Add ability to convert a Fl_Pixmap into a Fl_RGB_Image.
This is very convenient as a lot of other functions only accept a Fl_RGB_Image. Adding this functionality also required a bit of spring cleaning in the the drawing routines. STR #2659. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10192 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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@ -26,6 +26,7 @@
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#include <stdlib.h>
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class Fl_Widget;
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class Fl_Pixmap;
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struct Fl_Menu_Item;
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struct Fl_Label;
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@ -203,6 +204,7 @@ public:
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*/
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Fl_RGB_Image(const uchar *bits, int W, int H, int D=3, int LD=0) :
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Fl_Image(W,H,D), array(bits), alloc_array(0), id_(0), mask_(0) {data((const char **)&array, 1); ld(LD);}
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Fl_RGB_Image(const Fl_Pixmap *pxm, Fl_Color bg=FL_GRAY);
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virtual ~Fl_RGB_Image();
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virtual Fl_Image *copy(int W, int H);
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Fl_Image *copy() { return copy(w(), h()); }
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@ -165,7 +165,22 @@ Fl_Image::measure(const Fl_Label *lo, // I - Label
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//
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size_t Fl_RGB_Image::max_size_ = ~((size_t)0);
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/** The destructor free all memory and server resources that are used by the image. */
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int fl_convert_pixmap(const char*const* cdata, uchar* out, Fl_Color bg);
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/** The constructor creates a new RGBA image from the specified Fl_Pixmap.
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The RGBA image is built fully opaque except for the transparent area
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of the pixmap that is assigned the \par bg color with full transparency */
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Fl_RGB_Image::Fl_RGB_Image(const Fl_Pixmap *pxm, Fl_Color bg):
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Fl_Image(pxm->w(), pxm->h(), 4), id_(0), mask_(0)
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{
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array = new uchar[w() * h() * d()];
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alloc_array = 1;
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fl_convert_pixmap(pxm->data(), (uchar*)array, bg);
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data((const char **)&array, 1);
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}
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/** The destructor frees all memory and server resources that are used by the image. */
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Fl_RGB_Image::~Fl_RGB_Image() {
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uncache();
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if (alloc_array) delete[] (uchar *)array;
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@ -64,99 +64,6 @@ int fl_measure_pixmap(const char * const *cdata, int &w, int &h) {
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return 1;
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}
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#ifdef U64
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// The callback from fl_draw_image to get a row of data passes this:
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struct pixmap_data {
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int w, h;
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const uchar*const* data;
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union {
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U64 colors[256];
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U64* byte1[256];
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};
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};
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// callback for 1 byte per pixel:
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static void cb1(void*v, int x, int y, int w, uchar* buf) {
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pixmap_data& d = *(pixmap_data*)v;
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const uchar* p = d.data[y]+x;
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U64* q = (U64*)buf;
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for (int X=w; X>0; X-=2, p += 2) {
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if (X>1) {
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# if WORDS_BIGENDIAN
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*q++ = (d.colors[p[0]]<<32) | d.colors[p[1]];
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# else
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*q++ = (d.colors[p[1]]<<32) | d.colors[p[0]];
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# endif
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} else {
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# if WORDS_BIGENDIAN
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*q++ = d.colors[p[0]]<<32;
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# else
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*q++ = d.colors[p[0]];
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# endif
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}
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}
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}
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// callback for 2 bytes per pixel:
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static void cb2(void*v, int x, int y, int w, uchar* buf) {
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pixmap_data& d = *(pixmap_data*)v;
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const uchar* p = d.data[y]+2*x;
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U64* q = (U64*)buf;
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for (int X=w; X>0; X-=2) {
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U64* colors = d.byte1[*p++];
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int index = *p++;
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if (X>1) {
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U64* colors1 = d.byte1[*p++];
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int index1 = *p++;
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# if WORDS_BIGENDIAN
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*q++ = (colors[index]<<32) | colors1[index1];
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# else
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*q++ = (colors1[index1]<<32) | colors[index];
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# endif
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} else {
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# if WORDS_BIGENDIAN
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*q++ = colors[index]<<32;
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# else
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*q++ = colors[index];
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# endif
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}
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}
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}
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#else // U32
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// The callback from fl_draw_image to get a row of data passes this:
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struct pixmap_data {
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int w, h;
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const uchar*const* data;
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union {
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U32 colors[256];
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U32* byte1[256];
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};
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};
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// callback for 1 byte per pixel:
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static void cb1(void*v, int x, int y, int w, uchar* buf) {
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pixmap_data& d = *(pixmap_data*)v;
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const uchar* p = d.data[y]+x;
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U32* q = (U32*)buf;
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for (int X=w; X--;) *q++ = d.colors[*p++];
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}
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// callback for 2 bytes per pixel:
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static void cb2(void*v, int x, int y, int w, uchar* buf) {
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pixmap_data& d = *(pixmap_data*)v;
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const uchar* p = d.data[y]+2*x;
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U32* q = (U32*)buf;
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for (int X=w; X--;) {
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U32* colors = d.byte1[*p++];
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*q++ = colors[*p++];
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}
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}
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#endif // U64 else U32
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uchar **fl_mask_bitmap; // if non-zero, create bitmap and store pointer here
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/**
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@ -210,15 +117,19 @@ static void make_unused_color(uchar &r, uchar &g, uchar &b) {
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}
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#endif
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/**
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Draw XPM image data, with the top-left corner at the given position.
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\see fl_draw_pixmap(char* const* data, int x, int y, Fl_Color bg)
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*/
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int fl_draw_pixmap(const char*const* cdata, int x, int y, Fl_Color bg) {
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pixmap_data d;
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if (!fl_measure_pixmap(cdata, d.w, d.h)) return 0;
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int fl_convert_pixmap(const char*const* cdata, uchar* out, Fl_Color bg) {
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int w, h;
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const uchar*const* data = (const uchar*const*)(cdata+1);
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int transparent_index = -1;
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if (!fl_measure_pixmap(cdata, w, h))
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return 0;
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if ((chars_per_pixel < 1) || (chars_per_pixel > 2))
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return 0;
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uchar colors[1<<(chars_per_pixel*8)][4];
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#ifdef WIN32
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uchar *transparent_c = (uchar *)0; // such that transparent_c[0,1,2] are the RGB of the transparent color
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color_count = 0;
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@ -231,13 +142,7 @@ int fl_draw_pixmap(const char*const* cdata, int x, int y, Fl_Color bg) {
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// if first color is ' ' it is transparent (put it later to make
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// it not be transparent):
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if (*p == ' ') {
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uchar* c = (uchar*)&d.colors[(int)' '];
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#ifdef U64
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*(U64*)c = 0;
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# if WORDS_BIGENDIAN
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c += 4;
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# endif
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#endif
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uchar* c = colors[(int)' '];
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transparent_index = ' ';
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Fl::get_color(bg, c[0], c[1], c[2]); c[3] = 0;
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#ifdef WIN32
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@ -248,13 +153,7 @@ int fl_draw_pixmap(const char*const* cdata, int x, int y, Fl_Color bg) {
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}
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// read all the rest of the colors:
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for (int i=0; i < ncolors; i++) {
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uchar* c = (uchar*)&d.colors[*p++];
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#ifdef U64
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*(U64*)c = 0;
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# if WORDS_BIGENDIAN
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c += 4;
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# endif
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#endif
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uchar* c = colors[*p++];
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#ifdef WIN32
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used_colors[color_count].r = *(p+0);
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used_colors[color_count].g = *(p+1);
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@ -264,32 +163,17 @@ int fl_draw_pixmap(const char*const* cdata, int x, int y, Fl_Color bg) {
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*c++ = *p++;
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*c++ = *p++;
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*c++ = *p++;
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#ifdef __APPLE_QUARTZ__
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*c = 255;
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#else
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*c = 0;
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#endif
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}
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} else { // normal XPM colormap with names
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if (chars_per_pixel>1) memset(d.byte1, 0, sizeof(d.byte1));
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for (int i=0; i<ncolors; i++) {
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const uchar *p = *data++;
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// the first 1 or 2 characters are the color index:
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int ind = *p++;
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uchar* c;
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if (chars_per_pixel>1) {
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#ifdef U64
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U64* colors = d.byte1[ind];
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if (!colors) colors = d.byte1[ind] = new U64[256];
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#else
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U32* colors = d.byte1[ind];
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if (!colors) colors = d.byte1[ind] = new U32[256];
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#endif
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c = (uchar*)&colors[*p];
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if (chars_per_pixel>1)
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ind = (ind<<8)|*p++;
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} else {
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c = (uchar *)&d.colors[ind];
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}
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c = colors[ind];
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// look for "c word", or last word if none:
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const uchar *previous_word = p;
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for (;;) {
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@ -302,16 +186,8 @@ int fl_draw_pixmap(const char*const* cdata, int x, int y, Fl_Color bg) {
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previous_word = p;
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while (*p && !isspace(*p)) p++;
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}
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#ifdef U64
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*(U64*)c = 0;
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# if WORDS_BIGENDIAN
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c += 4;
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# endif
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#endif
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#ifdef __APPLE_QUARTZ__
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c[3] = 255;
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#endif
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int parse = fl_parse_color((const char*)p, c[0], c[1], c[2]);
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c[3] = 255;
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if (parse) {
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#ifdef WIN32
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used_colors[color_count].r = c[0];
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@ -323,9 +199,7 @@ int fl_draw_pixmap(const char*const* cdata, int x, int y, Fl_Color bg) {
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// assume "None" or "#transparent" for any errors
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// "bg" should be transparent...
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Fl::get_color(bg, c[0], c[1], c[2]);
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#ifdef __APPLE_QUARTZ__
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c[3] = 0;
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#endif
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transparent_index = ind;
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#ifdef WIN32
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transparent_c = c;
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@ -333,7 +207,6 @@ int fl_draw_pixmap(const char*const* cdata, int x, int y, Fl_Color bg) {
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} // if parse
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} // for ncolors
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} // if ncolors
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d.data = data;
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#ifdef WIN32
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if (transparent_c) {
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make_unused_color(transparent_c[0], transparent_c[1], transparent_c[2]);
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@ -342,78 +215,76 @@ int fl_draw_pixmap(const char*const* cdata, int x, int y, Fl_Color bg) {
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make_unused_color(r, g, b);
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}
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#endif
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#ifdef __APPLE_QUARTZ__
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if (Fl_Surface_Device::surface() == Fl_Display_Device::display_device()) {
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U32 *array = new U32[d.w * d.h], *q = array;
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for (int Y = 0; Y < d.h; Y++) {
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U32 *q = (U32*)out;
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for (int Y = 0; Y < h; Y++) {
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const uchar* p = data[Y];
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if (chars_per_pixel <= 1) {
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for (int X = 0; X < d.w; X++) {
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*q++ = d.colors[*p++];
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}
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for (int X = 0; X < w; X++)
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memcpy(q++, colors[*p++], 4);
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} else {
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for (int X = 0; X < d.w; X++) {
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U32* colors = (U32*)d.byte1[*p++];
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*q++ = colors[*p++];
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for (int X = 0; X < w; X++) {
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int ind = (*p++)<<8;
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ind |= *p++;
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memcpy(q++, colors[ind], 4);
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}
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}
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}
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Fl_RGB_Image* rgb = new Fl_RGB_Image((uchar*)array, d.w, d.h, 4);
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return 1;
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}
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/**
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Draw XPM image data, with the top-left corner at the given position.
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\see fl_draw_pixmap(char* const* data, int x, int y, Fl_Color bg)
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*/
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int fl_draw_pixmap(const char*const* cdata, int x, int y, Fl_Color bg) {
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int w, h;
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if (!fl_measure_pixmap(cdata, w, h))
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return 0;
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uchar buffer[w*h*4];
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if (!fl_convert_pixmap(cdata, buffer, bg))
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return 0;
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// FIXME: Hack until fl_draw_image() supports alpha properly
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#ifdef __APPLE_QUARTZ__
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if (Fl_Surface_Device::surface() == Fl_Display_Device::display_device()) {
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Fl_RGB_Image* rgb = new Fl_RGB_Image(buffer, w, h, 4);
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rgb->draw(x, y);
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delete rgb;
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delete[] array;
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} else {
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#endif // __APPLE_QUARTZ__
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// build the mask bitmap used by Fl_Pixmap:
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if (fl_mask_bitmap && transparent_index >= 0) {
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int W = (d.w+7)/8;
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uchar* bitmap = new uchar[W * d.h];
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if (fl_mask_bitmap) {
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int W = (w+7)/8;
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uchar* bitmap = new uchar[W * h];
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*fl_mask_bitmap = bitmap;
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for (int Y = 0; Y < d.h; Y++) {
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const uchar* p = data[Y];
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if (chars_per_pixel <= 1) {
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int dw = d.w;
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for (int X = 0; X < W; X++) {
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uchar b = (dw-->0 && *p++ != transparent_index);
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if (dw-->0 && *p++ != transparent_index) b |= 2;
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if (dw-->0 && *p++ != transparent_index) b |= 4;
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if (dw-->0 && *p++ != transparent_index) b |= 8;
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if (dw-->0 && *p++ != transparent_index) b |= 16;
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if (dw-->0 && *p++ != transparent_index) b |= 32;
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if (dw-->0 && *p++ != transparent_index) b |= 64;
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if (dw-->0 && *p++ != transparent_index) b |= 128;
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*bitmap++ = b;
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}
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} else {
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uchar b = 0, bit = 1;
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for (int X = 0; X < d.w; X++) {
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int ind = *p++;
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ind = (ind<<8) | (*p++);
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if (ind != transparent_index) b |= bit;
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if (bit < 128) {
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const uchar *p = &buffer[3];
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uchar b = 0;
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for (int Y = 0; Y < h; Y++) {
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b = 0;
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for (int X = 0, bit = 1; X < w; X++, p += 4) {
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if (*p > 127)
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b |= bit;
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bit <<= 1;
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} else {
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if (bit > 0x80 || X == w-1) {
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*bitmap++ = b;
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bit = 1;
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b = 0;
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bit = 1;
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}
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}
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if (bit > 1) *bitmap++ = b;
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} // if chars_per_pixel
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} // for Y
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}
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fl_draw_image(chars_per_pixel==1 ? cb1 : cb2, &d, x, y, d.w, d.h, 4);
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fl_draw_image(buffer, x, y, w, h, 4);
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#ifdef __APPLE_QUARTZ__
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}
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#endif
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if (chars_per_pixel > 1)
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for (int i = 0; i < 256; i++)
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delete[] d.byte1[i];
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return 1;
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}
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@ -185,72 +185,38 @@ static inline uchar swap_byte(const uchar b) {
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extern uchar **fl_mask_bitmap;
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struct callback_data {
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const uchar *data;
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int D, LD;
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};
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static void draw_image_cb(void *data, int x, int y, int w, uchar *buf) {
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struct callback_data *cb_data;
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const uchar *curdata;
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cb_data = (struct callback_data*)data;
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curdata = cb_data->data + x*cb_data->D + y*cb_data->LD;
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memcpy(buf, curdata, w*cb_data->D);
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}
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void Fl_PostScript_Graphics_Driver::draw_image(const uchar *data, int ix, int iy, int iw, int ih, int D, int LD) {
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double x = ix, y = iy, w = iw, h = ih;
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if (D<3){ //mono
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draw_image_mono(data, ix, iy, iw, ih, D, LD);
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return;
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}
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int i,j, k;
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fprintf(output,"save\n");
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const char * interpol;
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if (lang_level_>1){
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if (interpolate_)
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interpol="true";
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else
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interpol="false";
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if (mask && lang_level_>2)
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fprintf(output, "%g %g %g %g %i %i %i %i %s CIM\n", x , y+h , w , -h , iw , ih, mx, my, interpol);
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else
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fprintf(output, "%g %g %g %g %i %i %s CII\n", x , y+h , w , -h , iw , ih, interpol);
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} else
|
||||
fprintf(output , "%g %g %g %g %i %i CI", x , y+h , w , -h , iw , ih);
|
||||
|
||||
struct callback_data cb_data;
|
||||
|
||||
if (!LD) LD = iw*D;
|
||||
uchar *curmask=mask;
|
||||
|
||||
for (j=0; j<ih;j++){
|
||||
if (mask){
|
||||
|
||||
for (k=0;k<my/ih;k++){
|
||||
for (i=0; i<((mx+7)/8);i++){
|
||||
if (!(i%80)) fprintf(output, "\n");
|
||||
fprintf(output, "%.2x",swap_byte(*curmask));
|
||||
curmask++;
|
||||
}
|
||||
fprintf(output,"\n");
|
||||
}
|
||||
}
|
||||
const uchar *curdata=data+j*LD;
|
||||
for (i=0 ; i<iw ; i++) {
|
||||
uchar r = curdata[0];
|
||||
uchar g = curdata[1];
|
||||
uchar b = curdata[2];
|
||||
if (lang_level_<3 && D>3) { //can do mixing using bg_* colors)
|
||||
unsigned int a2 = curdata[3]; //must be int
|
||||
unsigned int a = 255-a2;
|
||||
r = (a2 * r + bg_r * a)/255;
|
||||
g = (a2 * g + bg_g * a)/255;
|
||||
b = (a2 * b + bg_b * a)/255;
|
||||
}
|
||||
if (!(i%40)) fprintf(output, "\n");
|
||||
fprintf(output, "%.2x%.2x%.2x", r, g, b);
|
||||
curdata +=D;
|
||||
}
|
||||
fprintf(output,"\n");
|
||||
|
||||
}
|
||||
|
||||
fprintf(output," >\nrestore\n" );
|
||||
|
||||
cb_data.data = data;
|
||||
cb_data.D = D;
|
||||
cb_data.LD = LD;
|
||||
|
||||
draw_image(draw_image_cb, &cb_data, ix, iy, iw, ih, D);
|
||||
}
|
||||
|
||||
void Fl_PostScript_Graphics_Driver::draw_image(Fl_Draw_Image_Cb call, void *data, int ix, int iy, int iw, int ih, int D) {
|
||||
@ -325,6 +291,14 @@ void Fl_PostScript_Graphics_Driver::draw_image(Fl_Draw_Image_Cb call, void *data
|
||||
uchar g = curdata[1];
|
||||
uchar b = curdata[2];
|
||||
|
||||
if (lang_level_<3 && D>3) { //can do mixing using bg_* colors)
|
||||
unsigned int a2 = curdata[3]; //must be int
|
||||
unsigned int a = 255-a2;
|
||||
r = (a2 * r + bg_r * a)/255;
|
||||
g = (a2 * g + bg_g * a)/255;
|
||||
b = (a2 * b + bg_b * a)/255;
|
||||
}
|
||||
|
||||
if (!(i%40)) fputs("\n", output);
|
||||
fprintf(output, "%.2x%.2x%.2x", r, g, b);
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user