// // FLUID main entry for the Fast Light Tool Kit (FLTK). // // Copyright 1998-2023 by Bill Spitzak and others. // // This library is free software. Distribution and use rights are outlined in // the file "COPYING" which should have been included with this file. If this // file is missing or damaged, see the license at: // // https://www.fltk.org/COPYING.php // // Please see the following page on how to report bugs and issues: // // https://www.fltk.org/bugs.php // #ifndef _FLUID_FLUID_H #define _FLUID_FLUID_H #include "fluid_filename.h" #include #include #include "../src/Fl_String.H" #define BROWSERWIDTH 300 #define BROWSERHEIGHT 500 #define WINWIDTH 300 #define MENUHEIGHT 25 #define WINHEIGHT (BROWSERHEIGHT+MENUHEIGHT) // ---- types class Fl_Double_Window; class Fl_Window; class Fl_Menu_Bar; class Fl_Type; class Fl_Choice; class Fl_Button; class Fl_Check_Button; /** Indicate the storage location for tools like layout suites and shell macros. \see class Fd_Shell_Command, class Fd_Layout_Suite */ typedef enum { FD_STORE_INTERNAL, ///< stored inside FLUID app FD_STORE_USER, ///< suite is stored in the user wide FLUID settings FD_STORE_PROJECT, ///< suite is stored within the current .fl project file FD_STORE_FILE ///< store suite in external file } Fd_Tool_Store; // ---- global variables extern int force_parent; extern Fl_Preferences fluid_prefs; extern Fl_Menu_Item Main_Menu[]; extern Fl_Menu_Bar *main_menubar; extern Fl_Window *main_window; extern int show_guides; extern int show_restricted; extern int show_ghosted_outline; extern int show_comments; extern int G_use_external_editor; extern int G_debug; extern char G_external_editor_command[512]; extern int reading_file; // File history info... extern char absolute_history[10][FL_PATH_MAX]; extern char relative_history[10][FL_PATH_MAX]; extern void load_history(); extern void update_history(const char *); extern Fl_Menu_Item *save_item; extern Fl_Menu_Item *history_item; extern Fl_Menu_Item *widgetbin_item; extern Fl_Menu_Item *sourceview_item; extern Fl_Menu_Item *overlay_item; extern Fl_Button *overlay_button; extern Fl_Menu_Item *guides_item; extern Fl_Menu_Item *restricted_item; extern Fl_Check_Button *guides_button; extern int modflag; extern int update_file; // fluid -u extern int compile_file; // fluid -c extern int compile_strings; // fluic -cs extern int batch_mode; extern int pasteoffset; extern Fl_String g_code_filename_arg; extern Fl_String g_header_filename_arg; extern Fl_String g_launch_path; // ---- project class declaration class Fluid_Project { public: Fluid_Project(); ~Fluid_Project(); void reset(); void update_settings_dialog(); Fl_String projectfile_path() const; Fl_String projectfile_name() const; Fl_String codefile_path() const; Fl_String codefile_name() const; Fl_String headerfile_path() const; Fl_String headerfile_name() const; Fl_String stringsfile_path() const; Fl_String stringsfile_name() const; Fl_String basename() const; int i18n_type; Fl_String i18n_gnu_include; Fl_String i18n_gnu_conditional; Fl_String i18n_gnu_function; Fl_String i18n_gnu_static_function; Fl_String i18n_pos_include; Fl_String i18n_pos_conditional; Fl_String i18n_pos_file; Fl_String i18n_pos_set; int include_H_from_C; int use_FL_COMMAND; int utf8_in_src; int avoid_early_includes; int header_file_set; int code_file_set; int write_mergeback_data; Fl_String header_file_name; Fl_String code_file_name; }; extern Fluid_Project g_project; // ---- public functions extern void enter_project_dir(); extern void leave_project_dir(); extern void set_filename(const char *c); extern void set_modflag(int mf, int mfc=-1); extern const Fl_String &get_tmpdir(); // ---- public callback functions extern void save_cb(Fl_Widget *, void *v); extern void save_template_cb(Fl_Widget *, void *); extern void revert_cb(Fl_Widget *,void *); extern void exit_cb(Fl_Widget *,void *); extern int write_code_files(bool dont_show_completion_dialog=false); extern void write_strings_cb(Fl_Widget *, void *); extern void align_widget_cb(Fl_Widget *, long); extern void toggle_widgetbin_cb(Fl_Widget *, void *); extern char position_window(Fl_Window *w, const char *prefsName, int Visible, int X, int Y, int W=0, int H=0); inline int fd_min(int a, int b) { return (a < b ? a : b); } inline int fd_max(int a, int b) { return (a > b ? a : b); } inline int fd_min(int a, int b, int c) { return fd_min(a, fd_min(b, c)); } #endif // _FLUID_FLUID_H