The new class is fully Doxygen-documented.
Added an example program (example/shapedwindow.cxx) that exercises the new class.
Modified all IDE-supporting files accordingly.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10255 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
TODO: Xcode 4 ide needs fl_gleam.cxx added
Test of Visual Studio IDE mods (which were hand-modified)
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10113 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Possibly solves STR#2521.
There are still warnings about bool <-> int conversion
that are probably benign.
There are also warnings during dependency creation
about other platform files that also appear to be benign.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@8298 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
since this file has been renamed recently.
Todo: do corresponding changes to fluid to generate the IDE files
correctly.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@7658 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Added some code for verbose plugin manager output. This is what you should get when loading "cube" and then calling the regular "print" function.
Fl_Plugin: creating a plugin, class "fltk:device", name "opengl.device.fltk.org"
Fl_Plugin: creating a plugin manager for class "fltk:device"
Fl_Plugin: adding plugin named "opengl.device.fltk.org" at 0x0x175314
Fl_Plugin: deleting a plugin manager
Fl_Plugin: creating a plugin manager for class "fltk:device"
Fl_Plugin: returning plugin named "opengl.device.fltk.org": 0x0x175314
Fl_Plugin: deleting a plugin manager
Fl_Plugin: deleting a plugin
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@7291 ea41ed52-d2ee-0310-a9c1-e6b18d33e121