- fixes copy/paste operation that would place pasted types wrong
- improves paste into folded and unfolded groups
- improves duplication of multiple types
- much improved placement of types that don;t fit at the
requested position
- some more testing will follow in the next days
* CMake integration, no autotiools
* alignment panel is now correctly renamed to setting panel
* source view is now correctly renamed to code view
* Merge FLTK FLUID docs into FLUID user manual.
* Add two simple entry tutorials
* Remove FLUID chapter form FLTK docs.
* GitHub action to generate HTML and PDF docs and
make the available as artefacts
After some discussions it became clear that the code file may be written
into an unpredictable location by the build system. Fluid now remembers
that location in a user setting file and seems to do the expected thing after
a brief test.
* moved functionality into its own files
* refactored all methods to be less than a page
* documented all calls
* tested all situations I could think of
* when saving the source code from a shell command, the
completion dialog is suppressed because the shell window
pops up anyway, confirming our action
* when reading no project at startup, the user shell commands
were read, but the shell main menu was not updated
Ctrl-0 is used by FLTK globally to zoom all windows back to 100%,
so FLUID should not override that. Loading the previous file is now
Ctrl-1 instead of Ctrl-0.
The user can add an arbitrary number of highly configurable
shell commands through the setting panel. The commands can
be saved as user preferences, inside the .fl file, or exported
to an external file. Shell scripts can be limited to individual
platforms, can have shortcut keys, etc. .
* documentation will follow
* support to call `fltk-config` will follow
- removed some direct filename manipulation
- central place to generate file names and paths
- fixes command line filename override if no actual
batch command is given
hereby removing almost 200 lines of unrelated code form fluid.cxx
and making the location of the panel code more obvious.
Needs a make depend on Linux.