Fix for issue #254: remove hardware overlay support .
This commit is contained in:
parent
84cf249482
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eb8b016fab
@ -30,17 +30,6 @@
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*/
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class FL_EXPORT Fl_Menu_Window : public Fl_Single_Window {
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public:
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void show();
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void erase();
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void flush();
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void hide();
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/** Tells if hardware overlay mode is set */
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unsigned int overlay() {return !(flags()&NO_OVERLAY);}
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/** Tells FLTK to use hardware overlay planes if they are available. */
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void set_overlay() {clear_flag(NO_OVERLAY);}
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/** Tells FLTK to use normal drawing planes instead of overlay planes.
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This is usually necessary if your menu contains multi-color pixmaps. */
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void clear_overlay() {set_flag(NO_OVERLAY);}
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~Fl_Menu_Window();
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/** Creates a new Fl_Menu_Window widget using the given size, and label string. */
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Fl_Menu_Window(int W, int H, const char *l = 0);
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@ -170,17 +170,6 @@
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#cmakedefine USE_SDL 1
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/*
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* HAVE_OVERLAY:
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*
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* Use the X overlay extension? FLTK will try to use an overlay
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* visual for Fl_Overlay_Window, the Gl_Window overlay, and for the
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* menus. Setting this to zero will remove a substantial amount of
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* code from FLTK. Overlays have only been tested on SGI servers!
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*/
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#define HAVE_OVERLAY 0
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/*
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* HAVE_GL_OVERLAY:
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*
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@ -188,7 +177,7 @@
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* set this to 1.
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*/
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#define HAVE_GL_OVERLAY HAVE_OVERLAY
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#define HAVE_GL_OVERLAY 0
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/*
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* WORDS_BIGENDIAN:
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13
configh.in
13
configh.in
@ -170,17 +170,6 @@
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#undef USE_SDL
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/*
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* HAVE_OVERLAY:
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*
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* Use the X overlay extension? FLTK will try to use an overlay
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* visual for Fl_Overlay_Window, the Gl_Window overlay, and for the
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* menus. Setting this to zero will remove a substantial amount of
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* code from FLTK. Overlays have only been tested on SGI servers!
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*/
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#define HAVE_OVERLAY 0
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/*
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* HAVE_GL_OVERLAY:
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*
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@ -188,7 +177,7 @@
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* set this to 1.
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*/
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#define HAVE_GL_OVERLAY HAVE_OVERLAY
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#define HAVE_GL_OVERLAY 0
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/*
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* WORDS_BIGENDIAN:
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18
configure.ac
18
configure.ac
@ -1193,24 +1193,6 @@ AS_CASE([$host_os_gui], [cygwin* | mingw*], [
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AC_DEFINE([HAVE_X11_XREGION_H])
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], [], [#include <X11/Xlib.h>])
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dnl Check for overlay visuals...
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AC_PATH_PROG([XPROP], [xprop])
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AC_CACHE_CHECK([for X overlay visuals], [ac_cv_have_overlay], [
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AS_IF([test "x$XPROP" != x], [
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AS_IF([$XPROP -root 2>/dev/null | grep -c "SERVER_OVERLAY_VISUALS" >/dev/null], [
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ac_cv_have_overlay=yes
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], [
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ac_cv_have_overlay=no
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])
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], [
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ac_cv_have_overlay=no
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])
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])
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AS_IF([test x$ac_cv_have_overlay = xyes], [
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AC_DEFINE([HAVE_OVERLAY])
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])
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# Make symlinks since UNIX/Linux is case sensitive,
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# but Cygwin in general not.
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AS_CASE([$host_os], [cygwin*], [
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@ -283,7 +283,6 @@ menutitle::menutitle(int X, int Y, int W, int H, const Fl_Menu_Item* L) :
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clear_border();
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set_menu_window();
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menu = L;
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if (L->labelcolor_ || Fl::scheme() || L->labeltype_ > FL_NO_LABEL) clear_overlay();
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}
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menuwindow::menuwindow(const Fl_Menu_Item* m, int X, int Y, int Wp, int Hp,
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@ -363,7 +362,6 @@ menuwindow::menuwindow(const Fl_Menu_Item* m, int X, int Y, int Wp, int Hp,
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}
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}
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}
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if (m->labelcolor_ || Fl::scheme() || m->labeltype_ > FL_NO_LABEL) clear_overlay();
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}
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shortcutWidth = hotKeysw;
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if (selected >= 0 && !Wp) X -= W/2;
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@ -24,27 +24,6 @@
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#include <FL/Fl_Menu_Window.H>
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#include "Fl_Window_Driver.H"
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void Fl_Menu_Window::show() {
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Fl_Window_Driver::driver(this)->show_menu();
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}
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void Fl_Menu_Window::flush() {
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if (!shown()) return;
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Fl_Window_Driver::driver(this)->flush_menu();
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}
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/** Erases the window, does nothing if HAVE_OVERLAY is not defined in config.h */
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void Fl_Menu_Window::erase() {
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Fl_Window_Driver::driver(this)->erase_menu();
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}
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// Fix the colormap flashing on Maximum Impact Graphics by erasing the
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// menu before unmapping it:
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void Fl_Menu_Window::hide() {
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erase();
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Fl_Single_Window::hide();
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}
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/** Destroys the window and all of its children.*/
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Fl_Menu_Window::~Fl_Menu_Window() {
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hide();
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@ -134,8 +134,6 @@ public:
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virtual void flush(); // the default implementation may be enough
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virtual void flush_double();
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virtual void flush_overlay();
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virtual void flush_menu();
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virtual void erase_menu() {}
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/** Usable for platform-specific code executed before the platform-independent part of Fl_Window::draw() */
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virtual void draw_begin();
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/** Usable for platform-specific code executed after the platform-independent part of Fl_Window::draw() */
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@ -148,7 +146,6 @@ public:
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virtual void wait_for_expose();
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virtual void destroy_double_buffer();
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virtual void show();
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virtual void show_menu();
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virtual void resize(int X,int Y,int W,int H) {}
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virtual void hide() {}
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int hide_common();
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@ -72,7 +72,6 @@ unsigned char Fl_Window_Driver::size_range_set() {return pWindow->size_range_set
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void Fl_Window_Driver::flush_Fl_Window() { pWindow->Fl_Window::flush(); }
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void Fl_Window_Driver::flush_menu() { pWindow->Fl_Window::flush(); }
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/**
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Draw the window content.
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@ -92,7 +91,6 @@ void Fl_Window_Driver::make_current() { }
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*/
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void Fl_Window_Driver::show() { }
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void Fl_Window_Driver::show_menu() { pWindow->Fl_Window::show(); }
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/**
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Change the window title.
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@ -35,18 +35,11 @@ class Fl_X11_Gl_Window_Driver : public Fl_Gl_Window_Driver {
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virtual void before_show(int& need_after);
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virtual int mode_(int m, const int *a);
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virtual void swap_buffers();
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virtual void resize(int is_a_resize, int w, int h);
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virtual char swap_type();
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virtual Fl_Gl_Choice *find(int m, const int *alistp);
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virtual GLContext create_gl_context(Fl_Window* window, const Fl_Gl_Choice* g, int layer = 0);
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virtual void set_gl_context(Fl_Window* w, GLContext context);
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virtual void delete_gl_context(GLContext);
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#if HAVE_GL_OVERLAY
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virtual void make_overlay(void *&o);
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virtual int can_do_overlay();
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virtual void hide_overlay();
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virtual int overlay_color(Fl_Color i);
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#endif
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virtual void make_overlay_current();
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virtual void redraw_overlay();
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virtual void waitGL();
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@ -357,122 +350,13 @@ void Fl_X11_Gl_Window_Driver::delete_gl_context(GLContext context) {
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void Fl_X11_Gl_Window_Driver::make_overlay_current() {
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#if HAVE_GL_OVERLAY
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if (overlay() != pWindow) {
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((Fl_Gl_Window*)overlay())->make_current();
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} else
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#endif
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glDrawBuffer(GL_FRONT);
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}
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void Fl_X11_Gl_Window_Driver::redraw_overlay() {
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if (overlay() != pWindow)
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((Fl_Gl_Window*)overlay())->redraw();
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else
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pWindow->damage(FL_DAMAGE_OVERLAY);
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}
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#if HAVE_GL_OVERLAY
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// Methods on Fl_Gl_Window_Driver that create an overlay window.
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// Under X this is done by creating another window, of class _Fl_Gl_Overlay
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// which is a subclass of Fl_Gl_Window except it uses the overlay planes.
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// A pointer to this is stored in the "overlay" pointer of the Fl_Gl_Window.
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// If overlay hardware is unavailable, the overlay is
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// "faked" by drawing into the main layers. This is indicated by
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// setting overlay == this.
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extern XVisualInfo *fl_find_overlay_visual();
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extern XVisualInfo *fl_overlay_visual;
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extern Colormap fl_overlay_colormap;
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extern unsigned long fl_transparent_pixel;
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//extern uchar fl_overlay;
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int Fl_X11_Gl_Window_Driver::overlay_color(Fl_Color i) {
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if (Fl_Xlib_Graphics_Driver::fl_overlay) {glIndexi(int(fl_xpixel(i))); return 1;}
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return 0;
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}
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class _Fl_Gl_Overlay : public Fl_Gl_Window {
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void flush();
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void draw();
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public:
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void show();
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_Fl_Gl_Overlay(int x, int y, int w, int h) :
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Fl_Gl_Window(x,y,w,h) {
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set_flag(INACTIVE);
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}
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};
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void _Fl_Gl_Overlay::flush() {
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make_current();
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#ifdef BOXX_BUGS
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// The BoXX overlay is broken and you must not call swap-buffers. This
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// code will make it work, but we lose because machines that do support
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// double-buffered overlays will blink when they don't have to
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glDrawBuffer(GL_FRONT);
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draw();
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#else
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draw();
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swap_buffers();
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#endif
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glFlush();
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valid(1);
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}
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void _Fl_Gl_Overlay::draw() {
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if (!valid()) glClearIndex((GLfloat)fl_transparent_pixel);
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if (damage() != FL_DAMAGE_EXPOSE) glClear(GL_COLOR_BUFFER_BIT);
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Fl_Gl_Window *w = (Fl_Gl_Window *)parent();
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uchar save_valid = w->valid();
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w->valid(valid());
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Fl_Xlib_Graphics_Driver::fl_overlay = 1;
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Fl_Gl_Window_Driver::driver(w)->draw_overlay();
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Fl_Xlib_Graphics_Driver::fl_overlay = 0;
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valid(w->valid());
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w->valid(save_valid);
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}
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void _Fl_Gl_Overlay::show() {
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if (!shown()) {
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fl_background_pixel = int(fl_transparent_pixel);
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Fl_X::make_xid(this, fl_overlay_visual, fl_overlay_colormap);
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fl_background_pixel = -1;
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// find the outermost window to tell wm about the colormap:
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Fl_Window *w = window();
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for (;;) {Fl_Window *w1 = w->window(); if (!w1) break; w = w1;}
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XSetWMColormapWindows(fl_display, fl_xid(w), &(Fl_X::i(this)->xid), 1);
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context(Fl_X11_Gl_Window_Driver::create_gl_context(fl_overlay_visual), 1);
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valid(0);
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}
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Fl_Gl_Window::show();
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}
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void Fl_X11_Gl_Window_Driver::hide_overlay() {
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if (overlay() && overlay() != pWindow) ((Fl_Gl_Window*)overlay())->hide();
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}
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int Fl_X11_Gl_Window_Driver::can_do_overlay() {
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return fl_find_overlay_visual() != 0;
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}
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void Fl_X11_Gl_Window_Driver::make_overlay(void *¤t) {
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if (current) return;
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if (can_do_overlay()) {
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_Fl_Gl_Overlay* o = new _Fl_Gl_Overlay(0, 0, pWindow->w(), pWindow->h());
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current = o;
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pWindow->add(*o);
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o->show();
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} else {
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current = pWindow; // fake the overlay
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}
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}
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#endif // HAVE_GL_OVERLAY
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Fl_Gl_Window_Driver *Fl_Gl_Window_Driver::newGlWindowDriver(Fl_Gl_Window *w)
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{
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@ -482,7 +366,6 @@ Fl_Gl_Window_Driver *Fl_Gl_Window_Driver::newGlWindowDriver(Fl_Gl_Window *w)
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void Fl_X11_Gl_Window_Driver::before_show(int&) {
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Fl_X11_Gl_Choice *g = (Fl_X11_Gl_Choice*)this->g();
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Fl_X::make_xid(pWindow, g->vis, g->colormap);
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if (overlay() && overlay() != pWindow) ((Fl_Gl_Window*)overlay())->show();
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}
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float Fl_X11_Gl_Window_Driver::pixels_per_unit()
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@ -523,11 +406,6 @@ void Fl_X11_Gl_Window_Driver::swap_buffers() {
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glXSwapBuffers(fl_display, fl_xid(pWindow));
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}
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void Fl_X11_Gl_Window_Driver::resize(int is_a_resize, int W, int H) {
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if (is_a_resize && !pWindow->resizable() && overlay() && overlay() != pWindow) {
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((Fl_Gl_Window*)overlay())->resize(0,0,W,H);
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}
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}
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char Fl_X11_Gl_Window_Driver::swap_type() {return copy;}
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@ -100,12 +100,9 @@ public:
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virtual void take_focus();
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virtual void flush_double();
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virtual void flush_overlay();
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virtual void flush_menu();
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virtual void erase_menu();
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virtual void draw_begin();
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virtual void make_current();
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virtual void show();
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virtual void show_menu();
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virtual void resize(int X,int Y,int W,int H);
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virtual void label(const char *name, const char *mininame);
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virtual void destroy_double_buffer();
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@ -131,8 +128,6 @@ public:
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virtual void free_icons();
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void set_icons(); // driver-internal support function
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virtual void capture_titlebar_and_borders(Fl_RGB_Image*& top, Fl_RGB_Image*& left, Fl_RGB_Image*& bottom, Fl_RGB_Image*& right);
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virtual int can_do_overlay();
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virtual void redraw_overlay();
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virtual int scroll(int src_x, int src_y, int src_w, int src_h, int dest_x, int dest_y, void (*draw_area)(void*, int,int,int,int), void* data);
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};
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@ -35,13 +35,6 @@
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#define ShapeBounding 0
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#define ShapeSet 0
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#if HAVE_OVERLAY
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extern XVisualInfo *fl_find_overlay_visual();
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extern XVisualInfo *fl_overlay_visual;
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extern Colormap fl_overlay_colormap;
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extern unsigned long fl_transparent_pixel;
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#endif
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Window fl_window;
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@ -392,20 +385,6 @@ void Fl_X11_Window_Driver::make_current() {
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}
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void Fl_X11_Window_Driver::show_menu()
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{
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#if HAVE_OVERLAY
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if (!shown() && ((Fl_Menu_Window*)pWindow)->overlay() && fl_find_overlay_visual()) {
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XInstallColormap(fl_display, fl_overlay_colormap);
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fl_background_pixel = int(fl_transparent_pixel);
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Fl_X::make_xid(pWindow, fl_overlay_visual, fl_overlay_colormap);
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fl_background_pixel = -1;
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} else
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#endif
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pWindow->Fl_Window::show();
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}
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void Fl_X11_Window_Driver::hide() {
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Fl_X* ip = Fl_X::i(pWindow);
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if (hide_common()) return;
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@ -499,107 +478,6 @@ void Fl_X11_Window_Driver::show_with_args_end(int argc, char **argv) {
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}
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}
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#if HAVE_OVERLAY
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class _Fl_Overlay : public Fl_Window {
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friend class Fl_Overlay_Window;
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void flush();
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void show();
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public:
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_Fl_Overlay(int x, int y, int w, int h) : Fl_Window(x,y,w,h) {
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set_flag(INACTIVE);
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}
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};
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/*int Fl_Overlay_Window::can_do_overlay() {
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return fl_find_overlay_visual() != 0;
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}*/
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void _Fl_Overlay::show() {
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if (shown()) {Fl_Window::show(); return;}
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fl_background_pixel = int(fl_transparent_pixel);
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Fl_X::make_xid(this, fl_overlay_visual, fl_overlay_colormap);
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fl_background_pixel = -1;
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// find the outermost window to tell wm about the colormap:
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Fl_Window *w = window();
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for (;;) {Fl_Window *w1 = w->window(); if (!w1) break; w = w1;}
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XSetWMColormapWindows(fl_display, fl_xid(w), &(Fl_X::i(this)->xid), 1);
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}
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void _Fl_Overlay::flush() {
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fl_window = fl_xid(this);
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#if defined(FLTK_USE_CAIRO)
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if (Fl::cairo_autolink_context()) Fl::cairo_make_current(this); // capture gc changes automatically to update the cairo context adequately
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#endif
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Fl_Xlib_Graphics_Driver::fl_overlay = 1;
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Fl_Overlay_Window *w = (Fl_Overlay_Window *)parent();
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Fl_X *myi = Fl_X::i(this);
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if (damage() != FL_DAMAGE_EXPOSE) XClearWindow(fl_display, fl_xid(this));
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fl_clip_region(myi->region); myi->region = 0;
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w->draw_overlay();
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Fl_Xlib_Graphics_Driver::fl_overlay = 0;
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}
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#endif // HAVE_OVERLAY
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int Fl_X11_Window_Driver::can_do_overlay() {
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#if HAVE_OVERLAY
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return fl_find_overlay_visual() != 0;
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#endif
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return Fl_Window_Driver::can_do_overlay();
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}
|
||||
|
||||
void Fl_X11_Window_Driver::redraw_overlay() {
|
||||
#if HAVE_OVERLAY
|
||||
if (!fl_display) return; // this prevents fluid -c from opening display
|
||||
if (!overlay()) {
|
||||
if (can_do_overlay()) {
|
||||
Fl_Group::current(pWindow);
|
||||
overlay(new _Fl_Overlay(0,0,w(),h()));
|
||||
Fl_Group::current(0);
|
||||
} else {
|
||||
overlay(pWindow); // fake the overlay
|
||||
}
|
||||
}
|
||||
if (shown()) {
|
||||
if (overlay() == pWindow) {
|
||||
pWindow->clear_damage(pWindow->damage()|FL_DAMAGE_OVERLAY);
|
||||
Fl::damage(FL_DAMAGE_CHILD);
|
||||
} else if (!overlay()->shown())
|
||||
overlay()->show();
|
||||
else
|
||||
overlay()->redraw();
|
||||
}
|
||||
return;
|
||||
#endif
|
||||
Fl_Window_Driver::redraw_overlay();
|
||||
}
|
||||
|
||||
void Fl_X11_Window_Driver::flush_menu() {
|
||||
#if HAVE_OVERLAY
|
||||
if (!fl_overlay_visual || !overlay()) {flush_Fl_Window(); return;}
|
||||
Fl_X *myi = Fl_X::i(pWindow);
|
||||
fl_window = myi->xid;
|
||||
# if defined(FLTK_USE_CAIRO)
|
||||
// capture gc changes automatically to update the cairo context adequately
|
||||
if(Fl::autolink_context()) Fl::cairo_make_current(fl_graphics_driver->gc());
|
||||
# endif
|
||||
Fl_Xlib_Graphics_Driver::fl_overlay = 1;
|
||||
fl_clip_region(myi->region); myi->region = 0; current(pWindow);
|
||||
draw();
|
||||
Fl_Xlib_Graphics_Driver::fl_overlay = 0;
|
||||
#else
|
||||
flush_Fl_Window();
|
||||
#endif
|
||||
}
|
||||
|
||||
void Fl_X11_Window_Driver::erase_menu() {
|
||||
#if HAVE_OVERLAY
|
||||
if (pWindow->shown()) XClearWindow(fl_display, fl_xid(pWindow));
|
||||
#endif
|
||||
}
|
||||
|
||||
int Fl_X11_Window_Driver::scroll(int src_x, int src_y, int src_w, int src_h, int dest_x, int dest_y,
|
||||
void (*draw_area)(void*, int,int,int,int), void* data)
|
||||
{
|
||||
|
@ -93,16 +93,7 @@ static void figure_out_visual() {
|
||||
|
||||
}
|
||||
|
||||
# if HAVE_OVERLAY
|
||||
/** HAVE_OVERLAY determines whether fl_xmap is one or two planes */
|
||||
Fl_XColor fl_xmap[2][256];
|
||||
Colormap fl_overlay_colormap;
|
||||
XVisualInfo* fl_overlay_visual;
|
||||
ulong fl_transparent_pixel;
|
||||
# else
|
||||
/** HAVE_OVERLAY determines whether fl_xmap is one or two planes */
|
||||
Fl_XColor fl_xmap[1][256];
|
||||
# endif
|
||||
|
||||
void Fl_Xlib_Graphics_Driver::color(Fl_Color i) {
|
||||
if (i & 0xffffff00) {
|
||||
@ -204,9 +195,6 @@ ulong fl_xpixel(Fl_Color i) {
|
||||
|
||||
# if USE_COLORMAP
|
||||
Colormap colormap = fl_colormap;
|
||||
# if HAVE_OVERLAY
|
||||
if (Fl_Xlib_Graphics_Driver::fl_overlay) colormap = fl_overlay_colormap; else
|
||||
# endif
|
||||
if (fl_redmask) {
|
||||
# endif
|
||||
// return color for a truecolor visual:
|
||||
@ -221,15 +209,8 @@ ulong fl_xpixel(Fl_Color i) {
|
||||
) >> fl_extrashift;
|
||||
# if USE_COLORMAP
|
||||
}
|
||||
# if HAVE_OVERLAY
|
||||
static XColor* ac[2];
|
||||
XColor*& allcolors = ac[Fl_Xlib_Graphics_Driver::fl_overlay];
|
||||
static int nc[2];
|
||||
int& numcolors = nc[Fl_Xlib_Graphics_Driver::fl_overlay];
|
||||
# else
|
||||
static XColor *allcolors;
|
||||
static int numcolors;
|
||||
# endif
|
||||
|
||||
// I don't try to allocate colors with XAllocColor once it fails
|
||||
// with any color. It is possible that it will work, since a color
|
||||
@ -249,10 +230,7 @@ ulong fl_xpixel(Fl_Color i) {
|
||||
// I only read the colormap once. Again this is due to the slowness
|
||||
// of round-trips to the X server, even though other programs may alter
|
||||
// the colormap after this and make decisions here wrong.
|
||||
# if HAVE_OVERLAY
|
||||
if (Fl_Xlib_Graphics_Driver::fl_overlay) numcolors = fl_overlay_visual->colormap_size; else
|
||||
# endif
|
||||
numcolors = fl_visual->colormap_size;
|
||||
numcolors = fl_visual->colormap_size;
|
||||
if (!allcolors) allcolors = new XColor[numcolors];
|
||||
for (int p = numcolors; p--;) allcolors[p].pixel = p;
|
||||
XQueryColors(fl_display, colormap, allcolors, numcolors);
|
||||
@ -262,9 +240,6 @@ ulong fl_xpixel(Fl_Color i) {
|
||||
int mindist = 0x7FFFFFFF;
|
||||
unsigned int bestmatch = 0;
|
||||
for (unsigned int n = numcolors; n--;) {
|
||||
# if HAVE_OVERLAY
|
||||
if (Fl_Xlib_Graphics_Driver::fl_overlay && n == fl_transparent_pixel) continue;
|
||||
# endif
|
||||
XColor &a = allcolors[n];
|
||||
int d, t;
|
||||
t = int(r)-int(a.red>>8); d = t*t;
|
||||
@ -303,17 +278,10 @@ ulong fl_xpixel(Fl_Color i) {
|
||||
\param[in] overlay 0 for normal, 1 for overlay color
|
||||
*/
|
||||
void Fl_Xlib_Graphics_Driver::free_color(Fl_Color i, int overlay) {
|
||||
# if HAVE_OVERLAY
|
||||
# else
|
||||
if (overlay) return;
|
||||
# endif
|
||||
if (fl_xmap[overlay][i].mapped) {
|
||||
# if USE_COLORMAP
|
||||
# if HAVE_OVERLAY
|
||||
Colormap colormap = overlay ? fl_overlay_colormap : fl_colormap;
|
||||
# else
|
||||
Colormap colormap = fl_colormap;
|
||||
# endif
|
||||
if (fl_xmap[overlay][i].mapped == 1)
|
||||
XFreeColors(fl_display, colormap, &(fl_xmap[overlay][i].pixel), 1, 0);
|
||||
# endif
|
||||
@ -329,9 +297,6 @@ void Fl_Xlib_Graphics_Driver::free_color(Fl_Color i, int overlay) {
|
||||
void Fl_Xlib_Graphics_Driver::set_color(Fl_Color i, unsigned c) {
|
||||
if (fl_cmap[i] != c) {
|
||||
free_color(i,0);
|
||||
# if HAVE_OVERLAY
|
||||
free_color(i,1);
|
||||
# endif
|
||||
fl_cmap[i] = c;
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user