Remove unfinished FLUID documentation.
A copy of the docs exists in my repo clone and will be merged back when the docs are useful and part of the CMake setup.
2587
fluid/Doxyfile
2591
fluid/Doxyfile-dev
Before Width: | Height: | Size: 9.9 KiB |
@ -1,42 +0,0 @@
|
||||
|
||||
|
||||
/**
|
||||
|
||||
\mainpage FLUID Developer Documentation
|
||||
|
||||
<TABLE CELLPADDING="8" CELLSPACING="0" SUMMARY="TITLE BAR" WIDTH="100%" BORDER="0">
|
||||
<TR>
|
||||
<TD><CENTER>
|
||||
\image html fluid-128.png
|
||||
\image latex fluid-128.png "" width=3cm
|
||||
|
||||
<B>FLUID 1.4.0 Developer Documentation</B>
|
||||
|
||||
By F. Costantini, D. Gibson, M. Melcher,
|
||||
A. Schlosser, B. Spitzak and M. Sweet.
|
||||
|
||||
Copyright © 1998 - 2023 by Bill Spitzak and others.
|
||||
</CENTER></TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
<TABLE CELLPADDING="8" CELLSPACING="0" SUMMARY="TITLE BAR" WIDTH="100%" BORDER="0">
|
||||
<TR>
|
||||
<TD style="text-align: center;">
|
||||
This software and manual are provided under the terms of the GNU
|
||||
Library General Public License. Permission is granted to reproduce
|
||||
this manual or any portion for any purpose, provided this copyright
|
||||
and permission notice are preserved.
|
||||
</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
<TABLE CELLPADDING="8" CELLSPACING="0" SUMMARY="Table of Contents" WIDTH="100%" BORDER="0">
|
||||
<TR>
|
||||
<TD ALIGN="LEFT" VALIGN="TOP">
|
||||
|
||||
\subpage page_introduction
|
||||
|
||||
</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
*/
|
@ -1,86 +0,0 @@
|
||||
/**
|
||||
|
||||
\page page_introduction Introduction
|
||||
|
||||
\tableofcontents
|
||||
|
||||
## Light User Interface Design ##
|
||||
|
||||
FLUID is the Fast Light User Interface Designer that accompanies the fltk
|
||||
user interface library. FLUID relies on panels and dialogs that are generated
|
||||
within FLUID. Consequently, developers are required to consistently assess the
|
||||
user-friendliness and code integrity of the application.
|
||||
|
||||
This document presumes you are familiar with FLUID, have read the most
|
||||
important parts the FLUID User Manual, and have created some user interfaces
|
||||
in FLUID already.
|
||||
|
||||
## History ##
|
||||
|
||||
FLUID is an application that grew over time with fltk. In its original design,
|
||||
it was meant to allow users to drag and resize a limited number of widgets
|
||||
for small dialog boxes. As the feature set grew over time, new concept and
|
||||
designs were introduced by new authors. In its current state, FLUID's source
|
||||
code is largely undocumented and difficult to read and understand.
|
||||
|
||||
This should not stop you from diving into the code though. The concepts and
|
||||
ideas behind FLUID are great. The software itself is very usable and stable.
|
||||
And while digging through the code, any addition to the documentation is
|
||||
highly appreciated.
|
||||
|
||||
## Future ##
|
||||
|
||||
As we approach the imminent release of FLTK 1.4.0, FLUID will no longer undergo
|
||||
significant feature enhancements. Instead, the focus will shift towards
|
||||
documentation improvements, addressing bugs, and enhancing usability for
|
||||
recent FLTK additions such as Fl_Grid and Fl_Flex. Following the release of
|
||||
1.4.0, FLUID will undergo a comprehensive restructuring and modernization,
|
||||
streamlining maintenance and simplifying the process of integrating
|
||||
support for new widgets.
|
||||
|
||||
## Quick Glossary ##
|
||||
|
||||
__Project__ : a project is a single design, stored in a project file ending in
|
||||
`.fl`. A project contains a bunch of settings and a tree of Types. One
|
||||
project can contain multiple UI designs.
|
||||
|
||||
__Code File__, __Header File__ : by default, FLUID generates C++ source code
|
||||
that is stored in two files with the same basename as the project. The
|
||||
C++ declarations go into the header file ending in `.h`, and the
|
||||
implementation is stored in the `.cxx` source code file.
|
||||
|
||||
__Strings File__ : FLUID supports internationalization (in short i18n) of all
|
||||
know text elements in a project. The Strings file can be generated as a
|
||||
base for adding new languages. The file extension depend on the chosen
|
||||
i18ns library.
|
||||
|
||||
__Types__ : a type is a node in a tree that manages a widget or a functional
|
||||
node like Class, Function, CodeBlock, etc.
|
||||
|
||||
__Panels__ : in its interactive incarnation, FLUID provides a number of panels
|
||||
(dialog boxes) for editing all aspects of Types.
|
||||
|
||||
## Basic Structure ##
|
||||
|
||||
...
|
||||
|
||||
## Wish List ##
|
||||
|
||||
I call this a wish list because I write my wishes down as I go. There is no
|
||||
verification yet, or alternative ideas.
|
||||
|
||||
- group source files into subdirectories
|
||||
- all panels should have their own folder
|
||||
- all custom widgets
|
||||
- all file and stream operations
|
||||
- all utilities and tools
|
||||
- move to C++17 and use std::string, vector, map, ...
|
||||
- Fl_Type::write#() could go into a single write function with an enum to
|
||||
describe what needs to be written to make thing logical and expandable
|
||||
- better error handling in all file classes
|
||||
- separate FLUID generated files form the core and build a shell-only version
|
||||
- individual event handling for types
|
||||
- individual overlay drawing for types
|
||||
- plug-ins for new types
|
||||
|
||||
*/
|
Before Width: | Height: | Size: 311 B |
Before Width: | Height: | Size: 388 B |
Before Width: | Height: | Size: 20 KiB |
Before Width: | Height: | Size: 9.9 KiB |
Before Width: | Height: | Size: 81 KiB |
Before Width: | Height: | Size: 41 KiB |
@ -1,108 +0,0 @@
|
||||
|
||||
|
||||
/**
|
||||
|
||||
\mainpage FLUID User Manual
|
||||
|
||||
<TABLE CELLPADDING="8" CELLSPACING="0" SUMMARY="TITLE BAR" WIDTH="100%" BORDER="0">
|
||||
<TR>
|
||||
<TD><CENTER>
|
||||
\image html fluid-128.png
|
||||
\image latex fluid-128.png "" width=3cm
|
||||
|
||||
<B>FLUID 1.4.0 User Manual</B>
|
||||
|
||||
By F. Costantini, D. Gibson, M. Melcher,
|
||||
A. Schlosser, B. Spitzak and M. Sweet.
|
||||
|
||||
Copyright © 1998 - 2023 by Bill Spitzak and others.
|
||||
</CENTER></TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
<TABLE CELLPADDING="8" CELLSPACING="0" SUMMARY="TITLE BAR" WIDTH="100%" BORDER="0">
|
||||
<TR>
|
||||
<TD style="text-align: center;">
|
||||
This software and manual are provided under the terms of the GNU
|
||||
Library General Public License. Permission is granted to reproduce
|
||||
this manual or any portion for any purpose, provided this copyright
|
||||
and permission notice are preserved.
|
||||
</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
<TABLE CELLPADDING="8" CELLSPACING="0" SUMMARY="Table of Contents" WIDTH="100%" BORDER="0">
|
||||
<TR>
|
||||
<TD ALIGN="LEFT" VALIGN="TOP">
|
||||
|
||||
\subpage page_introduction
|
||||
|
||||
- \ref introduction_workflow
|
||||
|
||||
\subpage page_getting_started
|
||||
|
||||
_not yet_
|
||||
|
||||
\subpage page_ui_overview
|
||||
|
||||
_not yet_
|
||||
|
||||
\subpage page_basics
|
||||
|
||||
_not yet_
|
||||
|
||||
\subpage page_widget_types
|
||||
|
||||
_not yet_
|
||||
|
||||
\subpage page_layout
|
||||
|
||||
_not yet_
|
||||
|
||||
\subpage page_code_integration
|
||||
|
||||
_not yet_
|
||||
|
||||
\subpage page_build_integration
|
||||
|
||||
_not yet_
|
||||
|
||||
\subpage page_advanced
|
||||
|
||||
_not yet_
|
||||
|
||||
</TD>
|
||||
<TD ALIGN="LEFT" VALIGN="TOP">
|
||||
|
||||
\subpage page_shortcuts
|
||||
|
||||
_not yet_
|
||||
|
||||
\subpage page_faqs
|
||||
|
||||
_not yet_
|
||||
|
||||
\subpage page_glossary
|
||||
|
||||
_not yet_
|
||||
|
||||
\subpage page_appendices
|
||||
|
||||
- \ref appendix_code_nodes
|
||||
- \ref appendix_app_settings
|
||||
|
||||
\subpage page_index
|
||||
|
||||
_not yet_
|
||||
|
||||
\subpage page_legal
|
||||
|
||||
_not yet_
|
||||
|
||||
\subpage page_conclusion
|
||||
|
||||
_not yet_
|
||||
|
||||
</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
*/
|
@ -1,9 +0,0 @@
|
||||
/**
|
||||
|
||||
\page page_advanced Advanced Features
|
||||
|
||||
\tableofcontents
|
||||
|
||||
- Describe any advanced or less commonly used features of FLUID, such as custom scripting, animations, or specialized widgets.
|
||||
|
||||
*/
|
@ -1,277 +0,0 @@
|
||||
/**
|
||||
|
||||
\page page_appendices Appendices
|
||||
|
||||
\tableofcontents
|
||||
|
||||
\section appendix_code_nodes Functional Node Types
|
||||
|
||||
## Functions and Methods ##
|
||||
|
||||
![](flFunction.png) Functions
|
||||
|
||||
Fluid can generate C functions, C++ functions, and methods in classes.
|
||||
Functions can contain widgets to build windows and dialogs. *Code* nodes can
|
||||
be used to add more source code to a function.
|
||||
|
||||
### Parents ###
|
||||
|
||||
To generate a function, the function node must be created at the top level or
|
||||
inside a declaration block. If added inside a class node, this node generates
|
||||
a method inside that class.
|
||||
|
||||
### Children ###
|
||||
|
||||
Function nodes can contain code nodes and widget trees. The topmost node of a
|
||||
widget tree must be a window.
|
||||
If the function node has no children, only a forward declaration will be
|
||||
created in the header, but no source code will be generated.
|
||||
|
||||
\image html flFunctionDialog.png "Function/Method Properties"
|
||||
\image latex flFunctionDialog.png "Function/Method Properties"
|
||||
|
||||
### Declaring a Function ###
|
||||
|
||||
A function node at the top level or inside a declaration block generates a C
|
||||
or C++ function.
|
||||
|
||||
The *Name* field contains the function name and all arguments.
|
||||
If the *Name* field is left empty, Fluid will generate a typical 'main()' function.
|
||||
```
|
||||
// .cxx
|
||||
int main(int argc, char **argv) {
|
||||
// code generated by children
|
||||
w->show(argc, argv); // <-- code generated if function has a child widget
|
||||
Fl::run();
|
||||
}
|
||||
```
|
||||
|
||||
If a function node has a name but no children, a forward declaration is
|
||||
generated in the header, but the implementation in the source file is omited.
|
||||
This is used to reference functions in other modules.
|
||||
```
|
||||
// .h
|
||||
void make_window();
|
||||
```
|
||||
|
||||
If the function contains one or more Code nodes, an implementation will also be
|
||||
generated. The default return type is `void`. Text in the *Return Type* field
|
||||
overrides the default type.
|
||||
```
|
||||
// .cxx
|
||||
void make_window() {
|
||||
// code generated by children
|
||||
}
|
||||
```
|
||||
|
||||
If the function contains a widget, a pointer to the first widget
|
||||
will be created. The default return type will match the type of the
|
||||
first widget, and a pointer to the widget will be returned.
|
||||
```
|
||||
// .h
|
||||
Fl_Window* make_window();
|
||||
```
|
||||
|
||||
```
|
||||
// .cxx
|
||||
Fl_Window* make_window() {
|
||||
Fl_Window* w;
|
||||
// code generated by children:
|
||||
// w = new Fl_Window(...)
|
||||
return w;
|
||||
}
|
||||
```
|
||||
|
||||
#### Options for Functions ####
|
||||
|
||||
Choosing *static* in the pulldown menu will declare the function `static` in the
|
||||
source file. No prototype will be generated in the header.
|
||||
```
|
||||
// .cxx
|
||||
static Fl_Window* make_window() { ...
|
||||
```
|
||||
|
||||
If the *C* option is checked, the function will be declared as a plain C
|
||||
function in the header file.
|
||||
The options *local* and *C* together are not supported.
|
||||
```
|
||||
// .h
|
||||
extern "C" { void my_plain_c_function(); }
|
||||
```
|
||||
|
||||
### Declaring a Method ###
|
||||
|
||||
A function node inside a class node generates a C++ method. If a method node has
|
||||
no children, the declaration is generated in the header, but no implementation
|
||||
in the source file.
|
||||
```
|
||||
// .h
|
||||
class UserInterface {
|
||||
public:
|
||||
void make_window();
|
||||
};
|
||||
```
|
||||
|
||||
If the method contains one or more Code nodes, an implementation will also be
|
||||
generated.
|
||||
|
||||
```
|
||||
// .cxx
|
||||
void UserInterface::make_window() {
|
||||
printf("Hello, World!\n");
|
||||
}
|
||||
```
|
||||
|
||||
If the method contains at least on widget, a pointer to the topmost widget
|
||||
will be returned and the return type will be generated accordingly.
|
||||
```
|
||||
// .h
|
||||
class UserInterface {
|
||||
public:
|
||||
Fl_Double_Window* make_window();
|
||||
};
|
||||
```
|
||||
|
||||
```
|
||||
// .cxx
|
||||
Fl_Double_Window* UserInterface::make_window() {
|
||||
Fl_Double_Window* w;
|
||||
// code generated by children
|
||||
return w;
|
||||
}
|
||||
```
|
||||
|
||||
#### Options for Methods ####
|
||||
|
||||
Class access can be defined with the pulldown menu. It provides a choice of
|
||||
`private`, `protected`, and `public`.
|
||||
|
||||
Fluid recognizes the keyword `static` or `virtual` at the beginning of the
|
||||
*return type* and will generate the declaration including the keyword, but will
|
||||
omit it in the implementation. The return type defaults still apply if there
|
||||
is no text after the keyword.
|
||||
|
||||
#### Further Options ####
|
||||
|
||||
Users can define a comment text in the *comment* field. The first line of the
|
||||
comment will be shown in the widget browser. The comment text will be generated
|
||||
in the source file before the function.
|
||||
```
|
||||
// .cxx
|
||||
//
|
||||
// My multilen comment will be here... .
|
||||
// Fluid may actually use C style comment markers.
|
||||
//
|
||||
Fl_Window* make_window() {
|
||||
```
|
||||
|
||||
Fluid recognizes default values in the argument list and geneartes them in the
|
||||
declaration, but omits them in the implementation.
|
||||
|
||||
A short function body can be appended in the *Name* field. With no child, this
|
||||
creates an inlined function in the header file.
|
||||
|
||||
<!-- ---------------------------------------------------------------------- -->
|
||||
|
||||
## C Source Code ##
|
||||
|
||||
![](flCode.png) Code
|
||||
|
||||
...write me.
|
||||
|
||||
### Parents ###
|
||||
|
||||
...write me.
|
||||
|
||||
### Children ###
|
||||
|
||||
...write me.
|
||||
|
||||
## Code Block ##
|
||||
|
||||
...write me.
|
||||
|
||||
## Declaration ##
|
||||
|
||||
...write me.
|
||||
|
||||
## Declaration Block ##
|
||||
|
||||
...write me.
|
||||
|
||||
## Classes ##
|
||||
|
||||
...write me.
|
||||
|
||||
## Widget Class ##
|
||||
|
||||
...write me.
|
||||
|
||||
## Comments ##
|
||||
|
||||
...write me.
|
||||
|
||||
## Inlined Data ##
|
||||
|
||||
<!-- ---------------------------------------------------------------------- -->
|
||||
|
||||
\section appendix_app_settings Fluid Application Settings
|
||||
|
||||
## Options ##
|
||||
|
||||
__Select scheme__ : select a scheme for Fluid. Changes in the scheme will be
|
||||
visible instantly in all windows.
|
||||
|
||||
__Show tooltips__ : if checked, show tooltips for most UI elements in Fluid dialogs.
|
||||
|
||||
__Show completions dialogs__ : if checked, Fluid will pop up a dialog box
|
||||
after generating code, header, and strings files.
|
||||
|
||||
__Open previous file on startup__ : when launching Fluid in its interactive
|
||||
mode, it will load the file that was last open when Fluid was closed.
|
||||
|
||||
__Remember window positions__ : reopen windows and dialogs where they were
|
||||
left when Fluid was last closed.
|
||||
|
||||
__Show comments in browser__ : if a comment has been specified for a type, show
|
||||
the initial line of the comment within the widget tree browser.
|
||||
|
||||
## External Editor ##
|
||||
|
||||
When you configure the External Editor text field with a shell command and
|
||||
select the "Use for Code Nodes" option, FLUID will launch an external editor
|
||||
for editing the C++ code within a Code Node. After making changes and saving
|
||||
the code in the external editor, it will automatically be transferred back
|
||||
into the Code Node. The shell command is constructed by combining the text
|
||||
field's content with the path and name of a temporary file containing the
|
||||
code snippet. The file name ends in `.cxx`.
|
||||
|
||||
## Overlays ##
|
||||
|
||||
__Show positioning guides__ :
|
||||
|
||||
When enabled, FLUID will use the existing Layout settings to propose widget
|
||||
positions and dimensions that align with other widgets within the project.
|
||||
It displays red indicator guides on the scene to illustrate the widget's
|
||||
relationship with its neighboring elements. If you drag the widgets with the
|
||||
mouse, they will automatically align with these preferred positions.
|
||||
|
||||
__Show restricted areas__ :
|
||||
|
||||
When selected, FLUID will display a hash pattern when widgets overlap with
|
||||
other widgets within the same group or extend beyond the boundaries of their
|
||||
parent group. Widgets that are invisible will not trigger this effect.
|
||||
|
||||
__Ghosting low contrast groups__ :
|
||||
|
||||
Occasionally, newly created groups can be inconspicuous during the editing
|
||||
process when their background matches that of the parent and no visible
|
||||
box is drawn. However, if you enable the "Show Low Contrast Groups Ghosted"
|
||||
option, groups that lack a box type or have a flat box type with the same
|
||||
color as the parent will be displayed with a faint outline
|
||||
in the editing window.
|
||||
|
||||
During live resizing and after project compilation, all groups will be
|
||||
rendered as originally designed, without the ghosted outline.
|
||||
|
||||
*/
|
@ -1,8 +0,0 @@
|
||||
/**
|
||||
\page page_basics Basic Operations
|
||||
|
||||
\tableofcontents
|
||||
|
||||
- Provide step-by-step instructions for common tasks, such as creating a new project, opening existing projects, and saving work.
|
||||
|
||||
*/
|
@ -1,10 +0,0 @@
|
||||
/**
|
||||
|
||||
\page page_build_integration Integration into Build Systems
|
||||
|
||||
\tableofcontents
|
||||
|
||||
- Explain how to integrate FLUID into build systems like Makefiles, CMake,
|
||||
or IDEs.
|
||||
|
||||
*/
|
@ -1,9 +0,0 @@
|
||||
/**
|
||||
|
||||
\page page_code_integration Code Integration
|
||||
|
||||
\tableofcontents
|
||||
|
||||
- Explain how to integrate code into FLUID, including code nodes and event handling.
|
||||
|
||||
*/
|
@ -1,15 +0,0 @@
|
||||
/**
|
||||
|
||||
\page page_conclusion Conclusion
|
||||
|
||||
\tableofcontents
|
||||
|
||||
- Wrap up the manual with a thank-you message, encouraging users to explore FLUID further.
|
||||
|
||||
## Feedback and Contact Information ##
|
||||
- Encourage users to provide feedback and include contact information for support or inquiries.
|
||||
|
||||
## Revision History ##
|
||||
- If you plan to update the manual over time, maintain a section for revision history to track changes and updates.
|
||||
|
||||
*/
|
@ -1,9 +0,0 @@
|
||||
/**
|
||||
|
||||
\page page_faqs FAQs
|
||||
|
||||
\tableofcontents
|
||||
|
||||
- Include a section with frequently asked questions and their answers.
|
||||
|
||||
*/
|
@ -1,10 +0,0 @@
|
||||
/**
|
||||
|
||||
\page page_getting_started Getting Started
|
||||
|
||||
\tableofcontents
|
||||
|
||||
- Walk users through the initial setup and installation process.
|
||||
- Explain how to launch the FLUID editor.
|
||||
|
||||
*/
|
@ -1,9 +0,0 @@
|
||||
/**
|
||||
|
||||
\page page_glossary Glossary
|
||||
|
||||
\tableofcontents
|
||||
|
||||
- Define any technical terms or jargon used in FLUID.
|
||||
|
||||
*/
|
@ -1,7 +0,0 @@
|
||||
/**
|
||||
|
||||
\page page_index Index
|
||||
|
||||
- Include an index to help users quickly find specific topics or terms within the manual.
|
||||
|
||||
*/
|
@ -1,35 +0,0 @@
|
||||
/**
|
||||
|
||||
\page page_introduction Introduction
|
||||
|
||||
\tableofcontents
|
||||
|
||||
The Fast Light User Interface Designer, or FLUID, is a graphical editor that
|
||||
can produce ready to compile C++ source code and header files.
|
||||
|
||||
This user manual will introduce FLUID, starting with the installation process,
|
||||
an overview of the main application window, and how to compile and run a
|
||||
simple program. I will explain how to generate a more complex user interface
|
||||
with three short tutorial, followed by some advanced subject like creating
|
||||
integrated reusable widget classes. The appendices will sum up node types
|
||||
and code generation in more detail.
|
||||
|
||||
\section introduction_workflow Workflow
|
||||
|
||||
FLUID has two modes of operation. When started from the shell without command
|
||||
line arguments, or when launched from the desktop, FLUID will open in
|
||||
interactive mode.
|
||||
|
||||
If FLUID is started from the command line with `-u`, `-c`, or `cs`, it will
|
||||
not open any user interface, but instead behave like any shell-only tool that
|
||||
can be easily integrated into Makefiles and build systems like CMake.
|
||||
|
||||
\image html fluid_flow_chart_800.png
|
||||
\image latex fluid_flow_chart.png "" width=10cm
|
||||
|
||||
FLUID organization
|
||||
|
||||
More details on the command line arguments of FLUID can be found
|
||||
in the chapter \ref page_build_integration .
|
||||
|
||||
*/
|
@ -1,10 +0,0 @@
|
||||
/**
|
||||
|
||||
\page page_layout Layout and Design
|
||||
|
||||
\tableofcontents
|
||||
|
||||
- Discuss how to arrange and design UI elements in the editor.
|
||||
- Cover alignment, grouping, and layout management.
|
||||
|
||||
*/
|
@ -1,9 +0,0 @@
|
||||
/**
|
||||
|
||||
\page page_legal Legal and Copyright Information
|
||||
|
||||
\tableofcontents
|
||||
|
||||
- Include legal disclaimers, copyright information, and any terms of use or licensing agreements.
|
||||
|
||||
*/
|
@ -1,59 +0,0 @@
|
||||
/**
|
||||
|
||||
\page page_shortcuts Keyboard Shortcuts
|
||||
|
||||
On Apple computers, use the Apple Command key instead of Ctrl.
|
||||
|
||||
| | Shortcut | Location | Function |
|
||||
|:-:|----------|----------|----------|
|
||||
|A| Ctrl-A | Edit > Select All | extend selection to all siblings and descendants |
|
||||
|^| Shift-Ctrl-A | Edit > Select None | deselect all types |
|
||||
|B| Alt-B | Edit > Widget Bin | show or hide the widget bin |
|
||||
|C| Ctrl-C | Edit > Copy | copy selected types and all descendants |
|
||||
|^| Shift-Ctrl-C | File > Code | generate the code and header files |
|
||||
|G| Ctrl-G | Layout > Grid and Size... | show grid and size setting dialog |
|
||||
|^| Shift-Ctrl-G | Edit > Guides | show or hide alignment guides |
|
||||
|^| Alt-G | Shell > Sample Script | custom shortcut for a default sample script |
|
||||
|I| Ctrl-I | File > Insert... | merge a project file into the current project |
|
||||
|N| Ctrl-N | File > New | start a new project |
|
||||
|^| Shift-Ctrl-N | File > New From Template.. | open a dialog with a list of project templates |
|
||||
|O| Ctrl-O | File > Open... | open a project file |
|
||||
|^| Shift-Ctrl-O | Edit > Overlays | show or hide overlay in interactive windows |
|
||||
|P| Ctrl-P | File > Print... | print a snapshot of every project window |
|
||||
|^| Alt-P | Edit > Settings... | show settings dialog |
|
||||
|Q| Ctrl-Q | File > Quit | Fluid beenden |
|
||||
|R| Shift-Ctrl-R | Edit > Restricted | show or hide restricted or conflicting areas |
|
||||
|S| Ctrl-S | File > Save | write the current project to a file |
|
||||
|^| Shift-Ctrl-S | File > Save As... | write the current project using a new filename |
|
||||
|^| Shift-Alt-S | Edit > Source Code | show or hide source code live preview |
|
||||
|U| Ctrl-U | Edit > Duplicate | duplicate selected types |
|
||||
|V| Ctrl-V | Edit > Paste | paste copied type into selected type |
|
||||
|W| Shift-Ctrl-W | File > Write Strings | generate the strings for internationalisation |
|
||||
|X| Ctrl-X | Edit > Cut | cut selected types |
|
||||
|^| Alt-X | Shell > Customize... | open shell settings dialog |
|
||||
|Z| Ctrl-Z | Edit > Undo | undo last operation |
|
||||
|^| Shift-Ctrl-Z | Edit > Redo | undo the previous undo |
|
||||
| | | | |
|
||||
|#| Ctrl-1..9 | File > (history) | load project from previous file history |
|
||||
| | Del | Edit > Delete | delete selected types |
|
||||
| | | | |
|
||||
|fn| F1 | Edit > Properties | open the properties dialog for selected types |
|
||||
|^| F2 | Edit > Earlier | move selected type up in the sibling list |
|
||||
|^| F3 | Edit > Later | move selected type down in the sibling list |
|
||||
|^| F7 | Edit > Group | enclose selected type in a new group |
|
||||
|^| F8 | Edit > Ungroup | move all selected types out of a group and delete the group |
|
||||
|
||||
| Action | Function in interactive Window |
|
||||
|--------|--------------------------------|
|
||||
| LMB | select one widget |
|
||||
| Shift-LMB | extend widget selection |
|
||||
| Shift-LMB-Drag | window type only: resize proportional |
|
||||
| Tab | select next |
|
||||
| Shift-Tab | select previous |
|
||||
| Arrow Key | move widget by one unit |
|
||||
| Shift-Arrow | resize by one unit |
|
||||
| Ctrl-Arrow | move by grid units |
|
||||
| Shift-Ctrl-Arrow | resize by grid units |
|
||||
| Alt-Arrow | rearrange widget inside a layout group like Fl_Grid or Fl_Flex |
|
||||
|
||||
*/
|
@ -1,8 +0,0 @@
|
||||
/**
|
||||
\page page_ui_overview User Interface Overview
|
||||
|
||||
\tableofcontents
|
||||
|
||||
- Describe the main components of the FLUID user interface, including menus, toolbars, panels, and any unique features.
|
||||
|
||||
*/
|
@ -1,10 +0,0 @@
|
||||
/**
|
||||
|
||||
\page page_widget_types Widgets and Elements
|
||||
|
||||
\tableofcontents
|
||||
|
||||
- Explain how to add, modify, and delete widgets and UI elements.
|
||||
- Detail the available widget libraries and their usage.
|
||||
|
||||
*/
|