In regard to CG Text drawing vs. the new ATSU Text drawing: I now remember why I did not ATSU in the beginning: STDU does not use the CG clipping area or text pen settings. So, if you plan on using the current SVN with --enable-quartz, please be aware that you will not have any text clipping or any other text color than black.
Finally, I added code to FLTK on OS X that retreives the selection color from the system instead of assuming dark blue. I am not entirely confident about this change as it may require OS X 10.4 . Feedback appreciiated.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@5173 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
- would not render images that weren't compatible to system formats
(mandelbrot). Mandelbrot is still twitchy though.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@3814 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
- changed 'innards' function to work the right way. Much faster now (see
color_chooser for a test)
I won't be able to continue on the Quartz port for now. Please let me know
of issues not mentioned in previous commits and I will try to find the
time for fixes and improvements.
Matthias
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@3813 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
- Pixmaps now correctly support transparency/masking
- subimage drawing aligned correctly
- lines with a size over 1 always anti-alias
- fl_begin_points/fl_end_points works
- fixed refresh problem for multiple open windows
Will check Linux compile right after this commit to make sure that
I didn't destroy anything.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@3800 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
turn defined USE_QUARTZ to 1 and defines __APPLE_QUARTZ__. If Quartz
is not disabled, it will define __APPLE_QD__ for Quickdraw.
I also replaced all relevand #ifdef __APPLE__ with #ifdef __APPLE_QD__
#elif defined(__APPLE_QUARTZ__). This does not affect the compile at
this time and both version will generate the same Quickdraw code.
I will start to replace all QD calls with Quartz calls for the
remainder of the week until I can completely remove all QD calls from
the Quartz branch.
Thanks to Robert Smith for a great initial Quartz implementation.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@3782 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Pixmap Draw fix: pixmap would always draw from 0, 0
gl_font implemented
FL_FOCUS fix: would not send FL_FOCUS when window activated
window classes fixed: modal() and non_modal() should work much better
glut fix: uninitialised 'display' callback made glpuzzle crash
Please send bug reports
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@2323 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
**** THIS CODE COMPILES BUT DOES NOT WORK. ****
TODO: fix event handling - getting blank windows, etc.
TODO: re-port OpenGL code.
TODO: add support for images with alpha.
TODO: add support for more then just beeps in fl_beep().
TODO: other stuff I'm sure...
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@1765 ea41ed52-d2ee-0310-a9c1-e6b18d33e121