,int H, const char *L = 0); ~Fl_Scrollbar(); int handle(int); /** Gets the integer value (position) of the slider in the scrollbar. You can get the floating point value with Fl_Slider::value(). \see Fl_Scrollbar::value(int p) \see Fl_Scrollbar::value(int pos, int size, int first, int total) */ int value() const {return int(Fl_Slider::value());} /** Sets the value (position) of the slider in the scrollbar. \see Fl_Scrollbar::value() \see Fl_Scrollbar::value(int pos, int size, int first, int total) */ int value(int p) {return int(Fl_Slider::value((double)p));} /** Sets the position, size and range of the slider in the scrollbar. \param[in] pos position, first line displayed \param[in] size window size, number of lines displayed \param[in] first number of first line \param[in] total total number of lines You should call this every time your window changes size, your data changes size, or your scroll position changes (even if in response to a callback from this scrollbar). All necessary calls to redraw() are done. Calls Fl_Slider::scrollvalue(int pos, int size, int first, int total). */ int value(int pos, int size, int first, int total) { return scrollvalue(pos, size, first, total); } /** Get the size of step, in lines, that the arror keys move. */ int linesize() const {return linesize_;} /** This number controls how big the steps are that the arrow keys do. In addition page up/down move by the size last sent to value() minus one linesize(). The default is 16. */ void linesize(int i) {linesize_ = i;} }; #endif // // End of "$Id$". //