File src/Fl_win32.cxx is now compiled instead of included in Fl.cxx.
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These methods are intended to be used instead of pWindow->method()
for better code readability and easier porting of methods from
Fl_Window to Fl_Window_Driver.
New methods: x(), y(), y(), h(), shown(), parent(), border(),
visible(), and visible_r().
We should add more such methods if appropriate.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11414 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Don't get your hopes up just yet: this code does compile, but it doesn't fully link yet. If you like to test this, install the Android SDK and NDK, set the usual environment variables, then change into the "Android" direktory and run "mk". It will currently fail at the linker stage.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11343 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
It seems this allows not to #include <windows.h> in the public header files.
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This commit adds the basic setup in CMake to allow SDL as a base
library for FLTK on OS X (and probably for other platforms as well).
The SDL library driver set is derived from yet another new driver
set named 'Pico'. 'Pico' is a base class for a driver that will
allow porting of FLTK with the tinyest amount of effort. This
implementation of the SDL driver shall be documented very well
to explain the porting process.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11262 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
fl_gc remains usable by the application as a hook into the system.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11189 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Also, change arguments of void Fl_Window::capture_titlebar_and_borders() from
Fl_RGB_Image to F_Shared_Image so, in the future, scaled images having
a drawing size distinct from a pixel size can be returned, to support
high-resolution displays.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11159 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Searching for __APPLE, WIN32 or X11 did give me many false results. I instead marked most ifdef's that I would like to get rid of with the text // PORTME:, so they can be easily found by a global search.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11155 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
- moved stuff around to fit X11 file layout
- fixed a few Cocoa variables
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11149 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This commit is the accumulated patch introduced in branch 1.3
in svn r 11094, 11095, and 11096.
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that triggers a warning when FL_PORTING is ON and with a default platform-neutral
implementation.
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2) Advance branch-1.3-porting with new function Fl_X::capture_titlebar_and_borders()
that contains all the platform-specific code of all operations related to drawing
window borders and title bars. What is platform-specific and what is not
is therefore much clearer, to ease porting.
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that copies a window to the clipboard together with its title bar and borders.
This requires very little new code because the capture of window decorations
is shared with the Fl_Paged_Device::print window() method.
The device test program is changed to call the new method.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10928 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
X11 windows as window manager need these to map windows to processes
and we might lose functionality without them.
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Fixes a crash when a program calls take_focus() before any window has been show()n.
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that gives a non-rectangular shape to a standard window. The benefit is that it works with Fl_Double_Window and Fl_Menu_Window as well.
It also works for free with Fl_Gl_Window on the X11 platform only.
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This needs to be done from FLTK as it affects the window interaction,
which FLTK is largely responsible for.
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This gives applications the means to handle some low level
integration with the system that might otherwise not be possible
without modifying FLTK itself.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10310 ea41ed52-d2ee-0310-a9c1-e6b18d33e121