Add demo.menu and all xbm and xpm files in test directory to install
list.
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- some warnings about using char for indexing
- some warnings about using signed int in strncmp
- some warnings about deprecated fl_ask (replaced with fl_choice)
The on warning not removed is the strftime("%c") in fluid since
I don't know anything about PS and I don't know if a different
data format would break PS. Mike?
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#774)
src/vsnprintf.c:
- Replaced fl_vsnprintf() implementation with one that
properly emulates the vsnprintf() function.
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and fl_vsnprintf() and define snprintf and vsnprintf to fl_...
(Some compilers treat snprintf() and vsnprintf() differently, and we
also don't want to collide with other libraries that might provide their
own implementation...)
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all of the key and button states in FLTK.
SunOS 4.x changes (check for <sys/stdtypes.h> and don't rely on
realloc(NULL, size) working - this doesn't work on a lot of platforms!)
Fix nesting of #ifdefs in vsnprintf.c - the C++ wrapper stuff wasn't
being included outside the checks for the individual functions...
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Updated email addresses to point to fltk.org domain...
Updated README and CHANGES files accordingly.
Updated makeinclude and Makefile files to put -L../lib before the
LDFLAGS/GLDFLAGS to avoid problem reported by Alexander.
documentation/Makefile wasn't including makeinclude.
Updated FLUID about window to show version 1.0.9.
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Updated the configure script for *BSD and GCC 2.95 (-fno-exceptions)
Added install rule to documentation directory.
Dumped old packages directory; added traditional RPM spec file and EPM
list file (that replace all of the packages stuff)
The FLUID man page is now "fluid.1" for the formatted page and "fluid.man"
for the non-formatted page, since only IRIX uses pack'd formatted man pages.
Whew!
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compiled this on BC++ 5.0 upgraded to 5.0B via the two monster patches.
I didn't turn on optimization because my version of BC++ doesn't seem to
do much in the way of optimization (FLUID was only 1k smaller when
optimized for size). VC++ generates smaller code.
The examples that use OpenGL don't work because Borland's linker can't find
"wglShareLists". I'm sure this is a simple problem, but I don't know how
to fix it.
Borland's C++ compiler won't allow you to call main() from C++, so I had
to add a c function in "fl_call_main.c" to call it so that you don't have
to do that WinMain crap. However, when I added this file to the Visual C++
project it converted the whole thing from 5.0 format to 6.0 format. The
files look the nearly identical so I don't think this should be a problem
for 5.0 users, but if it is then you can revert them back to the previous
version and just add this one source file.
Borland really doesn't suck that bad. It doesn't look as polished as VC++
and it refused to supress some warnings for no reason, but I forgot how
much I liked the feel of Borlands compilers... Much more intuitive then
MS VC++.
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