* when saving the source code from a shell command, the
completion dialog is suppressed because the shell window
pops up anyway, confirming our action
* when reading no project at startup, the user shell commands
were read, but the shell main menu was not updated
- add CMake option 'OPTION_USE_STD'
- add configure option '--enable-use_std'
- move FL/Fl_String.H to src/Fl_String.H
- move FL/Fl_Int_Vector.H to src/Fl_Int_Vector.H
- remove Fl_String from demo program examples/callbacks.cxx
- remove Fl_Int_Vector from public header FL/Fl_Table.H
- some methods of Fl_Table are no longer inline
- add CMake option OPTION_USE_STD to allow std::string in some
selected functions and methods
Experimental, may be removed before release:
- use either Fl_Int_Vector or std::vector in Fl_Table depending
on CMake OPTION_USE_STD or configure --enable-use_std
Move all fl_filename* functions that use Fl_String to fluid
Main changes in fluid:
- add fluid_filename.h and .cxx
- include "fluid_filename.h" rather than <FL/filename.H>
Update fl_input(), fl_password() and test/ask
- add maxchar parameter to fl_input() and fl_password()
- fl_input_str() and fl_password_str() are optional and return
std::string if enabled (FLTK_USE_STD)
The user can add an arbitrary number of highly configurable
shell commands through the setting panel. The commands can
be saved as user preferences, inside the .fl file, or exported
to an external file. Shell scripts can be limited to individual
platforms, can have shortcut keys, etc. .
* documentation will follow
* support to call `fltk-config` will follow
- removed some direct filename manipulation
- central place to generate file names and paths
- fixes command line filename override if no actual
batch command is given
hereby removing almost 200 lines of unrelated code form fluid.cxx
and making the location of the panel code more obvious.
Needs a make depend on Linux.
* interactive layout alignment rewritten
* interface for new alignment rules
* new alignment dialog box
* user defined layout rules added
* layout rules can be stored in projects, settings, and external files
* Valgrind verification
- add true unittest and Fl_String testing
- interface and printout are similar to gtest
without requiring external linkage.
just run `unittest --core`.
- new Fl_String API
- extended API to fl_input_str and fl_password_str
- co-authored-by: Albrecht Schlosser <albrechts.fltk@online.de>
* Adding strings and design file to source view panel
* Fluid: Fixed source dir recursion, fixed relative image reading path.
* Renaming source_dir to designfile_dir in some functions.
In this first version, we assume that the code file is newer whenever it is written,
until the current design is modified in any way. So instead of a status bar at the bottom
of the main window, the title bar will now show the status of the design and the code at
the same place.
tl;dr : making Fluid maintainable, no changes in code execution and logic.
This is a pretty extensive restructuring of the Fluid source tree.
It was neccessary because source and header files were getting
much too big to handle. Many source files had no header, and many
headers declared functions that were in diffrent source files.
Reorganized much of the include statements.
Added comments to some of the files.
Added Doxygen configuration file for standalone Fluid docs.
Tested everything by rebuilding Fluid .fl designs with the resorted
version of Fluid.