Documentation: fix outdated statements of quantities being expressed in pixels
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@ -95,14 +95,17 @@ Fl_Widget(x, y, width, height, label)
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The \p x and \p y parameters determine where the
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widget or window is placed on the screen. In FLTK the top left
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corner of the window or screen is the origin
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(i.e. <tt>x = 0, y = 0</tt>)
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and the units are in pixels.
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(i.e. <tt>x = 0, y = 0</tt>).
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The \p width and \p height parameters determine
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the size of the widget or window in pixels. The maximum widget
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the size of the widget or window. The maximum widget
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size is typically governed by the underlying window system or
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hardware.
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\ref drawing_DrawingUnit describes the unit FLTK employs for
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<tt>x, y, width</tt>, and \c height, and more generally, for
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all graphical quantities.
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\p label is a pointer to a character string to label
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the widget with or \p NULL. If not specified the label
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defaults to \p NULL. The label string must be in static
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@ -170,7 +173,7 @@ The \p labelfont() method sets the typeface and style
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that is used for the label, which for this example we are using
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\p FL_BOLD and \p FL_ITALIC.
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The \p labelsize() method sets the height of the font in pixels.
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The \p labelsize() method sets the height of the font in FLTK units.
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The \p labeltype()
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method sets the type of label. FLTK supports normal, embossed,
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@ -35,7 +35,7 @@ these will operate on the new current drawing surface;
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Fl_Surface_Device::pop_current().
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</ol>
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\section drawing_DrawingUnit What Drawing Units Do FLTK Drawing Functions Use?
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\section drawing_DrawingUnit What Units Do FLTK Functions Use?
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Before version 1.4 all graphical quantities used by FLTK were in pixel units:
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a window of width 500 units was 500 pixels wide, a line of length 10 units was
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@ -54,8 +54,11 @@ a twice higher DPI. If the first screen's scale factor is set to 1 and that of t
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second screen to 2, the GUI of any FLTK app appears equally sized on the two screens.
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FLTK uses several units to measure graphical elements:
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<ul><li>All data visible by the public API (e.g., window widths, line lengths, font sizes,
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clipping regions) are in <b>FLTK units</b> which are both system- and DPI-independent.
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<ul><li>All quantities used by the public FLTK API to measure graphical elements
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(e.g., window widths, line lengths, font sizes, clipping regions, image widths and heights)
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are in <b>FLTK units</b> except if it's explicitly documented another unit is used.
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FLTK units are both platform- and DPI-independent. An example of FLTK API using
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another unit is Fl_Gl_Window::pixel_w().
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<li>Just before drawing to a screen, the library internally multiplies all quantities
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expressed in FLTK units by the current value of the scale factor
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for the screen in use and obtains quantities in <b>drawing units</b>.
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@ -96,8 +99,9 @@ image type, the platform and some hardware features. The most common
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case for Fl_RGB_Image's is that FLTK uses a scaled drawing system feature that directly
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maps image data to screen pixels. An important feature of FLTK for image drawing
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is the Fl_Image::scale() member function, new in FLTK version 1.4. This function
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controls the image drawing size (in FLTK units) independently from the size
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of the image data. An image with large enough data size can thus be drawn at the
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controls the image drawing size (in FLTK units, given by Fl_Image::w() and Fl_Image::h())
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independently from the size of the image data (given by Fl_Image::data_w() and
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Fl_Image::data_h()). An image with large enough data size can thus be drawn at the
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full resolution of the screen even when the screen area covered by the image grows
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following the GUI scale factor.
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@ -1044,7 +1044,7 @@ cannot call any FLTK functions.
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FLTK Wayland apps automatically scale according to the Wayland-defined, integer-valued
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scale factor. On a HiDPI display, it's enough to set this factor to 2 for
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any FLTK app to be drawn using twice as many pixels and thus to be as readable
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as it is on a regular display. With the gnome desktop, that is achieved in the
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as it is on a regular display. With the gnome and KDE-plasma desktops, that is achieved in the
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"Displays" section of the "Settings" application, selecting 200 % for the "Scale" parameter.
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In addition to this, FLTK apps can also be scaled up or down typing ctrl/+/-/0/
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and with the \c FLTK_SCALING_FACTOR environment variable.
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