the same (non-standard) directory as an image library (STR #926)
configure.in:
- Add LINKFLTKFORMS definition.
- Change LINKFLTK* definitions to just reference the static
libraries themselves.
makeinclude.in:
- Use LINKFLTKFORMS and drop -L../lib stuff for static linking.
src/Makefile:
- Move -L. in front of LDLIBS and IMGLIBS when linking shared
libfltk_images.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@4472 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Added DESTDIR support and now remove all man pages for the
"uninstall" target (STR #545)
Fix PNG drawing on buggy WIN32 graphics cards (STR #548)
The configure script didn't propagate the CPPFLAGS environment
variable (STR #549)
The numpad keys didn't work properly on WIN32 (STR #502)
fl_input() and friends now set the input focus to the text field
when the dialog is shown (STR #553)
Fixed background color mixup when drawing Fl_Choice menus (STR
#544)
Fixed MingW makefiles (STR #550)
More VC++ project file tweaking (STR #559)
Fl_PNG_Image didn't use the png_set_trns_to_alpha function when
available (STR #547)
The FL_UNFOCUS event wasn't always sent when switching tabs (STR
#558)
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@3868 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
JPEG with Cygwin fix.
Make sure that all generated files are removed with a "make distclean".
Make sure we remove the autoconf cache directory when building the
source distribution.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@2551 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
inline; this should make shared libraries work better on all platforms.
Link FLUID against shared libraries, too, so that the installed fluid is
also using shared libraries (still make a statically linked fluid for the
build)
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@2525 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Add new fl_register_images() function to register the extra file formats
with Fl_Shared_Image.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@2329 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Remove 2.0 FL_API defines from threads.h, since that header is not part
of the library.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@1848 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Add "--post program" option to fltk-config so that MacOS apps can bind
the resources. Also binds resources with --compile.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@1846 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
- updated configure.in and Makefiles to support Darwin (Mac OS X BSD
environment)
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@1813 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
classes: new copy(), copy(w,h), desaturate(), color_average(), and
inactive() methods, alloc_xyz member for copied data, etc.
Updated test programs to use inactive() and copy() methods to create
inactive images for the test buttons, plus the inactive button to toggle
it...
Added start of separate image classes, a la 2.0, for various image formats.
FLUID will also be updated for it...
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@1703 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
before building (helps when you remove old sources, but the object
file lives on in the archive...)
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@1660 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
strings.h, etc.
Add check for strings.h in fluid/factory.cxx.
Add directories and man page rules to makeinclude.in
Rename man page sources; these are formatted to the correct extensions.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.0@1368 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
older versions of fltk, I restored this. (bug 108771)
Removed 8-bit colormap drawing code that was not doing anything in
fl_draw_image due to Mike's changes. I also made fl_color(r,g,b)
actually allocate the requested color rather than the nearest fltk
color-cube color (this is only done for the first color that maps to a
given entry in the fltk color cube), the result is that pixmaps with a
small number of colors are drawn much more accurately. The resulting
code seems to produce better images and is a good deal smaller!
Fixed makeinclude.in so CFLAGS are used for c source code instead of
CXXFLAGS. (bug 108694)
Better fix for gif files suggested by pauly (bug 108770)
Performance of Fl_Gl_Window may be improved on some types of OpenGL
implementations, in particular MESA or other software emulators, by
setting the GL_SWAP_TYPE environment variable. This variable
declares what is in the back buffer after you do a swapbuffers.
setenv GL_SWAP_TYPE COPY
This indicates that the back buffer is copied to the front buffer,
and still contains it's old data. This is true of many hardware
implementations. Setting this will speed up emulation of
overlays, and widgets that can do partial update can take
advantage of this as damage() will not be cleared to -1.
setenv GL_SWAP_TYPE NODAMAGE
This indicates that nothing changes the back buffer except drawing
into it. This is true of MESA and Win32 software emulation and
perhaps some hardware emulation on systems with lots of memory.
All other values for GL_SWAP_TYPE, and not setting the variable,
cause fltk to assumme that the back buffer must be completely
redrawn after a swap.
This is easily tested by running the gl_overlay demo program and
seeing if the display is correct when you drag another window over
it or if you drag the window off the screen and back on. You have to
exit and run the program again for it to see any changes to the
environment variable.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.0@1246 ea41ed52-d2ee-0310-a9c1-e6b18d33e121