Fix Fl_Copy_Surface under Windows 10 when the desktop scaling factor value is > 100 %

git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11899 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This commit is contained in:
Manolo Gouy 2016-08-27 15:54:51 +00:00
parent f551d538f2
commit fd2da982b6
4 changed files with 31 additions and 27 deletions

View File

@ -22,6 +22,7 @@
#include <FL/Fl_Copy_Surface.H>
#include <FL/x.H>
#include "Fl_GDI_Graphics_Driver.H"
#include "../WinAPI/Fl_WinAPI_Screen_Driver.H"
#include <windows.h>
class Fl_GDI_Copy_Surface_Driver : public Fl_Copy_Surface_Driver {
@ -58,8 +59,10 @@ Fl_GDI_Copy_Surface_Driver::Fl_GDI_Copy_Surface_Driver(int w, int h) : Fl_Copy_S
ReleaseDC(NULL, hdc);
float factorw = (100.f * hmm) / hdots;
float factorh = (100.f * vmm) / vdots;
// Global display scaling factor: 1, 1.25, 1.5, 1.75, etc...
float scaling = Fl_WinAPI_Screen_Driver::desktop_scaling_factor();
RECT rect; rect.left = 0; rect.top = 0; rect.right = (LONG)(w * factorw); rect.bottom = (LONG)(h * factorh);
RECT rect; rect.left = 0; rect.top = 0; rect.right = (LONG)((w/scaling) * factorw); rect.bottom = (LONG)((h/scaling) * factorh);
gc = CreateEnhMetaFile (NULL, NULL, &rect, NULL);
if (gc != NULL) {
SetTextAlign(gc, TA_BASELINE|TA_LEFT);

View File

@ -52,6 +52,7 @@ public:
virtual int h();
virtual void screen_xywh(int &X, int &Y, int &W, int &H, int n);
virtual void screen_dpi(float &h, float &v, int n=0);
static float desktop_scaling_factor();
virtual void screen_work_area(int &X, int &Y, int &W, int &H, int n);
// --- audible output
virtual void beep(int type);

View File

@ -656,6 +656,30 @@ Fl_WinAPI_Screen_Driver::read_win_rectangle(uchar *p, // I - Pixel buffer or NU
return rgb;
}
/** Returns the current desktop scaling factor (1.75 for example)
*/
float Fl_WinAPI_Screen_Driver::desktop_scaling_factor() {
// Compute the global desktop scaling factor: 1, 1.25, 1.5, 1.75, etc...
// This factor can be set in Windows 10 by
// "Change the size of text, apps and other items" in display settings.
// We don't cache this value because it can change while the app is running.
HDC hdc = GetDC(NULL);
int hr = GetDeviceCaps(hdc, HORZRES); // pixels visible to the app
#ifndef DESKTOPHORZRES
#define DESKTOPHORZRES 118
/* As of 27 august 2016, the DESKTOPHORZRES flag for GetDeviceCaps()
has disappeared from Microsoft online doc, but is quoted in numerous coding examples
e.g., https://social.msdn.microsoft.com/Forums/en-US/6acc3b21-23a4-4a00-90b4-968a43e1ccc8/capture-screen-with-high-dpi?forum=vbgeneral
It is necessary for the computation of the scaling factor at runtime as done here.
*/
#endif
int dhr = GetDeviceCaps(hdc, DESKTOPHORZRES); // true number of pixels on display
ReleaseDC(NULL, hdc);
float scaling = dhr/float(hr);
scaling = int(scaling * 100 + 0.5)/100.; // round to 2 digits after decimal point
return scaling;
}
//
// End of "$Id$".
//

View File

@ -27,6 +27,7 @@
#include <FL/Fl_Overlay_Window.H>
#include <FL/x.H>
#include "Fl_WinAPI_Window_Driver.H"
#include "Fl_WinAPI_Screen_Driver.H"
#include <windows.h>
#if USE_COLORMAP
@ -82,32 +83,7 @@ RECT // frame of the decorated window in screen coordinates
const DWORD DWMWA_EXTENDED_FRAME_BOUNDS = 9;
if ( DwmGetWindowAttribute(fl_xid(win), DWMWA_EXTENDED_FRAME_BOUNDS, &r, sizeof(RECT)) == S_OK ) {
need_r = 0;
// Compute the global display scaling factor: 1, 1.25, 1.5, 1.75, etc...
// This factor can be set in Windows 10 by
// "Change the size of text, apps and other items" in display settings.
HDC hdc = GetDC(NULL);
//int hs = GetDeviceCaps(hdc, HORZSIZE);
int hr = GetDeviceCaps(hdc, HORZRES); // pixels visible to the app
//int px = GetDeviceCaps(hdc, LOGPIXELSX);
#ifndef DESKTOPHORZRES
#define DESKTOPHORZRES 118
/* As of 27 august 2016, the DESKTOPHORZRES flag for GetDeviceCaps()
has disappeared from Microsoft online doc, but is quoted in numerous coding examples
e.g., https://social.msdn.microsoft.com/Forums/en-US/6acc3b21-23a4-4a00-90b4-968a43e1ccc8/capture-screen-with-high-dpi?forum=vbgeneral
It is necessary for the computation of the scaling factor at runtime as done here.
*/
#endif
int dhr = GetDeviceCaps(hdc, DESKTOPHORZRES); // true number of pixels on display
//int vs = GetDeviceCaps(hdc, VERTSIZE);
//int vr = GetDeviceCaps(hdc, VERTRES);
//int py = GetDeviceCaps(hdc, LOGPIXELSY);
//int dvr = GetDeviceCaps(hdc, DESKTOPVERTRES);
ReleaseDC(NULL, hdc);
scaling = dhr/float(hr);
scaling = int(scaling * 100 + 0.5)/100.; // round to 2 digits after decimal point
//fprintf(LOG,
// "HORZSIZE=%d %d, HORZRES=%d %d, LOGPIXELSX=%d %d, DESKTOPHORZRES=%d %d scaling=%f bx=%d bt=%d ",
// hs,vs,hr,vr,px,py,dhr,dvr,scaling);fflush(LOG);
scaling = Fl_WinAPI_Screen_Driver::desktop_scaling_factor();
}
}
if (need_r) {