// // Snap action header file for the Fast Light Tool Kit (FLTK). // // Copyright 2023 by Bill Spitzak and others. // // This library is free software. Distribution and use rights are outlined in // the file "COPYING" which should have been included with this file. If this // file is missing or damaged, see the license at: // // https://www.fltk.org/COPYING.php // // Please see the following page on how to report bugs and issues: // // https://www.fltk.org/bugs.php // #ifndef _FLUID_FD_SNAP_ACTION_H #define _FLUID_FD_SNAP_ACTION_H #include "Fl_Window_Type.h" struct Fl_Menu_Item; enum { FD_STORE_INTERNAL, FD_STORE_USER, FD_STORE_PROJECT, FD_STORE_FILE }; class Fd_Layout_Preset { public: int left_window_margin; int right_window_margin; int top_window_margin; int bottom_window_margin; int window_grid_x; int window_grid_y; int left_group_margin; int right_group_margin; int top_group_margin; int bottom_group_margin; int group_grid_x; int group_grid_y; int top_tabs_margin; int bottom_tabs_margin; int widget_min_w; int widget_inc_w; int widget_gap_x; int widget_min_h; int widget_inc_h; int widget_gap_y; int labelfont; int labelsize; int textfont; int textsize; void write(Fl_Preferences &prefs); void read(Fl_Preferences &prefs); void write(Fd_Project_Writer*); void read(Fd_Project_Reader*); }; extern Fd_Layout_Preset *layout; class Fd_Layout_Suite { public: char *name_; char *menu_label; Fd_Layout_Preset *layout[3]; // application, dialog, toolbox; int storage_; void write(Fl_Preferences &prefs); void read(Fl_Preferences &prefs); void write(Fd_Project_Writer*); void read(Fd_Project_Reader*); void update_label(); void storage(int s) { storage_ = s; update_label(); } void name(const char *n); void init(); ~Fd_Layout_Suite(); public: }; class Fd_Layout_List { public: Fl_Menu_Item *main_menu_; Fl_Menu_Item *choice_menu_; Fd_Layout_Suite *list_; int list_size_; int list_capacity_; bool list_is_static_; int current_suite_; int current_preset_; char *filename_; public: Fd_Layout_List(); ~Fd_Layout_List(); void update_dialogs(); void update_menu_labels(); int current_suite() const { return current_suite_; } void current_suite(int ix); void current_suite(Fl_String); int current_preset() const { return current_preset_; } void current_preset(int ix); Fd_Layout_Suite &operator[](int ix) { return list_[ix]; } int add(const char *name); void rename(const char *name); void capacity(int); int load(const char *filename); int save(const char *filename); void write(Fl_Preferences &prefs, int storage); void read(Fl_Preferences &prefs, int storage); void write(Fd_Project_Writer*); void read(Fd_Project_Reader*); int add(Fd_Layout_Suite*); void remove(int index); void remove_all(int storage); Fd_Layout_Preset *at(int); int size(); }; extern Fd_Layout_List g_layout_list; /** \brief Structure holding all the data to perform interactive alignment operations. */ typedef struct Fd_Snap_Data { int dx, dy; ///< distance of the mouse from its initial PUSH event int bx, by, br, bt; ///< bounding box of the original push event or current bounding box when drawing int drag; ///< drag event mask int x_dist, y_dist; ///< current closest snapping distance in x and y int dx_out, dy_out; ///< current closest snapping point as a delta Fl_Widget_Type *wgt; ///< first selected widget Fl_Window_Type *win; ///< window that handles the drag action int ex_out, ey_out; ///< chosen snap position } Fd_Snap_Data; /** \brief Find points of interest when moving the bounding box of all selected widgets. */ class Fd_Snap_Action { protected: int check_x_(Fd_Snap_Data &d, int x_ref, int x_snap); int check_y_(Fd_Snap_Data &d, int y_ref, int y_snap); void check_x_y_(Fd_Snap_Data &d, int x_ref, int x_snap, int y_ref, int y_snap); void clr() { ex = dx = 0x7fff; } public: int ex, ey, dx, dy, type, mask; Fd_Snap_Action() : ex(0x7fff), ey(0x7fff), dx(128), dy(128), type(0), mask(0) { } virtual void check(Fd_Snap_Data &d) = 0; virtual void draw(Fd_Snap_Data &d) { } virtual bool matches(Fd_Snap_Data &d); public: static int eex, eey; static Fd_Snap_Action *list[]; static void check_all(Fd_Snap_Data &d); static void draw_all(Fd_Snap_Data &d); static void get_resize_stepsize(int &x_step, int &y_step); static void get_move_stepsize(int &x_step, int &y_step); }; #endif // _FLUID_FD_SNAP_ACTION_H