All changes are mac-specific, except a very minor change in file src/gl_draw.cxx
where string drawing wrongly claimed to support @symbol, not possible
because symbols are drawn using non-GL primitives.
Unchanged application code can use the new FLTK code.
In addition, the new code allows mac applications to draw OpenGL scenes
at high resolution on so-called 'retina' displays, but this requires some
support from app code. They must call, before opening GL windows,
Fl::use_high_resolution(1);
and change their glViewport() calls as follows
glViewport(0, 0, pxel_w(), pixel_h());
This uses 2 new member functions of the Fl_Gl_Window class,
pixel_w() and pixel_h() returning the window dimensions in pixel
units, that is, twice the w() and h() when the window is mapped
on a retina display.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10498 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
With true subwindows, several members of Fl_X became useless.
This change recycle two of them for new uses:
- Fl_Region subRegion is used as a pointer to a CGRect
- Fl_X *xidChildren is used to indicate the resolution of the display
containing a window
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10486 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
The new field bool Fl_X::mapped_to_retina is updated when needed, that is, when the window is moved.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10481 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
On such displays, one drawing unit equals two pixels.
The fl_xyline() and fl_yxline() functions are modified to perform
extra operations when drawing to a window on a retina display.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10463 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Before, the fl_find(Window) function was not accessible from .mm source files.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10451 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
window is just another window with Mac OS as it was already with MSWindows and X11.
This requires Mac OS X 10.2. Window nesting to any depth is possible.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10449 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
With this, no public FLTK header includes system header files anymore on the mac.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10443 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Also change our fallback cursors to use this method, so that fallback
cursors are handled in a platform independent manner. STR #2660.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10196 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Added Fl_Image_Surface class to draw into an Fl_Image object.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10159 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Some code is transferred from Fl_cocoa.mm thus reducing somewhat this very large source file.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@9885 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
some key opens a window with possible accented characters. This feature is used by the Fl_Input_ and
Fl_Text_Editor widgets. User-defined text input widgets can optionally use this feature, but the default
behavior is to not use it. Fl_Secret_Input turns it off, for example.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@9792 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This introduces 3 new functions
static void Fl::screen_work_area(X,Y,W,H)
static void Fl::screen_work_area(X,Y,W,H,mx,my)
static void Fl::screen_work_area(X,Y,W,H,screen_no)
that compute screen work areas and are used by FLTK to position menu windows.
The Fl::x(),y(),w(),h() functions are made consistent across platforms: they return
the origin/size of the work area of the main screen (as far as possible, see below).
On the Mac OS platform, all screen functions reflect changes in screen number and
positions without requiring the application to restart.
On the X11 platform, I did not find an API to compute the main screen work area
in all conditions. What's used does compute the correct work area when there's
a single screen, but not when there are several, because it returns an area that
encompasses all screens. The implemented workaround is that Fl::x(),y(),w(),h()
and Fl::screen_work_area(X,Y,W,H,0) return the exact work area when there's
a single screen, and return the full screen area when there are several.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@9084 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
with or without declaring the FL_INTERNALS preprocessor variable.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@9035 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Useful when deleting a window because subwindows share their xid with their parent
window (unlike under MSWIn or Xlib), so subwindows should not delete their xid.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@8540 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
displays correctly that #include <x.H> is needed for this class.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@8381 ea41ed52-d2ee-0310-a9c1-e6b18d33e121