"repeat_timeout", which is shorter and more accurately describes what
it does.
GLUT_STROKE_*_ROMAN in glut.h are defined as 0,1 on WIN32 to match the
glut header files there.
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Alexander Rabi Beels. This will not affect things much because WORDWRAP
is normally disabled. However it fixes a few bugs with word+line selection
and with up/down arrows working when there are tabs or control characters
in the text. I modified his patches so no changes are needed to the
header files to enable wordwrap and so that very long words scroll
horizontally rather than break between letters.
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add_timeout will now do the callback at time t after the call to
add_timeout, like before.
add_interval_timeout is a new call that measures time from when the
last timeout was called. This has slightly less overhead and allows
accurate spacing of timeouts.
Patch from Stuart Levy so the *last* widget in an Fl_Pack may be
resizable. This should be compatable because resizable didn't do
anything before so there was no reason to set it.
Makefiles for no-cygwin from Paul Baxter (see README.win32 for info).
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tested this, but I believe this is why I keep getting mail about glut
not linking on win32. If anybody can check this please do so!)
Fix for sliders so that clicking on one with a small (or zero)
slider_size will not move the slider.
I put Fl_Button.H in fl_shortcut.cxx so that it gets the FL_EXTERN for
fl_old_shortcut() (and also assures the declarations match).
Fixed xpaint link in the documentation.
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were already.)
Looks like I forgot to commit those changes to eliminate Mesa dependancy in
the code. Here it is.
Carl
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Updated email addresses to point to fltk.org domain...
Updated README and CHANGES files accordingly.
Updated makeinclude and Makefile files to put -L../lib before the
LDFLAGS/GLDFLAGS to avoid problem reported by Alexander.
documentation/Makefile wasn't including makeinclude.
Updated FLUID about window to show version 1.0.9.
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Fixed hardware overlays. The problem was the new fl_clipped() code,
which tests against the current window size. The hardware overlay
code did not set the current window when drawing the overlay. I
needed hardware overlay for DD's code, I'm not sure if these fixes are
good enough to enable this in our general release. Hardware overlay
still only works on SGI Irix.
Some patches to turn off the MSVC++ -Oa (assumme no aliasing)
optimization flag. Suprisingly this only broke a few parts of fltk,
or at least these are the only ones I found.
Does not unmap child windows when the main window is iconized. This
reduces flashing when the window is deiconized.
Fl::key() is set to zero by all events except key down/up. This will
allow you to reliably test if an event or callback was produced by a
keystroke. Fixes the bug posted about stopping Escape from closing
the window.
User defined cursors on OpenGL windows slowed down NT a *LOT*. Some
attempts to fix this by turning off the cursor while drawing the
window.
Filename completion in the file chooser works better on NT. Typing
TAB fixes the case of everything you typed to match the shortest name
that can be completed.
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the window list. This window is used as the "parent" of any modal
windows you create so it is a good idea to be able to change it.
Normally it is whatever window got the last event.
Fixed Fl_Menu::global handler to use first_window so if a modal window
pops up in response it is parented to the window containing the
menubar rather than the current top window. This was an annoying bug!
Copied fl_line_style() and the line_style demo over from fltk 2.0
because I am tired of mailing this code to people. Better to advertise this
as "added fl_line_style() function to set line thickness, dash patterns,
and end caps".
Fixed the documentation for these changes.
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Updated the configure script for *BSD and GCC 2.95 (-fno-exceptions)
Added install rule to documentation directory.
Dumped old packages directory; added traditional RPM spec file and EPM
list file (that replace all of the packages stuff)
The FLUID man page is now "fluid.1" for the formatted page and "fluid.man"
for the non-formatted page, since only IRIX uses pack'd formatted man pages.
Whew!
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before any widgets are created, in order to change the default size of
the fonts used. The most useful thing that can be done is to set it to
12 so that the default font size matches Win32.
I also fixed the menubar drawing a bit so that a menubar with a FL_FLAT_BOX
draws correctly.
It should also be documented that "Fl::set_color(Fl_Color(15),0,0,128);"
can be used to get Win32-style highlighting of menus and text items. This
is not portable to fltk 2.0.
With these changes it should be easier to get fltk to look just like Win32.
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Enumerations.H so they are available to any fltk programs.
More fixes to the fake-overlay code in Fl_Gl_Window (it did not work on
Win32 when there were 2 different-sized windows)
Fix to Fl_compose to not quote the Delete key fixed to allow the right-
control key to still be the compose prefix and to allow it to quote
control characters.
OSF1 used the same parameters for scandir as SGI and unlike Linux and
apparently most other Unix's
fl_ask, message, etc windows are resizable, which is useful if you use
them to display arbitrary output from a program.
On Win32 non_modal (but not modal) windows have close and size boxes, as per
popular demand at Digital Domain.
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Applied colors patch.
Updated doco makefile for current version of HTMLDOC.
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already-created X connection. This should help with interoperability
with Xt or other toolkits.
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Fl_add_idle adds new functions to the end of the queue ring, rather than the
start, so they are executed in the order added, and a callback that adds
itself does not prevent others from being called.
Fluid lets you type in code that starts with '#' for cpp directives.
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1. Browser responds to FL_KEYBOARD as well as FL_SHORTCUT. If you subclass
it to accept focus then keyboard navigation will work. I could not do his full
patch as it broke the file chooser's tab completion and perhaps other programs.
2. Fl_Tile and Fl_Tabs do their callback when the user changes their display.
3. Made some of the private methods of Fl_Browser protected.
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Cast in draw_pixmap that produced an error in the OSF1 compiler fixed.
Error in emulation of GLUT_KEY_F?()
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and second, we have (I thought) a check in the configure script for this
anyways...
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Overlay on a single buffered Fl_Gl_Window is faked more accurately when
there is no overlay hardware.
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Fluid writes "class foo;" to the header and c file without prepending
"extern" or "static". This patch also does this to "class foo bar;"
which is wrong...
Tabs draw very short labels.
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under BCC.
Fluid will output A::B::C names for nested classes.
Fl_Browser::lineposition(n, BOTTOM) will align the bottom of the line
rather than the top with the bottom of the browser.
The connect program does wait() so that it does not leave a zombie for
every one of your ppp connections.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.0@584 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Fixed browser bug in item_width() - would read past the end of the string
under certain circumstances.
Fixed browser resize bug - wasn't updating bounding box during check, so
it could get in an infinite loop.
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Fixed missing fdsets variable in Fl_win32.cxx
Removed unused maxfd variable in Fl_win32.cxx
FLUID now outputs the window constructor with x,y arguments if
the class name is Fl_Group (this allows you to setup classes
using FLUID) Add extra code after all the widgets to move them
to the desired offset within the window.
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as many connections as you want (up to the maximum number handled by
select()).
Fl::remove_fd(fd, when) added. This allows you to remove the read,
write, and error callbacks individually. Fl::remove_fd(fd) does
Fl::remove_fd(fd,-1).
Fl::add_fd() calls Fl::remove_fd(), so it can be used safely to
replace callbacks with new ones for the same file descriptor.
Fl::add_timeout() also dynamically allocates it's array so there is no
limit on the number of pending timeouts.
I cut/pasted the changes into the Windoze version but this is
UNTESTED! Somebody please do a test compile.
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Includes a real bug that was in Fl_Gl_Window.c (#if WIN32)
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set angle2 < angle1. Deleted the unimplemented direction() control.
Fixed the documentation, this new code allows any 2 values for the
angles as long as abs(a-b)<=360.
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correctly, but it is likely that someone who remembers their high school
math could make it _much_ more efficient (I just hacked away 'till it
worked).
-Carl
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