Manolo Gouy
97f7c0f524
Define WORDS_BIGENDIAN using __BIG_ENDIAN__ value
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git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@8506 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
2011-03-04 17:51:22 +00:00
Manolo Gouy
803a7c4d52
WORDS_BIGENDIAN has an architecture-dependent value.
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git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@8491 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
2011-03-01 19:45:05 +00:00
Manolo Gouy
85256d15c4
Two png-related #define's were missing. This caused transparent png images to be wrong.
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git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@8490 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
2011-03-01 14:39:22 +00:00
Matthias Melcher
f1f1d8ed42
STR 2382: Fixed compile errors when HAVE_LIBJPEG was not defined
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git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@7780 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
2010-10-30 20:01:16 +00:00
Matthias Melcher
3ef47f712a
Added 'rotated_text' to the Fluid IDE setup. It should probably be in 'Demo' as well.
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git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@7595 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
2010-05-07 20:23:07 +00:00
Matthias Melcher
30d00ceb07
Fludi IDE: now supporting header files for OS X. If those are included for a library, the resulting framework will receive a copy of the headers, allowing Xcode to simply include the file into any new project. frameworks must be installed in /Library?Frameworks to be found automatically. A little more fixing is required.
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git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@7504 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
2010-04-14 20:17:44 +00:00
Matthias Melcher
ed2870637f
Fluid IDE support: rewrite all Makefiles. This has no smart parts inside yet.
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git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@7482 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
2010-04-11 20:16:47 +00:00
Matthias Melcher
bde92b83f3
Fixed the IDE's for Xcode3, Xcode3.1, and VisualC (last one untested).
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Added some code for verbose plugin manager output. This is what you should get when loading "cube" and then calling the regular "print" function.
Fl_Plugin: creating a plugin, class "fltk:device", name "opengl.device.fltk.org"
Fl_Plugin: creating a plugin manager for class "fltk:device"
Fl_Plugin: adding plugin named "opengl.device.fltk.org" at 0x0x175314
Fl_Plugin: deleting a plugin manager
Fl_Plugin: creating a plugin manager for class "fltk:device"
Fl_Plugin: returning plugin named "opengl.device.fltk.org": 0x0x175314
Fl_Plugin: deleting a plugin manager
Fl_Plugin: deleting a plugin
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@7291 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
2010-03-17 21:11:06 +00:00
Matthias Melcher
a2547a31a0
More FLUID IDE file generation.
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git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@7225 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
2010-03-06 14:38:38 +00:00
Matthias Melcher
c35463fdbe
Starting to add a GUI to manage the IDE database.
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git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@7169 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
2010-02-27 22:38:25 +00:00
Matthias Melcher
60c1ccd33e
Working VisualC suport in IDE's (dll's are still missing). Fixed a few warnings.
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git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@7147 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
2010-02-25 23:29:42 +00:00
Matthias Melcher
47ed5a1ddd
A completely new set of IDE files for the entire FLTK project. This project should be pretty clean and up to the newest standards in Xcode3. The debug version builds whatever is best on the current platform. The Release version builds a Universal Binary for PPC, win32, and x64 - verified OK! I will rename the now outdated Xcode3.1 project and eventually remove it.
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git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@7132 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
2010-02-21 21:54:42 +00:00