macOS: rewrite opengl_plugin_device() to use less memory.

git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@13143 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This commit is contained in:
Manolo Gouy 2018-11-30 09:29:08 +00:00
parent b04700397e
commit f53c7fd128

View File

@ -148,8 +148,11 @@ typedef void (*KeyScript_type)(short);
static KeyScript_type KeyScript; static KeyScript_type KeyScript;
static Fl_Device_Plugin *opengl_plugin_device() { static Fl_Device_Plugin *opengl_plugin_device() {
static Fl_Plugin_Manager pm("fltk:device"); static Fl_Device_Plugin *pi = NULL;
static Fl_Device_Plugin *pi = (Fl_Device_Plugin*)pm.plugin("opengl.device.fltk.org"); if (!pi) {
Fl_Plugin_Manager pm("fltk:device");
pi = (Fl_Device_Plugin*)pm.plugin("opengl.device.fltk.org");
}
return pi; return pi;
} }