Make sure that text length computed without angle is equal to text length drawn with angle.
This property is essential so that rotated text appears at controlled location at both ends.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12244 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Patch proposed by Teklad (STR #3211, file #7):
http://www.fltk.org/strfiles/3211/Fl_Tabs.H.patch
with minor modifications and adjustments for FLTK 1.4.0.
Method which() is now also virtual, as suggested by guyben in comment #24.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12243 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Corresponds to STR #3320
1) HiDPI support consists in detecting the adequate scaling factor for the screen on which
FLTK maps a window, and scaling all FLTK units by this factor. FLTK tries to detect the correct
value of this factor at startup (see more details below). Environment variable
FLTK_SCALING_FACTOR can also be used to set this value.
2) Rescaling support consists in changing the scaling factor of all FLTK windows
in reply to ctrl/+/-/0/ keystrokes.
More details for the various platforms :
- X11: Support is very advanced. Some details need still to be improved.
Automatic detection of the correct starting value of the scaling factor works well
with the gnome desktop. The present code contains no support for this on
other desktops. FLTK_SCALING_FACTOR provides a workaround.
-WIN32: Support is incomplete at this point, although many test
applications have partial or complete HiDPI and scaling support.
The current value of the system's scaling factor is correctly detected
at application startup. Apps respond to changes of this value in real time.
Support needs to define the FLTK_HIDPI_SUPPORT preprocessor variable
at compile time. This way, standard builds produce a code with the
default WIN32 HiDPI support, that is, where all graphics goes to an internal
buffer that gets enlarged by the system and then mapped to the HiDPI
display. To experiment with (or develop) the new HiDPI support requires
a modified build procedure in which FLTK_HIDPI_SUPPORT is defined
at compile time. When the support will be complete, the requirement for the
definition of this preprocessor variable will be removed. The present commit
contains support for a single scaling factor. Eventually, per-screen scaling
factors should be implemented, as done for X11.
- MacOS: this commit does not give new HiDPI for this platform.
Eventually, window rescaling in reply to command/+/-/0/ is desirable.
Per-screen scaling factor makes no sense on this platform because
the OS itself takes care of the difference between the resolutions of
traditional and retina displays.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12239 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
As discussed on 2017-05-15 in fltk.general, thread "Fl_clock".
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12237 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Solves STR# 3381.
Also: standardized doxygen comment style in both files;
> /** */ doxygen commenting
> 2 space indent
Removed some confusing non-doxygen comments, and rewrote some confusing ones.
Removed old license info Matt had imported from my original 2002 widget..
there was no reason for it to be in there; the Fl_Table code inside FLTK
is licensed under the FLTK GPL license, no need for the extra noise in the docs.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12228 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
The X11 platform uses this argument to restore the correct clipping state after
drawing to an Fl_Image_Surface object.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12226 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This fixes an issue uncovered in a thread of fltk.general entitled
fl_pop_clip: clip stack underflow! warning on X11
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12222 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
See thread "fl_pop_clip: clip stack underflow! warning on X11"
started on Thu, 20 Apr 2017.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12221 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
The html code in the example (test/help_dialog.html) was broken.
Fixing the example html code was enough, no code changes needed.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12220 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This commit fixes a CMake issue if CMake is invoked from a desktop icon
or the Windows menu, i.e. not within the correct environment to find all
required header files.
We recommend to run CMake from a "Developer Command Prompt for Visual Studio X",
but sometimes users click on their desktop icon and run CMake without the
correct context. In this case some header files in the Windows SDK's are not
found by CMake.
The solution is to issue a warning and "fix" the header detection by faking
that the headers were found, because they are always available in Visual
Studio. The affected headers <locale.h> and <GL/glu.h> were set to "found"
in the bundles IDE's in FLTK 1.3 as well, so there should be no issue with
this fix.
It is also recommended by the CMake folks, i.e. they suggest not to search
for these special header files that are known to exist always.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12209 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
The fix in src/Fl_Input.cxx in svn r11644 was an attempt to fix the
Visual Studio (Windows) build because CMake would sometimes not find
the correct header files, but this attempt opened a path where the
variable 'legal_fp_chars' was not initialized.
The (hopefully) correct fix will follow in my next commit...
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12208 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Also reformatted very long lines, removed trailing spaces.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12204 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Note: the test for OpenGL works slightly different with CMake vs. configure.
The CMake (cache) variable HAVE_GL_GL_H was never used.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12203 ea41ed52-d2ee-0310-a9c1-e6b18d33e121