// // Boxtype test program for the Fast Light Tool Kit (FLTK). // // Copyright 1998-2015 by Bill Spitzak and others. // // This library is free software. Distribution and use rights are outlined in // the file "COPYING" which should have been included with this file. If this // file is missing or damaged, see the license at: // // https://www.fltk.org/COPYING.php // // Please see the following page on how to report bugs and issues: // // https://www.fltk.org/bugs.php // #include #include #include #include #include #include int N = 0; #define W 200 #define H 50 #define ROWS 14 // Note: Run the program with command line '-s abc' to view boxtypes // with scheme 'abc'. // class BoxGroup - minimal class to enable visible box size debugging // // Set the following static variables to 0 (default) to disable // or 1 to enable the given feature. // // If you enable the 'outline' variable, then a red frame should be drawn // around each box, and it should ideally be fully visible. // // The white background is optional (otherwise you see the window background). // // Set BOTH variables = 0 to show the default image for the FLTK manual. // // Note: As of FLTK 1.3.3 (probably since FLTK 1.0/1.1) there are some // shadows 'leaking' outside their widget bounding boxes (x,y,w,h). // Is this intentional? static const int outline = 0; // draw 1-px red frame around all boxes static const int box_bg = 0; // draw white background inside all boxes static const int inactive = 0; // deactivate boxes and use green background class BoxGroup : public Fl_Group { public: BoxGroup(int x, int y, int w, int h) : Fl_Group(x,y,w,h) {}; void draw() { draw_box(); if (outline + box_bg) { // outline or box_bg or both Fl_Widget*const* a = array(); for (int i=children(); i--;) { Fl_Widget& o = **a++; if (outline) { fl_color(FL_RED); fl_rect(o.x()-1,o.y()-1,o.w()+2,o.h()+2); } if (box_bg) { fl_color(FL_WHITE); fl_rectf(o.x(),o.y(),o.w(),o.h()); } fl_color(FL_BLACK); } } // outline or box_bg or both Fl_Group::draw_children(); } // draw() }; // class BoxGroup Fl_Double_Window *window; void bt(const char *name, Fl_Boxtype type, int square=0) { int x = N%4; int y = N/4; N++; x = x*W+10; y = y*H+10; Fl_Box *b = new Fl_Box(type,x,y,square ? H-20 : W-20,H-20,name); b->labelsize(11); if (inactive) { b->color(FL_GREEN); b->deactivate(); } if (square) b->align(FL_ALIGN_RIGHT); } int main(int argc, char ** argv) { window = new Fl_Double_Window(4*W,ROWS*H); window->box(FL_FLAT_BOX); #if 0 // this code uses the command line arguments to set arbitrary color schemes Fl::args(argc, argv); Fl::get_system_colors(); #elif 0 // this code uses a single color to define a scheme Fl::args(argc, argv); Fl::get_system_colors(); Fl::background(113,113,198); #else // this code uses the nice bright blue background to show box vs. frame types Fl::args(argc, argv); Fl::get_system_colors(); window->color(fl_rgb_color(51, 173, 255)); // light blue (#33adff) #endif // TEST: set box shadow width and max. border radius (should be commented out) // Fl::box_border_radius_max(5); // default: 15 (see documentation) // Fl::box_shadow_width(6); // default: 3 (see documentation) // set window title to show active scheme Fl::scheme(Fl::scheme()); // init scheme char title[100]; sprintf(title,"FLTK boxtypes: scheme = '%s'",Fl::scheme()?Fl::scheme():"none"); window->label(title); // create special container group for box size debugging BoxGroup *bg = new BoxGroup(0,0,window->w(),window->h()); bg->box(FL_NO_BOX); // create demo boxes bt("FL_NO_BOX",FL_NO_BOX); bt("FL_FLAT_BOX",FL_FLAT_BOX); N += 2; // go to start of next row to line up boxes & frames bt("FL_UP_BOX",FL_UP_BOX); bt("FL_DOWN_BOX",FL_DOWN_BOX); bt("FL_UP_FRAME",FL_UP_FRAME); bt("FL_DOWN_FRAME",FL_DOWN_FRAME); bt("FL_THIN_UP_BOX",FL_THIN_UP_BOX); bt("FL_THIN_DOWN_BOX",FL_THIN_DOWN_BOX); bt("FL_THIN_UP_FRAME",FL_THIN_UP_FRAME); bt("FL_THIN_DOWN_FRAME",FL_THIN_DOWN_FRAME); bt("FL_ENGRAVED_BOX",FL_ENGRAVED_BOX); bt("FL_EMBOSSED_BOX",FL_EMBOSSED_BOX); bt("FL_ENGRAVED_FRAME",FL_ENGRAVED_FRAME); bt("FL_EMBOSSED_FRAME",FL_EMBOSSED_FRAME); bt("FL_BORDER_BOX",FL_BORDER_BOX); bt("FL_SHADOW_BOX",FL_SHADOW_BOX); bt("FL_BORDER_FRAME",FL_BORDER_FRAME); bt("FL_SHADOW_FRAME",FL_SHADOW_FRAME); bt("FL_ROUNDED_BOX",FL_ROUNDED_BOX); bt("FL_RSHADOW_BOX",FL_RSHADOW_BOX); bt("FL_ROUNDED_FRAME",FL_ROUNDED_FRAME); bt("FL_RFLAT_BOX",FL_RFLAT_BOX); bt("FL_OVAL_BOX",FL_OVAL_BOX); bt("FL_OSHADOW_BOX",FL_OSHADOW_BOX); bt("FL_OVAL_FRAME",FL_OVAL_FRAME); bt("FL_OFLAT_BOX",FL_OFLAT_BOX); bt("FL_ROUND_UP_BOX",FL_ROUND_UP_BOX); bt("FL_ROUND_DOWN_BOX",FL_ROUND_DOWN_BOX); bt("FL_DIAMOND_UP_BOX",FL_DIAMOND_UP_BOX); bt("FL_DIAMOND_DOWN_BOX",FL_DIAMOND_DOWN_BOX); bt("FL_PLASTIC_UP_BOX",FL_PLASTIC_UP_BOX); bt("FL_PLASTIC_DOWN_BOX",FL_PLASTIC_DOWN_BOX); bt("FL_PLASTIC_UP_FRAME",FL_PLASTIC_UP_FRAME); bt("FL_PLASTIC_DOWN_FRAME",FL_PLASTIC_DOWN_FRAME); bt("FL_PLASTIC_THIN_UP_BOX",FL_PLASTIC_THIN_UP_BOX); bt("FL_PLASTIC_THIN_DOWN_BOX",FL_PLASTIC_THIN_DOWN_BOX); N += 2; bt("FL_PLASTIC_ROUND_UP_BOX",FL_PLASTIC_ROUND_UP_BOX); bt("FL_PLASTIC_ROUND_DOWN_BOX",FL_PLASTIC_ROUND_DOWN_BOX); N += 2; bt("FL_GTK_UP_BOX",FL_GTK_UP_BOX); bt("FL_GTK_DOWN_BOX",FL_GTK_DOWN_BOX); bt("FL_GTK_UP_FRAME",FL_GTK_UP_FRAME); bt("FL_GTK_DOWN_FRAME",FL_GTK_DOWN_FRAME); bt("FL_GTK_THIN_UP_BOX",FL_GTK_THIN_UP_BOX); bt("FL_GTK_THIN_DOWN_BOX",FL_GTK_THIN_DOWN_BOX); bt("FL_GTK_THIN_UP_FRAME",FL_GTK_THIN_UP_FRAME); bt("FL_GTK_THIN_DOWN_FRAME",FL_GTK_THIN_DOWN_FRAME); bt("FL_GTK_ROUND_UP_BOX",FL_GTK_ROUND_UP_BOX); bt("FL_GTK_ROUND_DOWN_BOX",FL_GTK_ROUND_DOWN_BOX); bg->end(); window->resizable(window); window->end(); window->show(); return Fl::run(); }