Fixed glpuzzle so you can move the pieces.
Added commented-out line to fl_input that could maybe fix highlight confusion git-svn-id: file:///fltk/svn/fltk/trunk@343 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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@ -1,5 +1,5 @@
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//
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// "$Id: Fl_Input_.cxx,v 1.15 1999/01/13 15:57:38 mike Exp $"
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// "$Id: Fl_Input_.cxx,v 1.16 1999/02/25 20:05:29 bill Exp $"
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//
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// Common input widget routines for the Fast Light Tool Kit (FLTK).
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//
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@ -621,6 +621,7 @@ int Fl_Input_::handletext(int event, int X, int Y, int W, int H) {
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case FL_SELECTIONCLEAR:
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minimal_update(mark_, position_);
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// mark_ = position_;
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return 1;
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case FL_PASTE: {
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@ -735,5 +736,5 @@ Fl_Input_::~Fl_Input_() {
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}
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//
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// End of "$Id: Fl_Input_.cxx,v 1.15 1999/01/13 15:57:38 mike Exp $".
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// End of "$Id: Fl_Input_.cxx,v 1.16 1999/02/25 20:05:29 bill Exp $".
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//
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@ -1,5 +1,5 @@
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//
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// "$Id: glpuzzle.cxx,v 1.7 1999/02/22 21:11:25 mike Exp $"
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// "$Id: glpuzzle.cxx,v 1.8 1999/02/25 20:05:30 bill Exp $"
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//
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// OpenGL puzzle demo for the Fast Light Tool Kit (FLTK).
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//
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@ -802,7 +802,7 @@ selectPiece(int mousex, int mousey)
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return 0;
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}
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closest = 0;
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dist = 2147483647;
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dist = 0xFFFFFFFFU; //2147483647;
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while (hits) {
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if (selectBuf[(hits - 1) * 4 + 1] < dist) {
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dist = selectBuf[(hits - 1) * 4 + 1];
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@ -1479,5 +1479,5 @@ main(int argc, char **argv)
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#endif // added for fltk's distribution
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//
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// End of "$Id: glpuzzle.cxx,v 1.7 1999/02/22 21:11:25 mike Exp $".
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// End of "$Id: glpuzzle.cxx,v 1.8 1999/02/25 20:05:30 bill Exp $".
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//
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