The new class is fully Doxygen-documented.
Added an example program (example/shapedwindow.cxx) that exercises the new class.
Modified all IDE-supporting files accordingly.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10255 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
TODO: Xcode 4 ide needs fl_gleam.cxx added
Test of Visual Studio IDE mods (which were hand-modified)
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10113 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
with VisualC2008. Works w/o errors and warnings for Release build, but
issues lots of warnings about "missing debug info for referencing module"
for Debug build (I have no idea how to solve these). Anyway, everything
builds "successful" now.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@8760 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Fixed unittests(d).exe name (was: unittest(d).exe).
Added missing custom build rule to tree.fl in Release mode.
Fixed fluid dependency (removed fltkdll), since this made fluid.exe build
with fltkdll.dll (strange, the same config works in VisualC2010).
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@8716 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
- new and deleted files in zlib 1.2.5
- added missing dependency: tree -> fluid
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@8514 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
non-dll builds. Also changed some dependencies to get correct build order.
To Do: VisualC2008 doesn't create the .cxx and .h files with fluid from
.fl files correctly (VisualC2010 does, but maybe except test/tree.cxx).
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@8293 ea41ed52-d2ee-0310-a9c1-e6b18d33e121