Replace compiler/preprocessor/platform macro "WIN32" with "_WIN32".
Replace "WIN32" in text and documentation with "Windows".
Replace "MSWindows" with "Windows".
To do: README.Windows.txt (and maybe other documentation as well)
needs updates.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12655 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Tested under Windows and Linux, but not yet used in library code.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12549 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
The default (0) is 'text' mode, non-zero is 'binary' mode on platforms
that distinguish text and binary mode.
Currently Windows is the only supported platform that needs this.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12500 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This new function allows to write Fl_SVG_Image::fl_gzopen() in a completely platform-independent way.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12489 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
File fl_utf8.h defines the xchar type with a platform-dependent value (wchar_t or unsigned short).
But it is used exclusively by WIN32 code (0 use in cross-platform code, 0 use in APPLE
or in USE_X11 code).
Thus, we can just get rid of this type and replace it by wchar_t where it is used.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11459 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Platform headers should not be #include'd in public FLTK header files,
so that user space is not polluted by platform specific definitions.
See discussion and test file in discussion in fltk.general:
https://groups.google.com/forum/#!topic/fltkgeneral/gzmdRk2LvAkhttps://groups.google.com/d/msg/fltkgeneral/gzmdRk2LvAk/EOe314ChBgAJ
This commit fixes FL/fl_utf8.h to #include X11 headers only if compiled
in the FLTK library (same as in FLTK 1.3.4, svn r 11266).
Todo (FLTK 1.4): Remove more unnecessary (unwanted) system header #include
statements from FL/x.H and other public header files.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11268 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This commit adds the basic setup in CMake to allow SDL as a base
library for FLTK on OS X (and probably for other platforms as well).
The SDL library driver set is derived from yet another new driver
set named 'Pico'. 'Pico' is a base class for a driver that will
allow porting of FLTK with the tinyest amount of effort. This
implementation of the SDL driver shall be documented very well
to explain the porting process.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11262 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This commit includes all fixes from branch-1.3 (svn r 11243) and additional
fixes for warnings that crept in during the porting efforts, particularly
C++ ("//") comments in C and included header files, and some more.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11246 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Searching for __APPLE, WIN32 or X11 did give me many false results. I instead marked most ifdef's that I would like to get rid of with the text // PORTME:, so they can be easily found by a global search.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11155 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
- Moving code around for Fl_Double_Window, but not yet happy
- Tested CMake for Android cross compilation. Very happy!
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11142 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
when building on a WIN32 host.
I am not sure why these were here, but on one of my
(very) non-standard configurations this was causing
the build to fail.
After some discussion on fltk.dev, we decided to
removed them since no one thinks they are needed
(please tell me if it turns out that the are!)
Note: that discussion also considered whether the
other (re)defines in that file, e.g. for stricmp
and strnicmp and others were useful; I have left
these in place for now, though I beleieve they are
not needed nor useful.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10259 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
In particular, I have added a new function to src/fl_utf.c called fl_ucs_to_Utf16() which
converts a single 32-bit Unicode value into one (or more) UTF16 cells.
This is needed in the win32 char-by-char text width() logic, and I suspect may also be useful in the OSX code in some places.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@8585 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
these supercede the old fl_wcwidth() code in src/xutf8/fl_wcwidth.c.
also added corresponding declarations to FL/fl_utf.c, and updated
src/Fl_Text_Buffer.c to enable the call to fl_wcwidth()
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@7551 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
corrected mismatched parameter names and typos on fl_utf8.h and fl_utf8.cxx
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@6769 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
1) C++ style comments in C files converted to /* */
2) #warning's had to be #ifdef'ed out (#if !defined(sgi)..)
With these mods, 1.3.x compiles on IRIX 6.5 with no failures.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@6680 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Kept original author and copyright.
Added standard fltk LGPL header notice
+ Added missing comment to fl_width() related to latest utf8 STR#2086 related fix in r6539 and r6540.
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