From e8a8cfc0b1f630aaeb979fd24cfedd9ad3320bf8 Mon Sep 17 00:00:00 2001 From: Manolo Gouy Date: Fri, 26 Feb 2016 17:13:18 +0000 Subject: [PATCH] More .h renamed to .H git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11231 ea41ed52-d2ee-0310-a9c1-e6b18d33e121 --- .../Quartz/Fl_Quartz_Graphics_Driver.H | 132 ++++++++++++++++++ .../Fl_Quartz_Printer_Graphics_Driver.H | 42 ++++++ 2 files changed, 174 insertions(+) create mode 100644 src/drivers/Quartz/Fl_Quartz_Graphics_Driver.H create mode 100644 src/drivers/Quartz/Fl_Quartz_Printer_Graphics_Driver.H diff --git a/src/drivers/Quartz/Fl_Quartz_Graphics_Driver.H b/src/drivers/Quartz/Fl_Quartz_Graphics_Driver.H new file mode 100644 index 000000000..de34ea36a --- /dev/null +++ b/src/drivers/Quartz/Fl_Quartz_Graphics_Driver.H @@ -0,0 +1,132 @@ +// +// "$Id: quartz.H 11017 2016-01-20 21:40:12Z matt $" +// +// Definition of Apple Quartz graphics driver +// for the Fast Light Tool Kit (FLTK). +// +// Copyright 2010-2016 by Bill Spitzak and others. +// +// This library is free software. Distribution and use rights are outlined in +// the file "COPYING" which should have been included with this file. If this +// file is missing or damaged, see the license at: +// +// http://www.fltk.org/COPYING.php +// +// Please report all bugs and problems on the following page: +// +// http://www.fltk.org/str.php +// + +/** + \file quartz.h + \brief Definition of Apple Quartz graphics driver. + */ + +#ifndef FL_QUARTZ_GRAPHICS_DRIVER_H +#define FL_QUARTZ_GRAPHICS_DRIVER_H + +#include + +// typedef what the x,y fields in a point are: +// FIXME: this is still defined in Fl_Device.H, but should be invisible to the user +//typedef float COORD_T; +//typedef struct { float x; float y; } QPoint; + + +/** + \brief The Mac OS X-specific graphics class. + * + This class is implemented only on the Mac OS X platform. + */ +class Fl_Quartz_Graphics_Driver : public Fl_Graphics_Driver { +protected: + CGContextRef gc_; +public: + virtual int has_feature(driver_feature mask) { return mask & NATIVE; } + virtual void gc(void *ctxt) {if (ctxt != gc_) global_gc(); gc_ = (CGContextRef)ctxt; } + virtual void *gc() {return gc_;} + char can_do_alpha_blending(); + + // --- bitmap stuff + Fl_Bitmask create_bitmask(int w, int h, const uchar *array); + void delete_bitmask(Fl_Bitmask bm); + void draw(Fl_Pixmap *pxm, int XP, int YP, int WP, int HP, int cx, int cy); + void draw(Fl_Bitmap *pxm, int XP, int YP, int WP, int HP, int cx, int cy); + void draw(Fl_RGB_Image *img, int XP, int YP, int WP, int HP, int cx, int cy); + int draw_scaled(Fl_Image *img, int XP, int YP, int WP, int HP); + void draw_image(const uchar* buf, int X,int Y,int W,int H, int D=3, int L=0); + void draw_image(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=3); + void draw_image_mono(const uchar* buf, int X,int Y,int W,int H, int D=1, int L=0); + void draw_image_mono(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=1); + fl_uintptr_t cache(Fl_Pixmap *img, int w, int h, const char *const*array); + fl_uintptr_t cache(Fl_Bitmap *img, int w, int h, const uchar *array); + void uncache(Fl_RGB_Image *img, fl_uintptr_t &id_, fl_uintptr_t &mask_); +#if ! defined(FL_DOXYGEN) + static Fl_Offscreen create_offscreen_with_alpha(int w, int h); +#endif + void copy_offscreen(int x, int y, int w, int h, Fl_Offscreen pixmap, int srcx, int srcy); + void draw_CGImage(CGImageRef cgimg, int x, int y, int w, int h, int srcx, int srcy, int sw, int sh); +protected: + // --- implementation is in src/fl_rect.cxx which includes src/cfg_gfx/quartz_rect.cxx + void point(int x, int y); + void rect(int x, int y, int w, int h); + void rectf(int x, int y, int w, int h); + void line(int x, int y, int x1, int y1); + void line(int x, int y, int x1, int y1, int x2, int y2); + void xyline(int x, int y, int x1); + void xyline(int x, int y, int x1, int y2); + void xyline(int x, int y, int x1, int y2, int x3); + void yxline(int x, int y, int y1); + void yxline(int x, int y, int y1, int x2); + void yxline(int x, int y, int y1, int x2, int y3); + void loop(int x0, int y0, int x1, int y1, int x2, int y2); + void loop(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3); + void polygon(int x0, int y0, int x1, int y1, int x2, int y2); + void polygon(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3); + // --- clipping + void push_clip(int x, int y, int w, int h); + int clip_box(int x, int y, int w, int h, int &X, int &Y, int &W, int &H); + int not_clipped(int x, int y, int w, int h); + void push_no_clip(); + void pop_clip(); + void restore_clip(); + // --- implementation is in src/fl_vertex.cxx which includes src/cfg_gfx/xxx_rect.cxx + void begin_complex_polygon(); + void transformed_vertex(double xf, double yf); + void vertex(double x, double y); + void end_points(); + void end_line(); + void end_loop(); + void end_polygon(); + void end_complex_polygon(); + void gap(); + void circle(double x, double y, double r); + // --- implementation is in src/fl_arc.cxx which includes src/cfg_gfx/xxx_arc.cxx if needed + // using void Fl_Graphics_Driver::arc(double x, double y, double r, double start, double end); + // --- implementation is in src/fl_arci.cxx which includes src/cfg_gfx/xxx_arci.cxx + void arc(int x, int y, int w, int h, double a1, double a2); + void pie(int x, int y, int w, int h, double a1, double a2); + // --- implementation is in src/fl_line_style.cxx which includes src/cfg_gfx/xxx_line_style.cxx + void line_style(int style, int width=0, char* dashes=0); + // --- implementation is in src/fl_color.cxx which includes src/cfg_gfx/xxx_color.cxx + void color(Fl_Color c); + Fl_Color color() { return color_; } + void color(uchar r, uchar g, uchar b); + // --- implementation is in src/fl_font.cxx which includes src/cfg_gfx/xxx_font.cxx + void draw(const char *str, int n, int x, int y); + void draw(const char *str, int n, float x, float y); + void draw(int angle, const char *str, int n, int x, int y); + void rtl_draw(const char *str, int n, int x, int y); + void font(Fl_Font face, Fl_Fontsize fsize); + double width(const char *str, int n); + double width(unsigned int c); + void text_extents(const char*, int n, int& dx, int& dy, int& w, int& h); + int height(); + int descent(); +}; + +#endif // FL_QUARTZ_GRAPHICS_DRIVER_H + +// +// End of "$Id: quartz.H 11017 2016-01-20 21:40:12Z matt $". +// diff --git a/src/drivers/Quartz/Fl_Quartz_Printer_Graphics_Driver.H b/src/drivers/Quartz/Fl_Quartz_Printer_Graphics_Driver.H new file mode 100644 index 000000000..7e33e9a90 --- /dev/null +++ b/src/drivers/Quartz/Fl_Quartz_Printer_Graphics_Driver.H @@ -0,0 +1,42 @@ +// +// "$Id: quartz.H 11017 2016-01-20 21:40:12Z matt $" +// +// Definition of Apple Quartz graphics driver +// for the Fast Light Tool Kit (FLTK). +// +// Copyright 2010-2016 by Bill Spitzak and others. +// +// This library is free software. Distribution and use rights are outlined in +// the file "COPYING" which should have been included with this file. If this +// file is missing or damaged, see the license at: +// +// http://www.fltk.org/COPYING.php +// +// Please report all bugs and problems on the following page: +// +// http://www.fltk.org/str.php +// + +#include "../../config_lib.h" +#ifdef FL_CFG_GFX_QUARTZ + +#ifndef FL_QUARTZ_PRINTER_GRAPHICS_DRIVER_H +#define FL_QUARTZ_PRINTER_GRAPHICS_DRIVER_H + +#include "Fl_Quartz_Graphics_Driver.H" + + +/** Graphics driver used for Mac OS X printing. */ +class Fl_Quartz_Printer_Graphics_Driver : public Fl_Quartz_Graphics_Driver { +public: + virtual int has_feature(driver_feature mask); +}; + + +#endif // FL_QUARTZ_PRINTER_GRAPHICS_DRIVER_H + +#endif // FL_CFG_GFX_QUARTZ + +// +// End of "$Id: quartz.H 11017 2016-01-20 21:40:12Z matt $". +//