// // A simple terminal widget for Fast Light Tool Kit (FLTK). // // Copyright 1998-2011 by Bill Spitzak and others. // Copyright 2017 by Greg Ercolano. // // This library is free software. Distribution and use rights are outlined in // the file "COPYING" which should have been included with this file. If this // file is missing or damaged, see the license at: // // https://www.fltk.org/COPYING.php // // Please see the following page on how to report bugs and issues: // // https://www.fltk.org/bugs.php // /* \file Fl_Simple_Terminal widget . */ #ifndef Fl_Simple_Terminal_H #define Fl_Simple_Terminal_H #include "Fl_Export.H" #include /** This is a continuous text scroll widget for logging and debugging output, much like a terminal. Includes printf() for appending messages, a line limit for the screen history size, ANSI sequences to control text color, font face, font weight and font size. This is useful in place of using stdout/stderr for logging messages when no terminal is available, such as when an application is invoked from a desktop shortcut, dock, or file browser. Like a regular console terminal, the vertical scrollbar 'tracks' the bottom of the buffer as new output is added. If the user scrolls away from the bottom, this 'tracking' feature is temporarily suspended, so the user can browse the terminal history without fighting the scrollbar when new text is added asynchronously. When the user returns the scroller to the bottom of the display, the scrollbar's tracking resumes. Features include: - history_lines(int) can define a maximum size for the terminal screen history - stay_at_bottom(bool) can be used to cause the terminal to keep scrolled to the bottom - ansi(bool) enables ANSI sequences within the text to control text colors - style_table() can be used to define custom color/font/weight/size combinations What this widget is NOT is a full terminal emulator; it does NOT handle stdio redirection, pipes, pseudo ttys, termio character cooking, keyboard input processing, screen addressing, random cursor positioning, curses(3) compatibility, or VT100/xterm emulation. It is a simple text display widget that leverages the features of the Fl_Text_Display base class to handle terminal-like behavior, such as logging events or debug information. Example use: \code #include : tty = new Fl_Simple_Terminal(...); tty->ansi(true); // enable use of "\033[#m" : tty->printf("The time is now: \033[32m%s\033[0m", date_time_str); \endcode Example application: \dontinclude simple-terminal.cxx \skip //START \until //END Style Tables For Color/Font/Fontsize Control -------------------------------------------- Internally this widget derives from Fl_Text_Display, and therefore inherits some of its idiosyncracies. In particular, when colors are used, the base class's concept of a 'style table' is used. The 'style table' is similar to a color mapped image; where each pixel is a single value that is an index into a table of colors to minimize per-pixel memory use. The style table has a similar goal; since every character in the terminal can potentially be a different color, instead of managing several integer attribute values per-character, a single character for each character is used as an index into the style table, choosing one of the available color/font/weight/size values available. This saves on as much as 3 to 4 times the memory use, useful when there's a large amount of text. When ansi() is set to 'true', ANSI sequences of the form "\033[#m" can be used to select different colors, font faces, font weights (bold,italic..), and font sizes, where '#' is the index number into the style table. Example: \code "\033[0mThis text uses the 1st entry in the style table\n" "\033[1mThis text uses the 2nd entry in the style table\n" "\033[2mThis text uses the 3rd entry in the style table\n" etc.. \endcode There is a built-in style table that provides some commonly used ANSI colors for "\033[30m" through "\033[37m" (blk,red,grn,yel,blu,mag,cyn,wht), and a brighter version of those colors for "\033[40" through "\033[47m". See ansi(bool) for more info. You can also supply a custom style table using style_table(Style_Table_Entry*,int,int), allowing you to define your own color/font/weight/size combinations. See that method's docs for more info. All style index numbers are rounded to the size of the style table (via modulus) to protect the style array from overruns. */ class FL_EXPORT Fl_Simple_Terminal : public Fl_Text_Display { protected: Fl_Text_Buffer *buf; // text buffer Fl_Text_Buffer *sbuf; // style buffer private: // Private class to handle parsing ESC sequences // Holds all state information for parsing esc sequences, // so sequences can span multiple block read(2) operations, etc. // class Fl_Escape_Seq { public: static const int maxbuf = 80; static const int maxvals = 10; // Return codes static const int success = 0; // operation succeeded static const int fail = -1; // operation failed static const int completed = 1; // multi-step operation completed successfully private: char esc_mode_; // escape parsing mode state char buf_[maxbuf]; // escape sequence being parsed char *bufp_; // parsing ptr into buf[] char *bufendp_; // end of buf[] (ptr to last valid buf char) char *valbufp_; // pointer to first char in buf of integer being parsed int vals_[maxvals]; // value array for parsing #'s in ESC[#;#;#.. int vali_; // parsing index into vals_[], 0 if none int append_buf(char c); int append_val(); public: Fl_Escape_Seq(); void reset(); char esc_mode() const; void esc_mode(char val); int total_vals() const; int val(int i) const; bool parse_in_progress() const; int parse(char c); }; private: int history_lines_; // max lines allowed in screen history bool stay_at_bottom_; // lets scroller chase last line in buffer // scroll management int lines_; // #lines in buffer (optimization: Fl_Text_Buffer slow to calc this) bool scrollaway_; // true when user changed vscroll away from bottom bool scrolling_; // true while scroll callback active // Fl_Text_Display vscrollbar's callback+data Fl_Callback *orig_vscroll_cb_; void *orig_vscroll_data_; // Style table const Fl_Text_Display::Style_Table_Entry *stable_; // the active style table int stable_size_; // active style table size (in bytes) int normal_style_index_; // "normal" style used by "\033[0m" reset sequence int current_style_index_; // current style used for drawing text char current_style_; // current 'style char' (e.g. 'A' = first style entry) // ANSI escape seq Fl_Escape_Seq escseq; // escape sequence state handler bool ansi_; // enables ANSI sequences bool ansi_show_unknown_; // show '¿' for unknown ESC sequences (default: off) // String parsing vars initialized/used by append(), used by handle_backspace() etc. char *ntm_; // new text memory (ntm) - malloc()ed by append() for output text char *ntp_; // new text ptr (ntp) - points into ntm buffer char *nsm_; // new style memory (nsm) - malloc()ed by append() for output style char *nsp_; // new style ptr (nsp) - points into nsm buffer public: Fl_Simple_Terminal(int X,int Y,int W,int H,const char *l=0); ~Fl_Simple_Terminal(); // Terminal options void stay_at_bottom(bool); bool stay_at_bottom() const; void history_lines(int); int history_lines() const; void ansi(bool val); bool ansi() const; void ansi_show_unknown(bool val); bool ansi_show_unknown() const; void style_table(Fl_Text_Display::Style_Table_Entry *stable, int stable_size, int normal_style_index=0); const Fl_Text_Display::Style_Table_Entry *style_table() const; int style_table_size() const; void normal_style_index(int); int normal_style_index() const; void current_style_index(int); int current_style_index() const; int current_style() const; // Terminal text management void append(const char *s, int len=-1); void text(const char *s, int len=-1); const char* text() const; void printf(const char *fmt, ...); void vprintf(const char *fmt, va_list ap); void clear(); void remove_lines(int start, int count); private: // Methods blocking public access to the subclass // These are subclass methods that would give unexpected // results if used. By making them private, we effectively // "block" them. // // TODO: There are probably other Fl_Text_Display methods that // need to be blocked. // void insert(const char*) { } protected: // Fltk void draw() FL_OVERRIDE; // Internal methods void enforce_stay_at_bottom(); void enforce_history_lines(); void vscroll_cb2(Fl_Widget*, void*); static void vscroll_cb(Fl_Widget*, void*); void backspace_buffer(unsigned int count); void handle_backspace(); void append_ansi(const char *s, int len); void unknown_escape(); }; #endif